Player Matchup

Hades
Hades
AtomicMexican
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,388 Elo+
Party 2
Baba Yaga
Baba Yaga
DELTAForce632
Baba Yaga
Level 147
God Stats
1W - 1L
1,321 SR
Queue Stats
14W - 18L
1,459 Elo+
Party 4
Bastet
Bastet
HonkLP
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,395 Elo+
Party 2
Janus
Janus
TrimmerWhale491
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Yemoja
Yemoja
VomJNPR
Yemoja
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
15W - 15L
1,615 Elo+
Party 4
Team Averages
Level 66
1,421 SR
1,427 Elo+

VS

Team Averages
Level 47
1,469 SR
1,508 Elo+
Hercules
Hercules
Camxo9
Hercules
Level 104
God Stats
0W - 1L
1,534 SR
Queue Stats
13W - 18L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
CarnitaAsada16
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,574 Elo+
Party 3
Eset
Eset
DELOW2COOL88
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Pfinley
Danzaburou
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 140L
1,482 Elo+
Solo
Tiamat
Tiamat
SCYLLCURY
Tiamat
Level 66
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 14
14,179
886
23,171
21,649
13,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
DELTAForce632
Baba Yaga
20
7 / 2 / 16
12,404
775
20,809
15,525
11,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
HonkLP
Bastet
17
3 / 10 / 13
10,966
685
15,494
19,169
8,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 4 / 11
10,868
679
7,246
17,048
8,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
VomJNPR
Yemoja
19
2 / 3 / 17
12,573
786
4,481
19,480
15,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Camxo9
Hercules
17
3 / 5 / 16
10,733
671
12,755
22,084
27,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
CarnitaAsada16
Xing Tian
19
3 / 7 / 17
11,204
700
21,505
25,926
26,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 6 / 10
12,817
801
24,401
17,588
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Pfinley
Danzaburou
15
5 / 5 / 10
10,122
633
9,917
10,818
4,703
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
SCYLLCURY
Tiamat
16
3 / 6 / 8
10,325
645
9,315
13,360
10,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
29
Kills
25
25
Deaths
29
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
12
6
14
3.17
L
Hercules
Camxo9
Hercules
3
5
16
2.2
L
Xing Tian
CarnitaAsada16
Xing Tian
3
7
17
1.64
L
11
6
10
2.67
W
Baba Yaga
DELTAForce632
Baba Yaga
7
2
16
7.5
W
Bastet
HonkLP
Bastet
3
10
13
0.95
L
Danzaburou
Pfinley
Danzaburou
5
5
10
2
L
Tiamat
SCYLLCURY
Tiamat
3
6
8
1.17
W
5
4
11
2.63
W
Yemoja
VomJNPR
Yemoja
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,201
Damage
77,893
92,871
Taken
89,776
57,629
Mitigated
77,364
40,418
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,171
1,222
1,214
6,089
21,649
13,913
522
10,604
10,531
45,195
0
L
Hercules
Camxo9
Hercules
12,755
2,976
265
7,266
22,084
27,076
257
12,673
9,411
0
21,070
L
Xing Tian
CarnitaAsada16
Xing Tian
21,505
2,367
1,573
6,279
25,926
26,851
102
13,127
12,799
26,185
0
L
24,401
645
2,452
5,109
17,588
8,108
1,129
12,745
4,843
52,670
0
W
Baba Yaga
DELTAForce632
Baba Yaga
20,809
1,464
981
3,659
15,525
11,261
2,658
9,244
5,823
47,767
0
W
Bastet
HonkLP
Bastet
15,494
5,939
1,073
879
19,169
8,267
1,070
10,404
8,538
0
23,859
L
Danzaburou
Pfinley
Danzaburou
9,917
3,255
1,181
2,074
10,818
4,703
0
7,756
3,062
0
23,729
L
Tiamat
SCYLLCURY
Tiamat
9,315
1,500
1,162
3,078
13,360
10,626
282
9,406
3,954
20,726
0
W
7,246
809
67
1,727
17,048
8,516
622
10,156
6,372
18,690
0
W
Yemoja
VomJNPR
Yemoja
4,481
2,213
18,989
5,740
19,480
15,672
657
12,619
6,386
10,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,990
Gold Earned
55,201
157
Minions Killed
156
0
Camps Cleared
0
1,425,059
Distance Traveled
1,272,330
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,179
886
56
4
0
265,335
0
L
Hercules
10,733
671
16
1
0
270,556
0
L
Xing Tian
11,204
700
14
1
0
309,054
0
L
Eset
12,817
801
71
4
0
282,824
0
W
Baba Yaga
12,404
775
48
3
0
297,879
0
W
Bastet
10,966
685
20
1
0
305,209
6
L
Danzaburou
10,122
633
30
2
0
171,662
0
L
Tiamat
10,325
645
25
2
0
238,234
1
W
Janus
10,868
679
19
1
0
283,677
0
W
Yemoja
12,573
786
14
1
0
272,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role