Player Matchup

Kukulkan
Kukulkan
Ivantura
Kukulkan
Level 126
God Stats
3W - 3L
1,626 SR
Queue Stats
184W - 181L
1,518 Elo+
Party 1
Ares
Ares
momothebear
Ares
Level 123
God Stats
435W - 199L
1,837 SR
Queue Stats
577W - 362L
1,695 Elo+
Party 1
Rama
Rama
will9889
Rama
Level 149
God Stats
2W - 3L
1,321 SR
Queue Stats
273W - 225L
1,628 Elo+
Party 1
Team Averages
Level 133
1,595 SR
1,614 Elo+

VS

Team Averages
Level 120
1,663 SR
1,577 Elo+
Ne Zha
Ne Zha
KingKaiju2025
Ne Zha
Level 143
God Stats
3W - 2L
1,691 SR
Queue Stats
179W - 208L
1,583 Elo+
Solo
Anubis
Anubis
MareusBlack
Anubis
Level 69
God Stats
0W - 2L
1,548 SR
Queue Stats
7W - 9L
1,599 Elo+
Solo
Cthulhu
Cthulhu
lXDeltaReaperXl
Cthulhu
Level 148
God Stats
2W - 1L
1,749 SR
Queue Stats
9W - 18L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ivantura
Kukulkan
12
3 / 1 / 4
7,854
714
10,584
4,200
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 2 / 5
8,867
806
5,485
9,491
7,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
12
3 / 1 / 4
7,829
712
4,782
5,229
1,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,520
593
4,040
9,382
3,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anubis
9
2 / 5 / 1
6,874
625
3,343
6,792
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 2
7,673
698
4,693
8,712
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ivantura
Kukulkan
3
1
4
5
L
0
4
3
0.38
L
Anubis
2
5
1
0.5
L
2
1
2
3
W
4
2
5
3.25
W
Rama
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
12,076
18,920
Taken
24,886
9,832
Mitigated
13,560
6,270
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ivantura
Kukulkan
10,584
709
0
1,010
4,200
1,232
294
1,887
2,261
35,745
0
L
4,040
549
0
1,419
9,382
3,421
0
6,728
2,342
0
16,998
L
Anubis
3,343
36
0
371
6,792
2,803
0
3,740
2,870
14,282
0
L
4,693
313
0
1,692
8,712
7,336
0
4,928
3,605
20,299
0
W
5,485
112
0
3,314
9,491
7,107
189
3,558
5,699
19,709
0
W
Rama
4,782
3,546
0
1,946
5,229
1,493
801
2,123
2,924
0
23,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
21,067
130
Minions Killed
91
0
Camps Cleared
0
591,503
Distance Traveled
577,856
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,854
714
70
6
0
196,838
1
L
Ne Zha
6,520
593
35
3
0
199,841
1
L
Anubis
6,874
625
32
3
0
172,904
5
L
Cthulhu
7,673
698
24
2
0
205,111
3
W
Ares
8,867
806
23
2
0
207,093
3
W
Rama
7,829
712
37
3
0
187,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role