Player Matchup

Poseidon
Poseidon
AirUnicycle9728
Poseidon
Level 29
God Stats
7W - 5L
1,765 SR
Queue Stats
168W - 184L
1,421 Elo+
Party 1
Izanami
Izanami
Darth Friker
Izanami
Level 45
God Stats
18W - 11L
1,652 SR
Queue Stats
292W - 250L
1,461 Elo+
Party 1
Ymir
Ymir
PeakHyperion202
Ymir
Level 24
God Stats
2W - 0L
1,577 SR
Queue Stats
2W - 4L
1,252 Elo+
Solo
Team Averages
Level 33
1,665 SR
1,378 Elo+

VS

Team Averages
Level 47
1,384 SR
1,349 Elo+
Hades
Hades
BopReligions
Hades
Level 16
God Stats
10W - 12L
1,510 SR
Queue Stats
17W - 27L
1,336 Elo+
Solo
Chaac
Chaac
Elrrom
Chaac
Level 110
God Stats
79W - 146L
1,415 SR
Queue Stats
566W - 913L
1,318 Elo+
Solo
Jormungandr
Jormungandr
kmaniac_1
Jormungandr
Level 14
God Stats
1W - 4L
1,227 SR
Queue Stats
44W - 52L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
4 / 9 / 4
12,413
730
10,063
11,212
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Darth Friker
Izanami
18
6 / 4 / 2
13,342
785
16,751
11,981
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 3 / 9
11,308
665
6,291
16,380
12,854
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 2
12,708
748
20,547
19,985
15,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Elrrom
Chaac
5
0 / 2 / 0
8,190
482
640
1,701
685
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
kmaniac_1
Jormungandr
15
3 / 4 / 12
11,297
665
12,070
20,752
12,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
16
16
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
9
4
0.67
L
13
4
2
3.5
W
Izanami
Darth Friker
Izanami
6
4
2
1.75
L
Chaac
Elrrom
Chaac
0
2
0
0
W
0
3
9
1.5
L
Jormungandr
kmaniac_1
Jormungandr
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
33,257
39,573
Taken
42,438
20,986
Mitigated
28,734
6,062
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,063
1,020
0
300
11,212
3,651
91
9,389
1,479
47,261
0
L
20,547
1,331
794
7,328
19,985
15,262
0
7,268
12,237
57,682
0
W
Izanami
Darth Friker
Izanami
16,751
10,320
0
2,014
11,981
4,481
2,491
9,431
2,292
0
74,862
L
Chaac
Elrrom
Chaac
640
69
8
0
1,701
685
0
732
875
0
2,362
W
6,291
1,533
0
3,748
16,380
12,854
60
12,542
3,185
16,617
0
L
Jormungandr
kmaniac_1
Jormungandr
12,070
1,980
0
4,600
20,752
12,787
298
7,443
12,972
37,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
32,195
187
Minions Killed
145
0
Camps Cleared
0
842,836
Distance Traveled
577,089
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,413
730
58
3
0
271,590
0
L
Hades
12,708
748
97
6
0
268,046
2
W
Izanami
13,342
785
108
6
0
286,705
3
L
Chaac
8,190
482
5
0
0
40,814
0
W
Ymir
11,308
665
21
1
0
284,541
3
L
Jormungandr
11,297
665
43
3
0
268,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role