Player Matchup

Ymir
Ymir
Quatto
Ymir
Level 105
God Stats
17W - 9L
1,698 SR
Queue Stats
347W - 285L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Soul1point7
Kukulkan
Level 84
God Stats
4W - 1L
1,665 SR
Queue Stats
9W - 7L
1,497 Elo+
Party 1
Da Ji
Da Ji
Techmaster39
Da Ji
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
243W - 257L
1,465 Elo+
Party 1
Team Averages
Level 100
1,621 SR
1,491 Elo+

VS

Team Averages
Level 83
1,508 SR
1,475 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
khitar
Gilgamesh
Level 127
God Stats
14W - 10L
1,602 SR
Queue Stats
73W - 92L
1,475 Elo+
Solo
Janus
Janus
pelikin
Janus
Level 37
God Stats
2W - 3L
1,421 SR
Queue Stats
83W - 101L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Quatto
Ymir
14
4 / 0 / 10
9,689
745
7,736
12,454
11,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Soul1point7
Kukulkan
14
5 / 4 / 7
9,987
768
9,135
10,711
5,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 1 / 6
10,179
783
12,417
10,574
4,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 5 / 3
7,884
606
4,761
8,552
2,782
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
khitar
Gilgamesh
11
5 / 6 / 0
8,893
684
10,714
17,537
16,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
pelikin
Janus
12
0 / 5 / 3
7,978
614
8,817
8,906
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
5
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
3
0.3
W
Ymir
Quatto
Ymir
4
0
10
9
W
Kukulkan
Soul1point7
Kukulkan
5
4
7
2.13
W
7
1
6
10
L
Gilgamesh
khitar
Gilgamesh
5
6
0
0.83
L
Janus
pelikin
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
24,292
33,739
Taken
34,995
21,544
Mitigated
21,720
4,641
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,761
1,637
0
448
8,552
2,782
0
3,400
5,152
0
24,532
W
Ymir
Quatto
Ymir
7,736
1,639
0
41
12,454
11,280
394
3,280
8,777
19,938
0
W
Kukulkan
Soul1point7
Kukulkan
9,135
1,439
550
1,549
10,711
5,817
958
2,917
7,356
52,918
0
W
12,417
3,259
0
2,501
10,574
4,447
1,052
2,620
7,694
0
29,648
L
Gilgamesh
khitar
Gilgamesh
10,714
2,055
0
2,626
17,537
16,617
0
11,042
6,495
0
24,373
L
Janus
pelikin
Janus
8,817
246
0
404
8,906
2,321
0
2,429
6,477
35,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
24,755
142
Minions Killed
122
0
Camps Cleared
0
728,093
Distance Traveled
675,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,884
606
43
3
0
224,148
1
W
Ymir
9,689
745
22
2
0
243,928
1
W
Kukulkan
9,987
768
81
6
0
238,880
4
W
Da Ji
10,179
783
39
3
0
245,285
3
L
Gilgamesh
8,893
684
24
2
0
229,956
3
L
Janus
7,978
614
55
4
0
221,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role