Player Matchup

Hun Batz
Hun Batz
DA MASTA 03
Hun Batz
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 80L
1,470 Elo+
Party 2
Zeus
Zeus
Jebtanks
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,410 Elo+
Party 1
Bakasura
Bakasura
Lil Pepsii
Bakasura
Level 7
God Stats
8W - 3L
1,715 SR
Queue Stats
39W - 52L
1,480 Elo+
Party 2
Sol
Sol
cbbones
Sol
Level 16
God Stats
3W - 4L
1,326 SR
Queue Stats
37W - 45L
1,351 Elo+
Party 1
Tiamat
Tiamat
ultron1169
Tiamat
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 81L
1,332 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,409 Elo+

VS

Team Averages
Level 16
1,429 SR
1,278 Elo+
Kali
Kali
Foggy2587
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,287 Elo+
Party 3
Jormungandr
Jormungandr
Lb160pro
Jormungandr
Level 15
God Stats
2W - 10L
1,264 SR
Queue Stats
13W - 39L
1,176 Elo+
Party 3
Nemesis
Nemesis
Sixhades2
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,138 Elo+
Party 3
Gilgamesh
Gilgamesh
skycaptainmax1
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,393 Elo+
Solo
Discordia
Discordia
snøwstørm
Discordia
Level 15
God Stats
3W - 15L
1,382 SR
Queue Stats
20W - 27L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DA MASTA 03
Hun Batz
20
20 / 6 / 14
20,312
1,270
37,024
24,797
12,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
5 / 7 / 20
16,486
1,030
35,498
17,603
7,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Lil Pepsii
Bakasura
20
9 / 9 / 23
17,021
1,064
28,520
32,482
14,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
20
6 / 9 / 20
16,159
1,010
34,140
25,646
10,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ultron1169
Tiamat
20
3 / 8 / 21
15,269
954
18,662
21,231
16,983
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
2 / 11 / 19
14,885
930
7,697
32,620
11,786
Jormungandr
Lb160pro
Jormungandr
20
7 / 9 / 21
16,866
1,054
24,029
40,442
29,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Sixhades2
Nemesis
20
4 / 6 / 14
15,323
958
12,752
27,096
11,058
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
skycaptainmax1
Gilgamesh
20
17 / 10 / 12
18,944
1,184
45,621
44,135
28,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
snøwstørm
Discordia
20
9 / 7 / 19
16,853
1,053
25,385
18,760
6,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
124
43
Kills
39
39
Deaths
43
98
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DA MASTA 03
Hun Batz
20
6
14
4.5
L
Kali
2
11
19
1.05
W
Zeus
5
7
20
2.14
L
Jormungandr
Lb160pro
Jormungandr
7
9
21
1.94
W
Bakasura
Lil Pepsii
Bakasura
9
9
23
2.28
L
Nemesis
Sixhades2
Nemesis
4
6
14
1.83
W
Sol
6
9
20
1.78
L
Gilgamesh
skycaptainmax1
Gilgamesh
17
10
12
2.3
L
Discordia
snøwstørm
Discordia
9
7
19
2.64
W
Tiamat
ultron1169
Tiamat
3
8
21
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,844
Damage
115,484
121,759
Taken
163,053
62,727
Mitigated
86,766
12,683
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DA MASTA 03
Hun Batz
37,024
14,315
0
855
24,797
12,815
0
7,974
16,823
0
60,448
L
Kali
7,697
2,792
0
3,198
32,620
11,786
0
21,128
11,241
0
15,981
W
Zeus
35,498
6,078
0
1,016
17,603
7,286
0
6,194
11,409
79,270
0
L
Jormungandr
Lb160pro
Jormungandr
24,029
4,420
213
6,879
40,442
29,257
0
24,347
14,951
50,200
0
W
Bakasura
Lil Pepsii
Bakasura
28,520
19,317
0
6,291
32,482
14,904
0
9,833
22,649
0
46,755
L
Nemesis
Sixhades2
Nemesis
12,752
4,616
0
2,480
27,096
11,058
0
15,712
11,089
0
35,389
W
Sol
34,140
13,702
0
2,234
25,646
10,739
0
13,206
12,440
52,813
0
L
Gilgamesh
skycaptainmax1
Gilgamesh
45,621
16,753
0
2,525
44,135
28,013
0
18,406
23,824
352
73,209
L
Discordia
snøwstørm
Discordia
25,385
2,238
0
302
18,760
6,652
0
8,707
10,053
50,599
0
W
Tiamat
ultron1169
Tiamat
18,662
2,435
0
2,287
21,231
16,983
0
12,559
8,672
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,247
Gold Earned
82,871
252
Minions Killed
237
13
Camps Cleared
4
1,526,992
Distance Traveled
1,682,709
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
20,312
1,270
40
3
6
355,230
0
L
Kali
14,885
930
17
1
0
320,201
2
W
Zeus
16,486
1,030
102
6
2
280,613
1
L
Jormungandr
16,866
1,054
64
4
0
327,567
4
W
Bakasura
17,021
1,064
57
4
5
332,724
2
L
Nemesis
15,323
958
45
3
0
379,086
0
W
Sol
16,159
1,010
37
2
0
295,400
0
L
Gilgamesh
18,944
1,184
68
4
2
334,883
0
L
Discordia
16,853
1,053
43
3
2
320,972
0
W
Tiamat
15,269
954
16
1
0
263,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role