Player Matchup

Yemoja
Yemoja
Derkiperk
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,455 Elo+
Party 1
Tiamat
Tiamat
GlowZarr
Tiamat
Level 18
God Stats
11W - 13L
1,663 SR
Queue Stats
15W - 21L
1,442 Elo+
Party 1
Artemis
Artemis
calebwarman
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,501 Elo+
Solo
Team Averages
Level 45
1,554 SR
1,466 Elo+

VS

Team Averages
Level 53
1,405 SR
1,653 Elo+
Set
Set
JohnnySack
Set
Level 131
God Stats
1W - 1L
1,259 SR
Queue Stats
26W - 9L
1,753 Elo+
Party 2
Merlin
Merlin
OhhhShoot
Merlin
Level 19
God Stats
12W - 13L
1,455 SR
Queue Stats
29W - 28L
1,378 Elo+
Solo
Sylvanus
Sylvanus
PvtBukkake
Sylvanus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Derkiperk
Yemoja
12
1 / 6 / 7
9,169
764
7,037
14,431
10,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
GlowZarr
Tiamat
13
3 / 2 / 4
8,713
726
8,180
10,264
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
calebwarman
Artemis
11
6 / 9 / 0
8,586
716
9,425
15,071
4,406
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 8
7,853
654
6,293
10,615
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
OhhhShoot
Merlin
14
8 / 3 / 9
10,216
851
14,386
8,417
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PvtBukkake
Sylvanus
16
9 / 1 / 7
10,933
911
12,642
15,234
17,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
17
17
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Derkiperk
Yemoja
1
6
7
0.75
L
Tiamat
GlowZarr
Tiamat
3
2
4
2.5
W
0
6
8
0.67
W
Merlin
OhhhShoot
Merlin
8
3
9
4.17
W
Sylvanus
PvtBukkake
Sylvanus
9
1
7
12.5
L
Artemis
calebwarman
Artemis
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
33,321
39,766
Taken
34,266
19,558
Mitigated
26,968
10,245
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Derkiperk
Yemoja
7,037
1,650
2,490
2,425
14,431
10,297
0
10,068
3,680
22,763
0
L
Tiamat
GlowZarr
Tiamat
8,180
579
0
2,131
10,264
4,855
0
6,836
3,006
28,025
0
W
6,293
2,487
0
2,256
10,615
5,531
438
3,396
7,219
0
20,687
W
Merlin
OhhhShoot
Merlin
14,386
507
0
1,866
8,417
3,445
1,501
4,191
4,226
40,889
0
W
Sylvanus
PvtBukkake
Sylvanus
12,642
3,637
2,711
8,227
15,234
17,992
375
7,630
7,604
28,370
0
L
Artemis
calebwarman
Artemis
9,425
5,380
348
2,851
15,071
4,406
429
8,691
6,052
0
23,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
29,002
108
Minions Killed
127
0
Camps Cleared
0
581,785
Distance Traveled
590,981
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,169
764
29
2
0
187,083
0
L
Tiamat
8,713
726
44
4
0
224,265
0
W
Set
7,853
654
21
2
0
178,561
3
W
Merlin
10,216
851
73
6
0
213,579
0
W
Sylvanus
10,933
911
33
3
0
198,841
0
L
Artemis
8,586
716
35
3
0
170,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role