Player Matchup

Jormungandr
Jormungandr
Fizzukiie
Jormungandr
Level 29
God Stats
4W - 3L
1,620 SR
Queue Stats
23W - 21L
1,421 Elo+
Party 2
Mercury
Mercury
JustAFatGamer
Mercury
Level 101
God Stats
17W - 14L
1,563 SR
Queue Stats
211W - 204L
1,522 Elo+
Party 2
Tiamat
Tiamat
Landaros
Tiamat
Level 48
God Stats
2W - 3L
1,474 SR
Queue Stats
47W - 55L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
Rainwatersky
Cthulhu
Level 28
God Stats
28W - 19L
1,547 SR
Queue Stats
463W - 487L
1,460 Elo+
Party 3
Serqet
Serqet
Rwbylux
Serqet
Level 28
God Stats
25W - 29L
1,268 SR
Queue Stats
516W - 550L
1,464 Elo+
Party 3
Team Averages
Level 47
1,494 SR
1,445 Elo+

VS

Team Averages
Level 68
1,649 SR
1,497 Elo+
Camazotz
Camazotz
BigDaddyMurda910
Camazotz
Level 26
God Stats
69W - 85L
1,461 SR
Queue Stats
113W - 173L
1,387 Elo+
Party 1
Ra
Ra
HyperWoIf
Ra
Level 109
God Stats
8W - 1L
1,956 SR
Queue Stats
155W - 175L
1,492 Elo+
Party 1
Izanami
Izanami
TDaYoungan2X
Izanami
Level 24
God Stats
1W - 1L
1,806 SR
Queue Stats
8W - 8L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
Warbird770
Sylvanus
Level 155
God Stats
17W - 32L
1,377 SR
Queue Stats
530W - 552L
1,425 Elo+
Solo
Kukulkan
Kukulkan
imURticket2HELL
Kukulkan
Level 28
God Stats
8W - 10L
1,643 SR
Queue Stats
8W - 10L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fizzukiie
Jormungandr
20
2 / 1 / 21
12,941
1,078
12,329
12,376
11,455
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
20
27 / 2 / 8
18,277
1,523
40,907
14,437
6,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Landaros
Tiamat
20
4 / 2 / 16
13,100
1,092
19,279
9,131
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Rainwatersky
Cthulhu
20
4 / 5 / 18
12,656
1,055
8,742
15,325
15,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Rwbylux
Serqet
17
1 / 6 / 5
10,607
884
9,069
11,095
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
11,814
985
9,655
22,711
8,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 12 / 11
12,023
1,002
10,414
18,279
7,565
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
TDaYoungan2X
Izanami
17
2 / 9 / 7
10,940
912
10,163
18,299
7,665
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Warbird770
Sylvanus
19
5 / 9 / 8
12,732
1,061
11,318
23,150
18,621
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
18
1 / 2 / 10
11,025
919
13,095
11,634
4,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
38
Kills
15
16
Deaths
38
68
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Jormungandr
Fizzukiie
Jormungandr
2
1
21
12.5
L
3
12
11
0.71
W
Mercury
27
2
8
15.5
W
Tiamat
Landaros
Tiamat
4
2
16
6
W
Cthulhu
Rainwatersky
Cthulhu
4
5
18
2.6
W
Serqet
Rwbylux
Serqet
1
6
5
0.58
L
Izanami
TDaYoungan2X
Izanami
2
9
7
0.61
L
Sylvanus
Warbird770
Sylvanus
5
9
8
1
L
Kukulkan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,326
Damage
54,645
62,364
Taken
94,073
45,154
Mitigated
46,547
11,397
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,655
3,246
0
4,376
22,711
8,380
0
12,075
9,803
0
15,293
W
Jormungandr
Fizzukiie
Jormungandr
12,329
2,754
649
1,158
12,376
11,455
0
6,847
5,529
35,139
0
L
10,414
477
1,285
1,116
18,279
7,565
0
5,133
12,168
33,068
0
W
Mercury
40,907
33,533
0
4,970
14,437
6,776
0
8,428
6,009
0
59,116
W
Tiamat
Landaros
Tiamat
19,279
734
0
2,414
9,131
7,549
0
3,827
5,304
56,740
0
W
Cthulhu
Rainwatersky
Cthulhu
8,742
989
720
1,115
15,325
15,809
0
9,867
5,458
14,296
0
W
Serqet
Rwbylux
Serqet
9,069
858
0
371
11,095
3,565
0
5,858
4,858
0
12,712
L
Izanami
TDaYoungan2X
Izanami
10,163
6,132
0
630
18,299
7,665
0
6,856
11,048
0
25,774
L
Sylvanus
Warbird770
Sylvanus
11,318
2,570
1,369
5,286
23,150
18,621
0
10,033
12,360
35,580
0
L
Kukulkan
13,095
1,500
0
170
11,634
4,316
0
4,536
6,738
30,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,581
Gold Earned
58,534
229
Minions Killed
191
11
Camps Cleared
4
1,003,134
Distance Traveled
1,024,947
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,814
985
13
1
1
215,306
0
W
Jormungandr
12,941
1,078
53
4
0
249,041
1
L
Ra
12,023
1,002
47
4
1
232,659
0
W
Mercury
18,277
1,523
37
3
4
278,529
0
W
Tiamat
13,100
1,092
117
10
6
195,981
0
W
Cthulhu
12,656
1,055
6
1
0
120,189
0
W
Serqet
10,607
884
16
1
1
159,394
0
L
Izanami
10,940
912
41
3
1
191,033
0
L
Sylvanus
12,732
1,061
50
4
0
169,575
1
L
Kukulkan
11,025
919
40
3
1
216,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role