Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ENFANT_ATTEINT
Chang'e
Level 55
God Stats
12W - 6L
1,440 SR
Queue Stats
43W - 70L
1,246 Elo+
Party 1
Anubis
Anubis
leperoquetjunior
Anubis
Level 44
God Stats
9W - 8L
1,398 SR
Queue Stats
44W - 73L
1,213 Elo+
Party 1
Team Averages
Level 41
1,446 SR
1,320 Elo+

VS

Team Averages
Level 18
1,283 SR
1,201 Elo+
Xing Tian
Xing Tian
EpicBrolf
Xing Tian
Level 18
God Stats
1W - 6L
1,183 SR
Queue Stats
7W - 25L
1,079 Elo+
Solo
Fenrir
Fenrir
Gold3nSlay3r
Fenrir
Level 27
God Stats
13W - 11L
1,460 SR
Queue Stats
38W - 41L
1,356 Elo+
Solo
Ah Puch
Ah Puch
Ulfkjeilberg
Ah Puch
Level 8
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 7L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 0 / 13
9,738
696
9,042
10,307
3,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 3 / 8
10,476
748
8,033
10,272
3,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 3 / 8
10,402
743
8,293
7,745
3,273
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EpicBrolf
Xing Tian
9
1 / 11 / 4
8,075
577
7,409
14,726
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
12
3 / 5 / 1
9,127
652
5,913
10,145
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Ulfkjeilberg
Ah Puch
14
2 / 1 / 4
9,358
668
8,224
5,774
1,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
6
6
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
13
9.5
W
8
3
8
4
L
Xing Tian
EpicBrolf
Xing Tian
1
11
4
0.27
L
Fenrir
3
5
1
0.7
L
Ah Puch
Ulfkjeilberg
Ah Puch
2
1
4
4
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
21,546
28,324
Taken
30,645
9,900
Mitigated
8,815
15,752
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,042
2,840
82
6,262
10,307
3,463
0
4,509
5,798
0
25,150
W
8,033
2,020
3,257
3,595
10,272
3,164
981
6,368
3,904
18,615
0
L
Xing Tian
EpicBrolf
Xing Tian
7,409
430
0
627
14,726
4,583
0
8,230
6,496
13,748
0
L
Fenrir
5,913
2,010
0
2,184
10,145
2,723
0
5,323
4,822
0
23,783
L
Ah Puch
Ulfkjeilberg
Ah Puch
8,224
589
141
1,167
5,774
1,509
0
2,773
3,001
43,451
0
W
8,293
1,539
980
1,576
7,745
3,273
1,416
4,756
2,989
48,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
26,560
157
Minions Killed
113
0
Camps Cleared
0
701,243
Distance Traveled
580,099
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,738
696
40
3
0
268,815
0
W
Chang'e
10,476
748
33
2
0
212,994
2
L
Xing Tian
8,075
577
13
1
0
169,567
0
L
Fenrir
9,127
652
32
2
0
186,115
1
L
Ah Puch
9,358
668
68
5
0
224,417
0
W
Anubis
10,402
743
84
6
0
219,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role