Player Matchup

Kumbhakarna
Kumbhakarna
Platinum III
 
Kumbhakarna
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
DreamWraith
Jing Wei
Gold IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,856 MMR
Solo
Merlin
Merlin
Platinum I
PeťaaaNaMidu
Merlin
Platinum I
Level 126
God Stats
6W - 4L
1,878 SR
Queue Stats
48W - 27L
2,354 MMR
Solo
Tyr
Tyr
Diamond III
Poyolou
Tyr
Diamond III
Level 160
God Stats
14W - 22L
1,545 SR
Queue Stats
268W - 246L
2,311 MMR
Solo
Ne Zha
Ne Zha
Gold II
whatislyfe
Ne Zha
Gold II
Level 125
God Stats
25W - 17L
1,611 SR
Queue Stats
79W - 75L
1,754 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,607 SR
1,955 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,500 SR
1,596 MMR
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Baba Yaga
Baba Yaga
Diamond II
 
Baba Yaga
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum I
Florizarre
Freya
Platinum I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,981 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
1 / 1 / 2
3,791
758
613
3,268
1,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
DreamWraith
Jing Wei
7
0 / 2 / 1
3,826
765
1,317
2,952
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 1 / 0
4,188
838
2,529
2,812
1,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
7
1 / 0 / 1
4,128
826
1,958
3,730
1,167
Breastplate

Breastplate

+20
Physical Protection

Ne Zha
whatislyfe
Ne Zha
6
1 / 1 / 1
3,708
742
1,302
3,273
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayAthenaGilgameshTiamatPersephone

VS

Bans
TsukuyomiChironAresAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
4 / 0 / 0
4,582
916
1,870
1,965
341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
 
Achilles
6
1 / 1 / 4
4,113
823
2,389
4,059
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
 
Baba Yaga
7
0 / 1 / 1
3,869
774
1,678
2,475
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
 
Osiris
4
0 / 2 / 0
3,121
624
929
2,671
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
6
0 / 2 / 0
3,675
735
2,781
3,529
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
2
2
L
Apollo
 
Apollo
4
0
0
4
L
Achilles
 
Achilles
1
1
4
3
L
Baba Yaga
 
Baba Yaga
0
1
1
0.5
L
Osiris
 
Osiris
0
2
0
0
W
Jing Wei
DreamWraith
Jing Wei
0
2
1
0.25
L
Freya
0
2
0
0
W
3
1
0
3
W
Tyr
1
0
1
1.5
W
Ne Zha
whatislyfe
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,719
Damage
9,647
16,035
Taken
14,699
4,539
Mitigated
4,588
6,278
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
613
362
0
705
3,268
1,084
0
509
2,759
6,541
0
L
Apollo
 
Apollo
1,870
1,356
0
1,207
1,965
341
0
90
1,875
0
17,470
L
Achilles
 
Achilles
2,389
1,082
0
1,308
4,059
1,343
0
1,069
2,990
0
6,889
L
Baba Yaga
 
Baba Yaga
1,678
266
0
862
2,475
711
0
1,022
1,453
21,127
0
L
Osiris
 
Osiris
929
549
0
942
2,671
958
0
1,019
1,652
0
6,286
W
Jing Wei
DreamWraith
Jing Wei
1,317
1,238
0
876
2,952
458
0
0
2,952
0
19,269
L
Freya
2,781
1,116
0
1,317
3,529
1,235
0
0
3,529
11,700
2,392
W
2,529
849
0
758
2,812
1,095
0
908
1,904
18,437
0
W
Tyr
1,958
327
0
2,428
3,730
1,167
0
2,337
1,393
0
15,733
W
Ne Zha
whatislyfe
Ne Zha
1,302
488
0
1,511
3,273
735
0
261
3,012
0
11,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
19,360
166
Minions Killed
143
0
Camps Cleared
0
567,418
Distance Traveled
514,338
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,791
758
14
3
0
118,837
3
L
Apollo
4,582
916
33
7
0
106,673
1
L
Achilles
4,113
823
16
3
0
105,387
0
L
Baba Yaga
3,869
774
46
9
0
115,476
0
L
Osiris
3,121
624
23
5
0
84,611
1
W
Jing Wei
3,826
765
50
10
0
120,011
0
L
Freya
3,675
735
25
5
0
102,191
0
W
Merlin
4,188
838
33
7
0
105,701
0
W
Tyr
4,128
826
37
7
0
114,182
0
W
Ne Zha
3,708
742
32
6
0
108,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role