Player Matchup

Arachne
Arachne
KlGast3r
Arachne
Level 58
God Stats
0W - 3L
1,396 SR
Queue Stats
71W - 108L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
RedGenetics
Kukulkan
Level 26
God Stats
74W - 75L
1,473 SR
Queue Stats
162W - 167L
1,419 Elo+
Party 1
Ra
Ra
Ripprokrates
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,426 Elo+
Solo
Nemesis
Nemesis
ZuckmaD
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,572 Elo+
Party 3
Ymir
Ymir
thebestpwnstar
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 1
Team Averages
Level 23
1,474 SR
1,469 Elo+

VS

Team Averages
Level 24
1,571 SR
1,492 Elo+
Thanatos
Thanatos
ESGAlhooo5
Thanatos
Level 11
God Stats
4W - 4L
1,696 SR
Queue Stats
13W - 19L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
JotaroPudjooo
Nu Wa
Level 14
God Stats
15W - 11L
1,617 SR
Queue Stats
34W - 25L
1,526 Elo+
Party 4
Chang'e
Chang'e
PuHo4eTic
Chang'e
Level 26
God Stats
4W - 3L
1,545 SR
Queue Stats
123W - 112L
1,501 Elo+
Party 4
Nemesis
Nemesis
ari100logia
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 49L
1,430 Elo+
Solo
Izanami
Izanami
dudimaster
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 123L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KlGast3r
Arachne
20
9 / 10 / 8
13,863
1,066
11,934
29,267
8,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
RedGenetics
Kukulkan
20
7 / 5 / 17
14,677
1,129
37,307
19,306
6,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 4 / 13
13,188
1,014
11,715
18,614
10,352
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ZuckmaD
Nemesis
19
5 / 12 / 13
13,097
1,007
19,493
37,962
20,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 14 / 19
13,698
1,054
17,036
38,515
46,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ESGAlhooo5
Thanatos
20
5 / 8 / 18
12,650
973
9,585
20,057
6,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
16 / 3 / 23
18,168
1,398
51,123
17,592
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
PuHo4eTic
Chang'e
20
12 / 3 / 23
14,959
1,151
32,528
23,284
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ari100logia
Nemesis
20
4 / 9 / 31
13,795
1,061
19,022
24,183
10,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
dudimaster
Izanami
20
7 / 4 / 26
14,298
1,100
25,890
17,530
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
165
27
Kills
44
45
Deaths
27
70
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ESGAlhooo5
Thanatos
5
8
18
1.75
W
16
3
23
9.17
L
Arachne
KlGast3r
Arachne
9
10
8
1.3
W
Chang'e
PuHo4eTic
Chang'e
12
3
23
7.83
L
Kukulkan
RedGenetics
Kukulkan
7
5
17
3.1
L
3
4
13
2.38
L
Nemesis
ZuckmaD
Nemesis
5
12
13
0.96
W
Nemesis
ari100logia
Nemesis
4
9
31
2.17
W
Izanami
dudimaster
Izanami
7
4
26
5
L
3
14
19
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,485
Damage
138,148
143,664
Taken
102,646
91,412
Mitigated
39,042
10,136
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ESGAlhooo5
Thanatos
9,585
2,436
0
4,820
20,057
6,865
0
15,834
4,223
0
13,558
W
51,123
12,300
0
2,896
17,592
6,618
0
10,319
7,273
111,577
0
L
Arachne
KlGast3r
Arachne
11,934
9,048
0
585
29,267
8,021
0
19,689
9,578
0
26,196
W
Chang'e
PuHo4eTic
Chang'e
32,528
1,977
6,200
7,523
23,284
9,039
0
14,699
8,585
54,410
0
L
Kukulkan
RedGenetics
Kukulkan
37,307
1,773
0
1,641
19,306
6,047
0
12,721
6,585
96,525
0
L
11,715
749
1,712
1,658
18,614
10,352
0
12,640
5,974
56,816
0
L
Nemesis
ZuckmaD
Nemesis
19,493
8,187
0
4,540
37,962
20,889
0
19,873
18,089
0
32,754
W
Nemesis
ari100logia
Nemesis
19,022
8,976
0
1,352
24,183
10,147
0
12,194
11,989
0
32,956
W
Izanami
dudimaster
Izanami
25,890
14,040
0
4,758
17,530
6,373
0
13,012
4,518
0
59,686
L
17,036
3,150
0
0
38,515
46,103
0
18,728
19,787
43,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,523
Gold Earned
73,870
319
Minions Killed
300
3
Camps Cleared
16
1,318,643
Distance Traveled
1,244,506
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,650
973
5
0
0
235,303
2
W
Nu Wa
18,168
1,398
145
11
12
231,649
1
L
Arachne
13,863
1,066
21
2
1
272,106
0
W
Chang'e
14,959
1,151
62
5
0
284,695
0
L
Kukulkan
14,677
1,129
127
10
1
265,221
0
L
Ra
13,188
1,014
96
7
0
268,843
4
L
Nemesis
13,097
1,007
23
2
1
288,343
1
W
Nemesis
13,795
1,061
29
2
2
268,277
3
W
Izanami
14,298
1,100
59
5
2
224,582
0
L
Ymir
13,698
1,054
52
4
0
224,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role