Player Matchup

Ra
Ra
Diamond II
Nazarian
Ra
Diamond II
Level 160
God Stats
5W - 5L
1,684 SR
Queue Stats
252W - 246L
2,412 MMR
Solo
Danzaburou
Danzaburou
Diamond II
PhantomGhoul-
Danzaburou
Diamond II
Level 156
God Stats
3W - 1L
1,758 SR
Queue Stats
56W - 40L
2,494 MMR
Party 1
Mercury
Mercury
Diamond V
ReapNexus
Mercury
Diamond V
Level 61
God Stats
2W - 3L
1,719 SR
Queue Stats
183W - 165L
2,358 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
soulcrusher49
Kuzenbo
Diamond V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
2,397 MMR
Solo
Tyr
Tyr
Diamond I
wintermightcome
Tyr
Diamond I
Level 145
God Stats
2W - 5L
1,696 SR
Queue Stats
217W - 203L
2,353 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,671 SR
2,403 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,596 SR
2,217 MMR
Sol
Sol
Diamond I
 
Sol
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond I
Peny
Arachne
Diamond I
Level 160
God Stats
12W - 11L
1,616 SR
Queue Stats
815W - 814L
2,432 MMR
Solo
Fafnir
Fafnir
Diamond I
Snowytho
Fafnir
Diamond I
Level 160
God Stats
6W - 2L
1,503 SR
Queue Stats
436W - 401L
2,349 MMR
Solo
Amaterasu
Amaterasu
Diamond I
Stanford2024
Amaterasu
Diamond I
Level 69
God Stats
3W - 1L
1,676 SR
Queue Stats
247W - 242L
2,367 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
TriggyG
Ah Muzen Cab
Diamond I
Level 159
God Stats
12W - 7L
1,686 SR
Queue Stats
226W - 214L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 3
12,463
519
27,277
21,482
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PhantomGhoul-
Danzaburou
20
3 / 5 / 3
12,975
541
13,813
21,420
8,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
ReapNexus
Mercury
20
4 / 5 / 7
12,687
529
13,873
23,123
11,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
17
1 / 4 / 5
11,701
488
16,045
30,702
41,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 8 / 4
12,613
526
16,831
26,847
31,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshMorgan Le FayAthenaPersephoneTiamat

VS

Bans
LokiApolloYmirChironFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 3 / 5
14,330
597
25,384
23,630
12,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Peny
Arachne
20
10 / 6 / 7
15,276
637
24,125
27,595
19,428
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Snowytho
Fafnir
19
2 / 3 / 15
13,946
581
11,075
26,984
36,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Stanford2024
Amaterasu
19
3 / 4 / 9
12,732
531
17,911
30,436
40,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
TriggyG
Ah Muzen Cab
20
6 / 1 / 6
15,671
653
19,071
19,223
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
17
Kills
26
26
Deaths
17
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
5
2.5
L
6
4
3
1.88
W
Arachne
Peny
Arachne
10
6
7
2.25
L
Danzaburou
PhantomGhoul-
Danzaburou
3
5
3
0.9
L
Mercury
ReapNexus
Mercury
4
5
7
1.5
W
Fafnir
Snowytho
Fafnir
2
3
15
3.17
W
Amaterasu
Stanford2024
Amaterasu
3
4
9
1.88
W
Ah Muzen Cab
TriggyG
Ah Muzen Cab
6
1
6
9
L
Kuzenbo
1
4
5
0.88
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,839
Damage
97,566
123,574
Taken
127,868
101,718
Mitigated
117,889
33,066
Healing
58,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,384
12,795
0
13,027
23,630
12,160
2,853
11,120
12,510
141,624
0
L
27,277
1,284
3,165
8,083
21,482
9,314
0
7,979
12,956
128,505
0
W
Arachne
Peny
Arachne
24,125
14,020
0
15,115
27,595
19,428
1,086
5,813
21,782
0
140,915
L
Danzaburou
PhantomGhoul-
Danzaburou
13,813
6,728
0
5,872
21,420
8,158
1,040
6,228
15,084
0
116,453
L
Mercury
ReapNexus
Mercury
13,873
6,467
0
5,145
23,123
11,645
0
5,883
17,240
0
115,585
W
Fafnir
Snowytho
Fafnir
11,075
2,135
0
5,542
26,984
36,350
860
9,806
17,178
25,302
0
W
Amaterasu
Stanford2024
Amaterasu
17,911
7,676
0
13,156
30,436
40,458
817
10,528
19,908
0
64,705
W
Ah Muzen Cab
TriggyG
Ah Muzen Cab
19,071
4,822
0
11,260
19,223
9,493
1,783
6,595
12,628
0
158,564
L
Kuzenbo
16,045
5,012
0
810
30,702
41,345
0
11,604
18,084
36,713
0
L
16,831
1,849
0
9,991
26,847
31,256
0
3,555
23,138
0
82,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,439
Gold Earned
71,955
789
Minions Killed
768
0
Camps Cleared
0
2,396,124
Distance Traveled
2,390,335
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,330
597
228
10
0
427,740
8
L
Ra
12,463
519
225
9
0
508,118
4
W
Arachne
15,276
637
179
7
0
546,746
3
L
Danzaburou
12,975
541
212
9
0
418,015
9
L
Mercury
12,687
529
145
6
0
514,151
4
W
Fafnir
13,946
581
17
1
0
479,840
8
W
Amaterasu
12,732
531
95
4
0
457,763
8
W
Ah Muzen Cab
15,671
653
249
10
0
478,246
7
L
Kuzenbo
11,701
488
38
2
0
493,168
9
L
Tyr
12,613
526
169
7
0
462,672
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role