Player Matchup

Nu Wa
Nu Wa
CokitasNano
Nu Wa
Level 10
God Stats
5W - 2L
1,350 SR
Queue Stats
34W - 50L
1,303 Elo+
Solo
Tiamat
Tiamat
DeadlyPhantom25
Tiamat
Level 8
God Stats
3W - 2L
1,510 SR
Queue Stats
8W - 12L
1,246 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grehh
Morgan Le Fay
Level 11
God Stats
16W - 11L
1,579 SR
Queue Stats
28W - 25L
1,463 Elo+
Solo
Loki
Loki
MMinas
Loki
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 18L
1,335 Elo+
Solo
Bakasura
Bakasura
ThyGrimmRipper
Bakasura
Level 21
God Stats
7W - 2L
1,551 SR
Queue Stats
44W - 45L
1,429 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,355 Elo+

VS

Team Averages
Level 9
1,449 SR
1,323 Elo+
Apollo
Apollo
ChandraM00N
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Solo
Kukulkan
Kukulkan
ELEFANTE4346
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Xnagato_alves
Hachiman
Level 5
God Stats
2W - 3L
1,267 SR
Queue Stats
9W - 18L
1,006 Elo+
Solo
Janus
Janus
bossfun21
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
jonax1216
Scylla
Level 8
God Stats
7W - 10L
1,477 SR
Queue Stats
9W - 13L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 15
14,609
1,217
32,108
18,698
6,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
0 / 0 / 11
11,037
920
1,270
4,069
1,910
Morgan Le Fay
Grehh
Morgan Le Fay
20
13 / 6 / 17
15,257
1,271
20,556
14,175
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
MMinas
Loki
20
15 / 9 / 12
14,703
1,225
21,833
16,060
5,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
6 / 6 / 19
13,811
1,151
16,019
20,942
8,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
0 / 12 / 9
10,825
902
551
17,559
4,681
Kukulkan
ELEFANTE4346
Kukulkan
19
1 / 10 / 12
11,616
968
12,324
18,197
5,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Xnagato_alves
Hachiman
19
4 / 9 / 13
13,145
1,095
14,980
23,107
8,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
bossfun21
Janus
20
14 / 12 / 7
15,919
1,327
22,671
23,204
6,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
jonax1216
Scylla
19
7 / 6 / 9
13,267
1,106
16,433
18,805
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
49
Kills
26
26
Deaths
49
74
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
12
9
0.38
W
15
5
15
4.5
W
0
0
11
5.5
L
Kukulkan
ELEFANTE4346
Kukulkan
1
10
12
0.7
W
Morgan Le Fay
Grehh
Morgan Le Fay
13
6
17
3.58
W
Loki
MMinas
Loki
15
9
12
2.33
W
Bakasura
6
6
19
2.58
L
Hachiman
Xnagato_alves
Hachiman
4
9
13
1.17
L
Janus
bossfun21
Janus
14
12
7
1.46
L
Scylla
jonax1216
Scylla
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,786
Damage
66,959
73,944
Taken
100,872
27,924
Mitigated
31,805
7,252
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
551
446
0
0
17,559
4,681
0
11,789
4,635
0
4,294
W
32,108
7,787
202
1,933
18,698
6,381
0
14,496
4,202
52,664
0
W
1,270
164
0
1,088
4,069
1,910
0
2,785
1,284
11,255
0
L
Kukulkan
ELEFANTE4346
Kukulkan
12,324
2,797
178
1,277
18,197
5,918
0
11,468
6,659
39,558
0
W
Morgan Le Fay
Grehh
Morgan Le Fay
20,556
2,408
0
1,431
14,175
5,564
0
8,751
5,424
59,542
0
W
Loki
MMinas
Loki
21,833
5,976
0
0
16,060
5,590
0
12,312
3,748
0
31,515
W
Bakasura
16,019
10,556
29
2,569
20,942
8,479
0
13,084
7,858
0
28,537
L
Hachiman
Xnagato_alves
Hachiman
14,980
9,097
0
2,086
23,107
8,631
0
12,275
10,132
0
44,905
L
Janus
bossfun21
Janus
22,671
5,099
0
1,160
23,204
6,729
0
7,980
12,903
57,542
0
L
Scylla
jonax1216
Scylla
16,433
4,477
0
0
18,805
5,846
0
10,422
8,103
42,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,417
Gold Earned
64,772
202
Minions Killed
275
7
Camps Cleared
2
1,007,525
Distance Traveled
1,010,287
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,825
902
3
0
0
189,607
4
W
Nu Wa
14,609
1,217
26
2
4
204,314
0
W
Tiamat
11,037
920
22
2
0
181,180
0
L
Kukulkan
11,616
968
66
6
0
174,193
3
W
Morgan Le Fay
15,257
1,271
88
7
0
202,214
0
W
Loki
14,703
1,225
20
2
1
207,338
2
W
Bakasura
13,811
1,151
46
4
2
212,479
0
L
Hachiman
13,145
1,095
55
5
2
206,263
0
L
Janus
15,919
1,327
85
7
0
210,172
2
L
Scylla
13,267
1,106
66
6
0
230,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role