Player Matchup

Loki
Loki
Itzcookiq
Loki
Level 19
God Stats
52W - 38L
1,502 SR
Queue Stats
70W - 55L
1,491 Elo+
Party 1
Sol
Sol
Jesussssbrooo
Sol
Level 18
God Stats
9W - 3L
1,829 SR
Queue Stats
29W - 33L
1,454 Elo+
Party 1
Bastet
Bastet
ScorchingFox
Bastet
Level 109
God Stats
4W - 2L
1,512 SR
Queue Stats
229W - 249L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Xennevel
Jormungandr
Level 18
God Stats
3W - 0L
1,746 SR
Queue Stats
6W - 1L
1,754 Elo+
Solo
Freya
Freya
graviton14
Freya
Level 22
God Stats
5W - 3L
1,545 SR
Queue Stats
7W - 5L
1,471 Elo+
Solo
Team Averages
Level 37
1,627 SR
1,538 Elo+

VS

Team Averages
Level 7
1,338 SR
1,364 Elo+
Rama
Rama
Ahstma
Rama
Level 8
God Stats
22W - 15L
1,342 SR
Queue Stats
69W - 49L
1,483 Elo+
Solo
Thanatos
Thanatos
Calichusman
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,364 Elo+
Solo
Agni
Agni
Cmarule
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
JACKEDFURRY
Olorun
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
140W - 123L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
X-Apex_Luffy-X
Sun Wukong
Level 6
God Stats
0W - 5L
1,066 SR
Queue Stats
1W - 7L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
16 / 2 / 7
13,204
574
12,707
11,624
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 3 / 9
13,428
584
20,120
17,464
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
13 / 0 / 12
13,985
608
23,473
14,160
9,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Xennevel
Jormungandr
19
2 / 1 / 8
13,677
595
5,010
13,850
15,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
19
6 / 4 / 1
12,709
553
7,683
12,891
4,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahstma
Rama
18
6 / 7 / 1
13,141
571
12,802
22,971
7,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Calichusman
Thanatos
13
1 / 17 / 2
8,744
380
7,674
21,785
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Cmarule
Agni
12
1 / 6 / 3
8,405
365
4,093
8,128
2,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
14
2 / 5 / 1
9,531
414
4,853
11,878
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
X-Apex_Luffy-X
Sun Wukong
15
0 / 16 / 0
9,654
420
7,365
25,912
15,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
51
Kills
10
10
Deaths
51
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Ahstma
Rama
6
7
1
0.93
L
Thanatos
Calichusman
Thanatos
1
17
2
0.12
L
Agni
Cmarule
Agni
1
6
3
0.42
W
Loki
16
2
7
9.75
L
Olorun
2
5
1
0.5
W
14
3
9
6.17
W
Bastet
13
0
12
19
L
Sun Wukong
X-Apex_Luffy-X
Sun Wukong
0
16
0
0
W
Jormungandr
Xennevel
Jormungandr
2
1
8
6
W
Freya
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,993
Damage
36,787
69,989
Taken
90,674
38,764
Mitigated
38,302
22,211
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ahstma
Rama
12,802
10,191
0
6,725
22,971
7,429
5,628
12,392
10,447
0
85,452
L
Thanatos
Calichusman
Thanatos
7,674
2,367
0
5,961
21,785
7,765
443
5,404
16,116
0
32,472
L
Agni
Cmarule
Agni
4,093
1,323
0
1,073
8,128
2,629
212
4,006
4,064
15,994
0
W
Loki
12,707
5,841
0
3,261
11,624
3,809
360
848
9,446
0
72,836
L
Olorun
4,853
1,900
94
3,144
11,878
4,698
657
4,568
6,986
39,969
3,907
W
20,120
6,898
0
9,358
17,464
6,425
2,568
2,597
14,867
89,749
0
W
Bastet
23,473
7,604
0
2,660
14,160
9,150
4,124
661
13,499
0
88,078
L
Sun Wukong
X-Apex_Luffy-X
Sun Wukong
7,365
3,265
0
2,109
25,912
15,781
0
5,498
20,248
0
52,848
W
Jormungandr
Xennevel
Jormungandr
5,010
1,225
0
1,677
13,850
15,099
1,540
2,133
11,717
59,888
0
W
Freya
7,683
2,635
0
5,255
12,891
4,281
6,257
2,318
10,573
80,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,003
Gold Earned
49,475
679
Minions Killed
462
0
Camps Cleared
0
2,160,314
Distance Traveled
1,679,114
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,141
571
161
7
0
345,970
2
L
Thanatos
8,744
380
51
2
0
364,849
0
L
Agni
8,405
365
27
1
0
251,487
0
W
Loki
13,204
574
114
5
0
464,189
0
L
Olorun
9,531
414
93
4
0
379,161
1
W
Sol
13,428
584
149
6
0
439,294
0
W
Bastet
13,985
608
155
7
0
494,061
1
L
Sun Wukong
9,654
420
130
6
0
337,647
0
W
Jormungandr
13,677
595
92
4
0
379,764
0
W
Freya
12,709
553
169
7
0
383,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role