Player Matchup

Neith
Neith
BIGOLPENI
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
Hunterm32
Sylvanus
Level 105
God Stats
10W - 11L
1,567 SR
Queue Stats
121W - 138L
1,441 Elo+
Party 2
Hades
Hades
zandrdog
Hades
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 162L
1,440 Elo+
Party 2
Team Averages
Level 97
1,522 SR
1,448 Elo+

VS

Team Averages
Level 49
1,552 SR
1,491 Elo+
Achilles
Achilles
Clanie37
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Sol
Sol
Fatum I
Sol
Level 40
God Stats
1W - 2L
1,616 SR
Queue Stats
135W - 120L
1,471 Elo+
Party 1
Nemesis
Nemesis
Stingray l
Nemesis
Level 49
God Stats
7W - 6L
1,539 SR
Queue Stats
225W - 190L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIGOLPENI
Neith
13
8 / 3 / 9
10,301
736
14,871
11,761
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Hunterm32
Sylvanus
14
3 / 1 / 13
9,870
705
7,348
12,450
15,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
zandrdog
Hades
15
7 / 1 / 7
10,341
739
7,115
11,110
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Clanie37
Achilles
12
1 / 6 / 4
8,962
640
6,072
16,038
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
12
2 / 6 / 2
9,199
657
14,730
12,309
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Stingray l
Nemesis
14
2 / 6 / 1
9,436
674
5,427
13,604
5,260
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
BIGOLPENI
Neith
8
3
9
4.17
L
Achilles
Clanie37
Achilles
1
6
4
0.5
L
Sol
2
6
2
0.5
W
Sylvanus
Hunterm32
Sylvanus
3
1
13
9.5
L
Nemesis
Stingray l
Nemesis
2
6
1
0.42
W
Hades
zandrdog
Hades
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
26,229
35,321
Taken
41,951
27,787
Mitigated
22,726
19,481
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIGOLPENI
Neith
14,871
5,782
0
2,707
11,761
5,231
1,033
5,620
5,733
0
34,307
L
Achilles
Clanie37
Achilles
6,072
1,659
0
3,618
16,038
14,129
0
5,252
10,392
0
20,605
L
Sol
14,730
3,178
0
2,527
12,309
3,337
120
3,894
8,319
36,477
0
W
Sylvanus
Hunterm32
Sylvanus
7,348
1,805
6,536
5,841
12,450
15,503
733
4,582
7,476
23,150
0
L
Nemesis
Stingray l
Nemesis
5,427
1,392
0
2,524
13,604
5,260
0
4,713
8,777
0
42,314
W
Hades
zandrdog
Hades
7,115
194
912
3,485
11,110
7,053
919
3,475
7,382
29,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
27,597
126
Minions Killed
156
0
Camps Cleared
0
632,089
Distance Traveled
673,262
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,301
736
36
3
0
174,886
2
L
Achilles
8,962
640
19
1
0
202,191
1
L
Sol
9,199
657
75
5
0
222,049
1
W
Sylvanus
9,870
705
29
2
0
208,620
2
L
Nemesis
9,436
674
62
4
0
249,022
0
W
Hades
10,341
739
61
4
0
248,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role