Player Matchup

Neith
Neith
Kelantodd_08
Neith
Level 62
God Stats
2W - 3L
1,407 SR
Queue Stats
271W - 262L
1,470 Elo+
Party 3
Raijin
Raijin
Master Moogway
Raijin
Level 120
God Stats
21W - 17L
1,671 SR
Queue Stats
393W - 299L
1,596 Elo+
Party 2
Achilles
Achilles
OBESlTY-_-PATROL
Achilles
Level 13
God Stats
11W - 4L
1,627 SR
Queue Stats
13W - 6L
1,646 Elo+
Party 3
Sun Wukong
Sun Wukong
TW_Lobo
Sun Wukong
Level 41
God Stats
1W - 0L
1,688 SR
Queue Stats
9W - 3L
1,825 Elo+
Solo
Bacchus
Bacchus
opiomopiom
Bacchus
Level 27
God Stats
28W - 12L
1,547 SR
Queue Stats
111W - 82L
1,558 Elo+
Party 2
Team Averages
Level 53
1,588 SR
1,619 Elo+

VS

Team Averages
Level 94
1,534 SR
1,557 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlkSheepah
Cthulhu
Level 35
God Stats
8W - 12L
1,459 SR
Queue Stats
105W - 104L
1,494 Elo+
Solo
Chiron
Chiron
Osukaa
Chiron
Level 48
God Stats
5W - 5L
1,572 SR
Queue Stats
216W - 203L
1,585 Elo+
Party 1
Ravana
Ravana
Yomo324
Ravana
Level 146
God Stats
3W - 1L
1,749 SR
Queue Stats
416W - 389L
1,622 Elo+
Party 1
Scylla
Scylla
xVG-KILL3R-OGx
Scylla
Level 159
God Stats
1W - 7L
1,388 SR
Queue Stats
158W - 130L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,762
515
6,591
10,065
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 3
10,062
592
11,994
12,260
6,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 5
8,344
491
4,233
11,782
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
TW_Lobo
Sun Wukong
14
1 / 3 / 4
8,564
504
5,764
12,424
7,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
opiomopiom
Bacchus
13
2 / 3 / 5
8,659
509
5,037
13,406
12,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 4 / 1
7,380
434
6,192
16,643
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
BlkSheepah
Cthulhu
8
0 / 1 / 0
6,929
408
1,609
5,847
1,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Osukaa
Chiron
13
4 / 2 / 1
8,306
489
8,488
8,498
2,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Yomo324
Ravana
15
6 / 3 / 5
9,627
566
14,037
9,788
7,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
9,043
532
10,591
8,391
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
15
15
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
1
0.63
L
Cthulhu
BlkSheepah
Cthulhu
0
1
0
0
W
4
2
3
2.75
W
6
3
3
2.5
W
2
4
5
1.13
L
Chiron
Osukaa
Chiron
4
2
1
2.25
W
Sun Wukong
TW_Lobo
Sun Wukong
1
3
4
1
L
Ravana
Yomo324
Ravana
6
3
5
2.83
W
Bacchus
opiomopiom
Bacchus
2
3
5
1.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
40,917
59,937
Taken
49,167
36,810
Mitigated
19,135
15,549
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,192
1,549
0
4,734
16,643
4,869
0
6,268
10,375
43,384
0
L
Cthulhu
BlkSheepah
Cthulhu
1,609
33
0
1,815
5,847
1,801
0
290
5,557
15,287
0
W
6,591
2,289
0
4,034
10,065
3,511
898
2,964
7,101
0
51,024
W
11,994
927
98
3,658
12,260
6,005
0
6,530
5,730
69,207
0
W
4,233
2,163
0
1,737
11,782
6,868
308
2,777
9,005
0
43,166
L
Chiron
Osukaa
Chiron
8,488
3,449
530
2,310
8,498
2,606
0
4,315
4,183
0
39,321
W
Sun Wukong
TW_Lobo
Sun Wukong
5,764
1,161
0
3,822
12,424
7,890
0
2,163
10,261
0
45,105
L
Ravana
Yomo324
Ravana
14,037
4,378
0
3,147
9,788
7,131
1,104
1,866
7,922
0
52,181
W
Bacchus
opiomopiom
Bacchus
5,037
409
0
2,200
13,406
12,536
150
4,126
9,280
17,761
0
L
10,591
563
0
620
8,391
2,728
150
4,399
3,992
64,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
41,285
417
Minions Killed
415
0
Camps Cleared
0
1,590,107
Distance Traveled
1,384,174
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,380
434
77
5
0
330,852
5
L
Cthulhu
6,929
408
23
1
0
141,967
3
W
Neith
8,762
515
103
6
0
265,848
5
W
Raijin
10,062
592
123
7
0
333,774
9
W
Achilles
8,344
491
66
4
0
318,622
2
L
Chiron
8,306
489
85
5
0
305,954
0
W
Sun Wukong
8,564
504
98
6
0
336,281
5
L
Ravana
9,627
566
104
6
0
313,288
0
W
Bacchus
8,659
509
27
2
0
335,582
0
L
Scylla
9,043
532
126
7
0
292,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role