Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
THICCBOI8038
Kumbhakarna
Level 28
God Stats
2W - 4L
1,701 SR
Queue Stats
494W - 510L
1,212 Elo+
Party 3
Fenrir
Fenrir
ThyP4leRid3r
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 82L
1,368 Elo+
Party 2
Tiamat
Tiamat
TypicalPolarGuY
Tiamat
Level 24
God Stats
31W - 23L
1,451 SR
Queue Stats
329W - 329L
1,256 Elo+
Party 3
Hachiman
Hachiman
WickedImpu1se95
Hachiman
Level 29
God Stats
1W - 1L
1,091 SR
Queue Stats
106W - 108L
1,410 Elo+
Party 2
Team Averages
Level 26
1,448 SR
1,349 Elo+

VS

Team Averages
Level 42
1,320 SR
1,177 Elo+
Kukulkan
Kukulkan
DaelaynaB
Kukulkan
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 49L
1,086 Elo+
Party 1
Gilgamesh
Gilgamesh
Hades_Red_Hulk
Gilgamesh
Level 66
God Stats
19W - 27L
1,214 SR
Queue Stats
93W - 138L
1,217 Elo+
Party 1
Terra
Terra
Pandii44
Terra
Level 23
God Stats
1W - 3L
1,202 SR
Queue Stats
147W - 257L
1,135 Elo+
Party 1
Thanatos
Thanatos
jboogiee1011
Thanatos
Level 90
God Stats
2W - 7L
1,460 SR
Queue Stats
132W - 215L
1,253 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xX_EyyRon_Xx
Morgan Le Fay
Level 18
God Stats
7W - 18L
1,223 SR
Queue Stats
13W - 24L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 2 / 1
8,087
385
2,605
9,128
7,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
THICCBOI8038
Kumbhakarna
15
4 / 1 / 12
10,225
487
4,504
11,187
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
6 / 2 / 4
9,479
451
8,335
15,160
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
18 / 1 / 3
12,809
610
28,768
18,163
12,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
17
5 / 6 / 5
10,651
507
16,966
13,855
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaelaynaB
Kukulkan
13
0 / 7 / 0
7,872
375
5,043
13,921
4,185
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Hades_Red_Hulk
Gilgamesh
15
0 / 4 / 3
9,462
451
11,555
17,068
6,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Pandii44
Terra
11
1 / 8 / 1
7,636
364
3,898
21,469
10,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
jboogiee1011
Thanatos
14
8 / 7 / 0
9,427
449
10,373
17,537
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
xX_EyyRon_Xx
Morgan Le Fay
14
3 / 9 / 3
9,685
461
15,068
18,959
12,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
33
Kills
12
12
Deaths
35
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
1
0.25
L
Kukulkan
DaelaynaB
Kukulkan
0
7
0
0
L
Gilgamesh
Hades_Red_Hulk
Gilgamesh
0
4
3
0.38
L
Terra
Pandii44
Terra
1
8
1
0.19
W
Kumbhakarna
THICCBOI8038
Kumbhakarna
4
1
12
10
W
Fenrir
6
2
4
4
W
18
1
3
19.5
W
Hachiman
5
6
5
1.25
L
Thanatos
jboogiee1011
Thanatos
8
7
0
1.14
L
Morgan Le Fay
xX_EyyRon_Xx
Morgan Le Fay
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,178
Damage
45,937
67,493
Taken
88,954
40,853
Mitigated
39,459
19,378
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,605
216
0
2,307
9,128
7,439
989
878
8,250
33,209
0
L
Kukulkan
DaelaynaB
Kukulkan
5,043
567
0
737
13,921
4,185
72
10,127
3,197
38,941
0
L
Gilgamesh
Hades_Red_Hulk
Gilgamesh
11,555
2,517
158
5,256
17,068
6,358
730
9,616
7,198
0
62,366
L
Terra
Pandii44
Terra
3,898
774
804
2,287
21,469
10,876
50
1,504
19,885
22,142
0
W
Kumbhakarna
THICCBOI8038
Kumbhakarna
4,504
775
185
3,028
11,187
7,461
550
2,918
8,269
17,803
0
W
Fenrir
8,335
1,777
0
2,052
15,160
8,242
1,114
6,619
8,541
920
37,211
W
28,768
1,247
743
8,362
18,163
12,974
4,218
5,141
13,022
103,263
0
W
Hachiman
16,966
8,858
0
2,701
13,855
4,737
1,058
8,453
5,402
0
67,110
L
Thanatos
jboogiee1011
Thanatos
10,373
2,206
0
9,162
17,537
5,300
0
8,478
8,827
0
32,151
L
Morgan Le Fay
xX_EyyRon_Xx
Morgan Le Fay
15,068
2,591
0
3,851
18,959
12,740
476
4,976
13,788
57,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,251
Gold Earned
44,082
417
Minions Killed
347
0
Camps Cleared
0
1,672,260
Distance Traveled
1,794,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,087
385
85
4
0
281,071
0
L
Kukulkan
7,872
375
79
4
0
284,316
1
L
Gilgamesh
9,462
451
125
6
0
379,227
0
L
Terra
7,636
364
25
1
0
375,348
0
W
Kumbhakarna
10,225
487
25
1
0
263,904
0
W
Fenrir
9,479
451
57
3
0
404,328
0
W
Tiamat
12,809
610
142
7
0
390,616
4
W
Hachiman
10,651
507
108
5
0
332,341
0
L
Thanatos
9,427
449
37
2
0
406,589
2
L
Morgan Le Fay
9,685
461
81
4
0
348,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role