Player Matchup

Baba Yaga
Baba Yaga
Aceilies
Baba Yaga
Level 38
God Stats
0W - 2L
1,367 SR
Queue Stats
26W - 42L
1,359 Elo+
Party 3
Izanami
Izanami
Cookiehaya
Izanami
Level 6
God Stats
3W - 2L
1,475 SR
Queue Stats
8W - 8L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
CroqNenfants
Jormungandr
Level 17
God Stats
5W - 10L
1,318 SR
Queue Stats
73W - 70L
1,416 Elo+
Solo
Raijin
Raijin
Nekketsuu
Raijin
Level 29
God Stats
5W - 3L
1,338 SR
Queue Stats
9W - 15L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Sangtou
Danzaburou
Level 10
God Stats
0W - 1L
1,312 SR
Queue Stats
195W - 239L
1,369 Elo+
Solo
Team Averages
Level 20
1,362 SR
1,396 Elo+

VS

Team Averages
Level 16
1,635 SR
1,538 Elo+
Merlin
Merlin
DEKUTR
Merlin
Level 9
God Stats
5W - 9L
1,319 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 2
Thanatos
Thanatos
Holwiseish
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 2
Hercules
Hercules
PauJr
Hercules
Level 17
God Stats
82W - 25L
1,938 SR
Queue Stats
403W - 116L
1,809 Elo+
Party 1
Awilix
Awilix
Sammaêl
Awilix
Level 48
God Stats
6W - 2L
1,919 SR
Queue Stats
380W - 219L
1,683 Elo+
Party 1
Ares
Ares
dfqerge5
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aceilies
Baba Yaga
16
7 / 7 / 4
11,483
1,044
19,772
19,528
8,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Cookiehaya
Izanami
16
0 / 9 / 3
9,302
846
5,592
14,728
4,738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
CroqNenfants
Jormungandr
16
2 / 6 / 6
10,162
924
13,359
23,552
25,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
Nekketsuu
Raijin
16
1 / 9 / 4
9,757
887
4,748
16,028
7,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Sangtou
Danzaburou
16
1 / 9 / 5
9,569
870
7,485
15,983
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

64

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DEKUTR
Merlin
18
6 / 1 / 14
11,636
1,058
8,689
7,966
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Holwiseish
Thanatos
17
1 / 5 / 16
10,483
953
9,214
11,272
3,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
PauJr
Hercules
20
10 / 2 / 27
13,709
1,246
29,835
20,328
20,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Sammaêl
Awilix
20
23 / 0 / 11
15,500
1,409
34,668
13,160
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
17
0 / 3 / 13
9,677
880
3,910
7,426
7,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
11
Kills
40
40
Deaths
11
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aceilies
Baba Yaga
7
7
4
1.29
L
Izanami
Cookiehaya
Izanami
0
9
3
0.17
L
Jormungandr
CroqNenfants
Jormungandr
2
6
6
0.83
W
Merlin
DEKUTR
Merlin
6
1
14
13
W
Thanatos
Holwiseish
Thanatos
1
5
16
1.8
L
Raijin
Nekketsuu
Raijin
1
9
4
0.33
W
Hercules
PauJr
Hercules
10
2
27
11.75
W
Awilix
Sammaêl
Awilix
23
0
11
28.5
L
Danzaburou
Sangtou
Danzaburou
1
9
5
0.39
W
Ares
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
86,316
89,819
Taken
60,152
51,847
Mitigated
40,748
5,265
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aceilies
Baba Yaga
19,772
775
0
3,636
19,528
8,618
0
3,848
15,680
32,581
0
L
Izanami
Cookiehaya
Izanami
5,592
4,361
0
703
14,728
4,738
0
1,387
13,341
0
19,508
L
Jormungandr
CroqNenfants
Jormungandr
13,359
4,259
0
0
23,552
25,720
0
3,281
20,271
27,187
0
W
Merlin
DEKUTR
Merlin
8,689
426
152
850
7,966
2,432
0
6,273
1,693
37,968
0
W
Thanatos
Holwiseish
Thanatos
9,214
1,738
0
4,906
11,272
3,947
0
7,702
3,570
0
18,670
L
Raijin
Nekketsuu
Raijin
4,748
694
0
313
16,028
7,363
0
2,040
13,988
21,679
0
W
Hercules
PauJr
Hercules
29,835
11,791
0
10,110
20,328
20,846
0
12,206
7,916
0
39,127
W
Awilix
Sammaêl
Awilix
34,668
14,556
0
1,530
13,160
6,063
0
7,253
5,907
0
60,511
L
Danzaburou
Sangtou
Danzaburou
7,485
2,420
0
613
15,983
5,408
0
2,043
13,940
0
17,276
W
Ares
3,910
711
0
0
7,426
7,460
0
4,445
2,981
6,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
61,005
149
Minions Killed
173
4
Camps Cleared
9
931,158
Distance Traveled
1,010,567
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,483
1,044
28
3
0
204,092
0
L
Izanami
9,302
846
33
3
1
151,325
2
L
Jormungandr
10,162
924
19
2
1
214,597
0
W
Merlin
11,636
1,058
64
6
2
195,811
3
W
Thanatos
10,483
953
21
2
1
167,816
0
L
Raijin
9,757
887
49
4
0
160,741
0
W
Hercules
13,709
1,246
20
2
0
236,386
0
W
Awilix
15,500
1,409
61
6
5
270,488
0
L
Danzaburou
9,569
870
20
2
2
200,403
1
W
Ares
9,677
880
7
1
1
140,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role