Player Matchup

Artemis
Artemis
God_of_dead0406
Artemis
Level 7
God Stats
2W - 7L
1,415 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 2
Artio
Artio
LLusion_i
Artio
Level 45
God Stats
20W - 31L
1,551 SR
Queue Stats
114W - 133L
1,246 Elo+
Party 3
Izanami
Izanami
liam42_5
Izanami
Level 36
God Stats
37W - 38L
1,444 SR
Queue Stats
165W - 189L
1,342 Elo+
Party 3
Hel
Hel
tonyfranciiss88
Hel
Level 65
God Stats
0W - 2L
1,710 SR
Queue Stats
122W - 119L
1,407 Elo+
Party 2
Ymir
Ymir
tonyfrancis88
Ymir
Level 88
God Stats
3W - 6L
1,647 SR
Queue Stats
99W - 99L
1,464 Elo+
Party 2
Team Averages
Level 48
1,554 SR
1,392 Elo+

VS

Team Averages
Level 45
1,356 SR
1,352 Elo+
Anubis
Anubis
Artoriàs
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
Dencixl
Baron Samedi
Level 26
God Stats
4W - 3L
1,372 SR
Queue Stats
25W - 33L
1,315 Elo+
Party 1
Skadi
Skadi
KillerKueken25
Skadi
Level 31
God Stats
13W - 20L
1,420 SR
Queue Stats
15W - 26L
1,253 Elo+
Party 1
Bacchus
Bacchus
Krawumm Goku
Bacchus
Level 48
God Stats
14W - 23L
1,388 SR
Queue Stats
33W - 66L
1,263 Elo+
Party 1
Loki
Loki
l xKakashi l622
Loki
Level 33
God Stats
2W - 8L
1,099 SR
Queue Stats
23W - 46L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,196
390
7,015
10,780
4,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
LLusion_i
Artio
13
1 / 9 / 3
8,383
399
5,534
23,592
19,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
liam42_5
Izanami
12
0 / 6 / 1
7,825
373
1,730
13,735
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 8 / 0
11,642
554
14,466
19,617
5,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 8 / 2
10,855
517
11,062
22,296
18,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artoriàs
Anubis
20
18 / 1 / 4
14,865
708
28,367
18,009
10,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Dencixl
Baron Samedi
18
4 / 3 / 8
11,828
563
12,788
15,243
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 8
11,509
548
16,732
12,209
4,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Krawumm Goku
Bacchus
16
3 / 3 / 7
9,527
454
6,328
13,909
7,695
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 10
11,326
539
8,142
13,019
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
12
Kills
36
36
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artoriàs
Anubis
18
1
4
20
W
Baron Samedi
Dencixl
Baron Samedi
4
3
8
2.67
L
2
5
3
0.7
W
6
2
8
5
W
Bacchus
Krawumm Goku
Bacchus
3
3
7
2.17
L
Artio
LLusion_i
Artio
1
9
3
0.28
W
5
3
10
3.33
L
Izanami
liam42_5
Izanami
0
6
1
0.08
L
5
8
0
0.63
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
72,357
90,020
Taken
72,389
51,395
Mitigated
32,895
14,999
Healing
33,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artoriàs
Anubis
28,367
3,491
0
16,057
18,009
10,433
1,698
7,795
10,214
134,776
0
W
Baron Samedi
Dencixl
Baron Samedi
12,788
2,497
687
3,494
15,243
6,085
2,363
10,669
4,574
71,987
0
L
7,015
2,026
0
1,151
10,780
4,686
455
3,133
7,565
0
25,634
W
16,732
9,537
0
4,674
12,209
4,068
2,248
4,508
7,701
0
88,258
W
Bacchus
Krawumm Goku
Bacchus
6,328
433
0
4,811
13,909
7,695
1,010
4,639
9,270
29,392
0
L
Artio
LLusion_i
Artio
5,534
878
355
2,502
23,592
19,025
0
15,228
8,246
27,027
0
W
8,142
1,673
0
3,449
13,019
4,614
807
3,782
9,237
0
66,219
L
Izanami
liam42_5
Izanami
1,730
1,027
331
3,261
13,735
3,656
507
7,521
6,174
0
41,170
L
14,466
2,625
705
4,984
19,617
5,360
0
12,396
6,890
74,315
0
L
11,062
1,072
0
1,710
22,296
18,668
382
8,577
13,662
55,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
59,055
363
Minions Killed
627
0
Camps Cleared
0
1,592,064
Distance Traveled
1,902,150
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,865
708
221
11
0
369,012
2
W
Baron Samedi
11,828
563
115
5
0
353,124
0
L
Artemis
8,196
390
59
3
0
313,408
0
W
Skadi
11,509
548
140
7
0
358,139
0
W
Bacchus
9,527
454
36
2
0
394,062
0
L
Artio
8,383
399
34
2
0
336,162
0
W
Loki
11,326
539
115
5
0
427,813
2
L
Izanami
7,825
373
77
4
0
253,242
0
L
Hel
11,642
554
132
6
0
343,609
3
L
Ymir
10,855
517
61
3
0
345,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role