Player Matchup

Medusa
Medusa
Bashlock2
Medusa
Level 62
God Stats
13W - 14L
1,708 SR
Queue Stats
423W - 457L
1,447 Elo+
Solo
Ymir
Ymir
NBKSlayer
Ymir
Level 88
God Stats
19W - 9L
1,684 SR
Queue Stats
198W - 182L
1,481 Elo+
Solo
Ah Puch
Ah Puch
RipperMaGoosky
Ah Puch
Level 63
God Stats
3W - 6L
1,470 SR
Queue Stats
135W - 152L
1,459 Elo+
Party 2
Bakasura
Bakasura
T-T-Takeoff-1
Bakasura
Level 84
God Stats
21W - 14L
1,550 SR
Queue Stats
193W - 189L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
heater101
Sun Wukong
Level 65
God Stats
1W - 3L
1,773 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 2
Team Averages
Level 72
1,637 SR
1,449 Elo+

VS

Team Averages
Level 111
1,617 SR
1,484 Elo+
Loki
Loki
DeltaBlue8244
Loki
Level 86
God Stats
27W - 14L
1,624 SR
Queue Stats
926W - 770L
1,485 Elo+
Solo
Bellona
Bellona
EPICxSOULREAPER
Bellona
Level 122
God Stats
3W - 1L
1,721 SR
Queue Stats
102W - 117L
1,476 Elo+
Party 1
Chronos
Chronos
MajinMalibu
Chronos
Level 101
God Stats
2W - 1L
1,597 SR
Queue Stats
78W - 72L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
SexyBattledroid
Baron Samedi
Level 104
God Stats
32W - 19L
1,632 SR
Queue Stats
270W - 247L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
StxBigR66
Gilgamesh
Level 143
God Stats
18W - 18L
1,509 SR
Queue Stats
156W - 167L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashlock2
Medusa
13
1 / 7 / 5
8,748
460
7,117
13,156
4,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
1 / 7 / 3
7,267
382
5,568
18,144
14,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 2
9,497
500
10,891
14,223
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
T-T-Takeoff-1
Bakasura
13
2 / 5 / 2
8,792
463
10,509
17,829
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
heater101
Sun Wukong
14
2 / 5 / 1
8,812
464
10,901
17,765
13,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 13
11,690
615
9,538
12,298
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 10
11,329
596
8,765
22,543
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
MajinMalibu
Chronos
16
5 / 3 / 5
10,476
551
7,412
11,483
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SexyBattledroid
Baron Samedi
17
9 / 2 / 15
11,307
595
19,777
13,287
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
StxBigR66
Gilgamesh
18
6 / 1 / 7
11,667
614
15,225
17,538
14,917
Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
8
Kills
32
32
Deaths
9
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bashlock2
Medusa
1
7
5
0.5
W
9
2
13
7.75
W
3
1
10
8
W
Chronos
MajinMalibu
Chronos
5
3
5
2.5
L
Ymir
1
7
3
0.36
L
2
8
2
0.38
W
Baron Samedi
SexyBattledroid
Baron Samedi
9
2
15
8.25
W
Gilgamesh
StxBigR66
Gilgamesh
6
1
7
9.5
L
Bakasura
T-T-Takeoff-1
Bakasura
2
5
2
0.6
L
Sun Wukong
heater101
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,986
Damage
60,717
81,117
Taken
77,149
45,099
Mitigated
45,340
18,692
Healing
28,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bashlock2
Medusa
7,117
3,667
0
2,742
13,156
4,118
147
6,900
6,256
0
49,071
W
9,538
2,150
0
4,619
12,298
4,170
0
3,726
8,332
0
77,923
W
8,765
1,779
0
7,448
22,543
17,246
1,059
3,691
17,867
11,219
46,174
W
Chronos
MajinMalibu
Chronos
7,412
3,711
0
3,277
11,483
3,635
4,850
2,862
8,571
65,677
0
L
Ymir
5,568
402
15
2,765
18,144
14,217
0
7,986
10,158
25,680
0
L
10,891
175
0
2,558
14,223
5,409
153
5,305
8,918
60,072
0
W
Baron Samedi
SexyBattledroid
Baron Samedi
19,777
1,541
1,988
5,636
13,287
5,372
0
5,940
6,997
68,529
0
W
Gilgamesh
StxBigR66
Gilgamesh
15,225
3,196
0
5,977
17,538
14,917
595
1,311
15,310
0
74,536
L
Bakasura
T-T-Takeoff-1
Bakasura
10,509
6,946
0
4,482
17,829
7,372
0
5,846
11,983
0
55,330
L
Sun Wukong
heater101
Sun Wukong
10,901
2,648
0
6,130
17,765
13,983
0
3,180
14,585
0
45,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
56,469
412
Minions Killed
513
0
Camps Cleared
0
1,780,971
Distance Traveled
1,894,098
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,748
460
77
4
0
351,195
1
W
Loki
11,690
615
111
6
0
411,212
1
W
Bellona
11,329
596
82
4
0
397,615
2
W
Chronos
10,476
551
94
5
0
352,781
1
L
Ymir
7,267
382
38
2
0
338,122
5
L
Ah Puch
9,497
500
90
5
0
332,948
0
W
Baron Samedi
11,307
595
92
5
0
357,731
5
W
Gilgamesh
11,667
614
134
7
0
374,759
4
L
Bakasura
8,792
463
116
6
0
414,483
3
L
Sun Wukong
8,812
464
91
5
0
344,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role