Player Matchup

Morgan Le Fay
Morgan Le Fay
AsmodeusNimbus
Morgan Le Fay
Level 124
God Stats
4W - 3L
1,625 SR
Queue Stats
9W - 4L
1,386 Elo+
Party 1
Cerberus
Cerberus
BadKaleb
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 1
King Arthur
King Arthur
DaBlackScourge
King Arthur
Level 6
God Stats
4W - 3L
1,625 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 1
Team Averages
Level 57
1,583 SR
1,431 Elo+

VS

Team Averages
Level 20
1,500 SR
1,162 Elo+
Hel
Hel
LyingCorn3878
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,190 Elo+
Party 2
Fenrir
Fenrir
Nagarerukawa
Fenrir
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 9L
1,190 Elo+
Party 2
Merlin
Merlin
masterflip7
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsmodeusNimbus
Morgan Le Fay
16
12 / 2 / 14
12,463
831
21,843
10,439
4,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
BadKaleb
Cerberus
16
11 / 1 / 15
11,802
787
10,049
13,346
15,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
DaBlackScourge
King Arthur
15
5 / 0 / 14
10,999
733
11,524
17,313
15,357
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,712
581
8,273
18,346
8,954
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
2 / 9 / 1
9,759
651
6,896
19,990
7,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
0 / 11 / 3
8,550
570
8,653
13,030
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
28
Kills
3
3
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AsmodeusNimbus
Morgan Le Fay
12
2
14
9.5
W
Cerberus
BadKaleb
Cerberus
11
1
15
18.5
W
King Arthur
DaBlackScourge
King Arthur
5
0
14
12
L
1
8
1
0.19
L
Fenrir
2
9
1
0.28
L
Merlin
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
23,822
41,098
Taken
51,366
35,409
Mitigated
20,436
13,752
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AsmodeusNimbus
Morgan Le Fay
21,843
3,041
527
3,280
10,439
4,209
1,607
3,709
6,730
66,743
0
W
Cerberus
BadKaleb
Cerberus
10,049
621
1,394
3,290
13,346
15,843
398
6,214
7,132
23,403
0
W
King Arthur
DaBlackScourge
King Arthur
11,524
1,382
443
4,818
17,313
15,357
632
7,003
10,310
0
39,060
L
8,273
493
2,609
4,686
18,346
8,954
51
12,682
5,664
25,010
0
L
Fenrir
6,896
2,205
0
2,759
19,990
7,095
0
10,841
9,149
0
24,978
L
Merlin
8,653
1,164
152
675
13,030
4,387
113
8,369
4,661
30,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
27,021
179
Minions Killed
106
0
Camps Cleared
0
761,466
Distance Traveled
662,026
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,463
831
74
5
0
223,210
1
W
Cerberus
11,802
787
45
3
0
251,879
1
W
King Arthur
10,999
733
60
4
0
286,377
2
L
Hel
8,712
581
39
3
0
208,477
0
L
Fenrir
9,759
651
32
2
0
229,112
1
L
Merlin
8,550
570
35
2
0
224,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role