Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HexManiacAki
Jormungandr
Level 108
God Stats
2W - 4L
1,465 SR
Queue Stats
143W - 149L
1,394 Elo+
Party 2
Hera
Hera
HowMyBussyTaste
Hera
Level 158
God Stats
2W - 1L
1,560 SR
Queue Stats
187W - 181L
1,538 Elo+
Party 2
Rama
Rama
inglorious1
Rama
Level 110
God Stats
4W - 1L
1,709 SR
Queue Stats
186W - 183L
1,426 Elo+
Party 2
Janus
Janus
jenkns
Janus
Level 147
God Stats
1W - 1L
1,488 SR
Queue Stats
158W - 177L
1,426 Elo+
Party 2
Team Averages
Level 130
1,544 SR
1,457 Elo+

VS

Team Averages
Level 102
1,499 SR
1,505 Elo+
Ah Puch
Ah Puch
Boneshelly
Ah Puch
Level 59
God Stats
1W - 1L
1,714 SR
Queue Stats
26W - 30L
1,402 Elo+
Party 3
Ne Zha
Ne Zha
DeathGarrett
Ne Zha
Level 130
God Stats
7W - 6L
1,562 SR
Queue Stats
254W - 253L
1,520 Elo+
Party 1
Apollo
Apollo
JoeCroby
Apollo
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 100L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Mitchcoop
Gilgamesh
Level 120
God Stats
3W - 4L
1,588 SR
Queue Stats
77W - 74L
1,540 Elo+
Party 3
Hun Batz
Hun Batz
Stankykun
Hun Batz
Level 106
God Stats
0W - 3L
1,131 SR
Queue Stats
52W - 48L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 2 / 11
9,486
791
5,757
9,381
3,319
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
HexManiacAki
Jormungandr
17
1 / 3 / 13
10,476
873
7,476
20,653
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 3 / 9
10,550
879
17,178
7,790
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 8
10,116
843
8,944
6,930
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
jenkns
Janus
15
3 / 5 / 8
9,571
798
8,090
7,563
2,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boneshelly
Ah Puch
14
1 / 5 / 6
7,827
652
7,090
10,186
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
16
4 / 5 / 9
9,319
777
12,701
11,605
6,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
JoeCroby
Apollo
16
4 / 5 / 8
9,327
777
6,728
11,378
4,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Mitchcoop
Gilgamesh
14
3 / 2 / 3
7,726
644
6,783
7,533
7,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Stankykun
Hun Batz
16
3 / 2 / 5
9,179
765
9,528
9,182
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
19
Kills
15
15
Deaths
19
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
11
3.75
L
Ah Puch
Boneshelly
Ah Puch
1
5
6
0.8
L
Ne Zha
4
5
9
1.7
W
Jormungandr
HexManiacAki
Jormungandr
1
3
13
2.5
W
8
3
9
4.17
L
Apollo
JoeCroby
Apollo
4
5
8
1.6
L
Gilgamesh
Mitchcoop
Gilgamesh
3
2
3
2.25
L
Hun Batz
Stankykun
Hun Batz
3
2
5
2.75
W
5
2
8
4.5
W
Janus
jenkns
Janus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
42,830
52,317
Taken
49,884
27,860
Mitigated
27,461
21,410
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,757
2,922
3,227
4,469
9,381
3,319
1,858
1,124
8,126
0
14,543
L
Ah Puch
Boneshelly
Ah Puch
7,090
1,250
1,064
2,503
10,186
3,680
0
6,711
3,475
16,345
0
L
Ne Zha
12,701
1,060
1,720
2,405
11,605
6,408
0
9,182
2,423
0
24,880
W
Jormungandr
HexManiacAki
Jormungandr
7,476
995
714
7,845
20,653
16,706
36
3,044
17,255
19,562
0
W
17,178
3,496
1,254
1,405
7,790
2,710
994
861
6,789
29,882
0
L
Apollo
JoeCroby
Apollo
6,728
2,767
1,834
2,259
11,378
4,550
0
6,471
4,907
0
19,445
L
Gilgamesh
Mitchcoop
Gilgamesh
6,783
1,381
493
834
7,533
7,564
0
3,729
3,804
0
12,785
L
Hun Batz
Stankykun
Hun Batz
9,528
895
828
2,267
9,182
5,259
0
6,651
2,531
0
23,046
W
8,944
3,447
0
1,057
6,930
2,827
2,403
1,065
5,775
0
33,410
W
Janus
jenkns
Janus
8,090
277
523
916
7,563
2,298
0
996
6,215
16,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
43,378
147
Minions Killed
113
0
Camps Cleared
0
1,016,699
Distance Traveled
1,091,555
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,486
791
24
2
0
227,068
3
L
Ah Puch
7,827
652
32
3
0
190,678
1
L
Ne Zha
9,319
777
13
1
0
215,840
0
W
Jormungandr
10,476
873
24
2
0
213,973
0
W
Hera
10,550
879
28
2
0
205,224
0
L
Apollo
9,327
777
31
3
0
225,597
0
L
Gilgamesh
7,726
644
8
1
0
235,125
0
L
Hun Batz
9,179
765
29
2
0
224,315
0
W
Rama
10,116
843
60
5
0
183,904
1
W
Janus
9,571
798
11
1
0
186,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role