Player Matchup

Ra
Ra
KINGKUYT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Nytoxxx
Ne Zha
Level 29
God Stats
14W - 16L
1,333 SR
Queue Stats
57W - 61L
1,324 Elo+
Solo
Loki
Loki
Rielow
Loki
Level 11
God Stats
3W - 3L
1,300 SR
Queue Stats
8W - 8L
1,341 Elo+
Party 1
Thanatos
Thanatos
iAmDauntlesss
Thanatos
Level 3
God Stats
12W - 6L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Bellona
Bellona
thevictoryyy
Bellona
Level 12
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 8L
1,341 Elo+
Party 1
Team Averages
Level 12
1,381 SR
1,401 Elo+

VS

Team Averages
Level 18
1,551 SR
1,421 Elo+
Izanami
Izanami
Apislus
Izanami
Level 18
God Stats
3W - 1L
1,457 SR
Queue Stats
11W - 9L
1,127 Elo+
Solo
Nike
Nike
IHateSmite2021
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
YummyMummy69
Apollo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
fasariys
Jormungandr
Level 27
God Stats
5W - 1L
1,861 SR
Queue Stats
15W - 10L
1,647 Elo+
Solo
Nemesis
Nemesis
willoh5
Nemesis
Level 24
God Stats
41W - 29L
1,439 SR
Queue Stats
266W - 245L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 8
12,233
510
19,085
15,040
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Nytoxxx
Ne Zha
16
5 / 9 / 8
10,807
450
12,877
17,315
6,154
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Rielow
Loki
16
5 / 6 / 10
10,794
450
11,497
18,255
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
iAmDauntlesss
Thanatos
16
4 / 11 / 8
10,179
424
10,803
19,096
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
thevictoryyy
Bellona
16
2 / 9 / 7
10,084
420
7,711
18,983
17,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apislus
Izanami
20
12 / 2 / 9
14,593
608
16,914
17,063
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
14 / 7 / 8
12,891
537
17,113
19,329
18,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
10 / 9 / 16
11,873
495
15,243
17,042
6,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
fasariys
Jormungandr
19
3 / 2 / 10
14,449
602
9,204
18,298
21,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
willoh5
Nemesis
18
4 / 5 / 19
12,808
534
8,600
16,870
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
25
Kills
43
43
Deaths
25
41
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apislus
Izanami
12
2
9
8.25
W
14
7
8
2.57
L
9
8
8
1.63
L
Ne Zha
Nytoxxx
Ne Zha
5
9
8
1
L
Loki
Rielow
Loki
5
6
10
1.67
W
Apollo
10
9
16
2
W
Jormungandr
fasariys
Jormungandr
3
2
10
4
L
Thanatos
iAmDauntlesss
Thanatos
4
11
8
0.73
L
Bellona
thevictoryyy
Bellona
2
9
7
0.61
W
Nemesis
willoh5
Nemesis
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,973
Damage
67,074
88,689
Taken
88,602
45,676
Mitigated
60,278
22,306
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apislus
Izanami
16,914
12,550
0
8,502
17,063
7,603
10,353
3,273
13,389
0
128,470
W
17,113
2,137
0
2,800
19,329
18,130
1,935
3,675
15,082
9,201
29,735
L
19,085
2,103
2,554
2,704
15,040
5,724
126
2,902
12,138
50,593
0
L
Ne Zha
Nytoxxx
Ne Zha
12,877
5,393
16
2,408
17,315
6,154
0
2,713
14,602
0
48,695
L
Loki
Rielow
Loki
11,497
3,522
0
3,448
18,255
8,798
0
1,254
17,001
0
53,911
W
Apollo
15,243
9,536
0
1,706
17,042
6,264
1,894
3,414
13,186
0
35,497
W
Jormungandr
fasariys
Jormungandr
9,204
1,929
0
2,190
18,298
21,107
2,308
4,461
13,338
65,521
0
L
Thanatos
iAmDauntlesss
Thanatos
10,803
3,094
0
9,720
19,096
7,004
0
1,632
17,464
0
47,838
L
Bellona
thevictoryyy
Bellona
7,711
3,678
0
1,456
18,983
17,996
920
4,303
14,680
0
45,403
W
Nemesis
willoh5
Nemesis
8,600
4,609
0
3,172
16,870
7,174
2,619
3,145
13,364
0
80,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
66,614
367
Minions Killed
507
0
Camps Cleared
0
2,047,791
Distance Traveled
2,115,233
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,593
608
179
7
0
417,574
6
W
Nike
12,891
537
40
2
0
452,286
0
L
Ra
12,233
510
76
3
0
393,148
6
L
Ne Zha
10,807
450
74
3
0
425,055
1
L
Loki
10,794
450
54
2
0
440,666
1
W
Apollo
11,873
495
53
2
0
399,858
0
W
Jormungandr
14,449
602
124
5
0
375,663
1
L
Thanatos
10,179
424
73
3
0
412,285
0
L
Bellona
10,084
420
90
4
0
376,637
1
W
Nemesis
12,808
534
111
5
0
469,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role