Player Matchup

Bakasura
Bakasura
Diamond I
 
Bakasura
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
TSFxSHIN4RUI 00
Hades
Masters
Level 120
God Stats
26W - 22L
1,677 SR
Queue Stats
896W - 910L
2,549 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Vrxa
Ao Kuang
Masters
Level 156
God Stats
19W - 10L
1,879 SR
Queue Stats
317W - 185L
2,675 MMR
Party 2
Athena
Athena
Masters
Zombie Brioche
Athena
Masters
Level 149
God Stats
1W - 7L
1,173 SR
Queue Stats
534W - 447L
2,749 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 149
1,546 SR
2,195 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,743 SR
2,405 MMR
Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Grandmaster
AyyyMarco-
Amaterasu
Grandmaster
Level 126
God Stats
5W - 4L
1,767 SR
Queue Stats
153W - 139L
2,769 MMR
Solo
Rama
Rama
Diamond II
ShοdJi
Rama
Diamond II
Level 44
God Stats
2W - 6L
1,931 SR
Queue Stats
201W - 159L
2,624 MMR
Party 1
Mercury
Mercury
Diamond I
WhyN0tTrOll_
Mercury
Diamond I
Level 136
God Stats
14W - 9L
1,831 SR
Queue Stats
237W - 201L
2,400 MMR
Solo
Raijin
Raijin
Masters
Yαrudi
Raijin
Masters
Level 63
God Stats
4W - 4L
1,688 SR
Queue Stats
84W - 64L
2,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
3 / 3 / 7
11,461
603
9,368
16,118
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
16
1 / 1 / 17
11,084
583
7,040
14,562
19,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 2 / 13
11,336
597
11,559
12,793
8,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Vrxa
Ao Kuang
20
14 / 0 / 2
12,460
656
15,615
12,221
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 9
10,820
569
11,786
19,383
24,781
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SolTiamatGilgameshMorgan Le FayPersephone

VS

Bans
SetScyllaGebAphroditeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 6
8,940
471
6,840
16,735
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
AyyyMarco-
Amaterasu
17
2 / 2 / 1
10,201
537
7,079
18,189
18,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
ShοdJi
Rama
16
4 / 8 / 1
10,371
546
8,604
18,394
6,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
WhyN0tTrOll_
Mercury
15
2 / 5 / 1
9,312
490
9,444
13,871
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Yαrudi
Raijin
14
0 / 5 / 0
8,578
451
3,660
9,984
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
24
Kills
8
8
Deaths
25
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
7
2.17
W
Sylvanus
 
Sylvanus
1
1
17
9.5
L
Ganesha
 
Ganesha
0
5
6
0.6
L
Amaterasu
AyyyMarco-
Amaterasu
2
2
1
1.25
L
Rama
ShοdJi
Rama
4
8
1
0.56
W
5
2
13
5.75
W
Ao Kuang
Vrxa
Ao Kuang
14
0
2
15
L
Mercury
WhyN0tTrOll_
Mercury
2
5
1
0.5
L
Raijin
Yαrudi
Raijin
0
5
0
0
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,368
Damage
35,627
75,077
Taken
77,173
67,239
Mitigated
54,842
34,661
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,368
6,812
0
5,299
16,118
8,400
6,347
1,705
14,413
0
86,331
W
Sylvanus
 
Sylvanus
7,040
1,846
4,318
7,024
14,562
19,408
914
2,366
11,991
25,067
0
L
Ganesha
 
Ganesha
6,840
599
0
3,224
16,735
18,341
0
11,990
4,145
23,990
0
L
Amaterasu
AyyyMarco-
Amaterasu
7,079
2,850
0
8,462
18,189
18,978
90
8,787
8,695
0
61,715
L
Rama
ShοdJi
Rama
8,604
6,460
0
4,407
18,394
6,206
3,834
10,743
7,305
0
67,841
W
11,559
919
1,506
6,465
12,793
8,809
511
3,318
9,213
75,884
0
W
Ao Kuang
Vrxa
Ao Kuang
15,615
3,719
0
3,277
12,221
5,841
764
1,887
9,987
113,632
0
L
Mercury
WhyN0tTrOll_
Mercury
9,444
5,399
0
950
13,871
5,588
0
5,859
7,610
0
75,545
L
Raijin
Yαrudi
Raijin
3,660
535
0
490
9,984
5,729
0
8,321
1,663
61,703
0
W
11,786
3,535
0
6,772
19,383
24,781
614
1,183
17,872
65,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
47,402
619
Minions Killed
556
0
Camps Cleared
0
2,022,136
Distance Traveled
1,741,014
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,461
603
165
9
0
416,480
1
W
Sylvanus
11,084
583
34
2
0
366,249
6
L
Ganesha
8,940
471
4
0
0
339,630
6
L
Amaterasu
10,201
537
134
7
0
391,205
6
L
Rama
10,371
546
143
8
0
284,985
3
W
Hades
11,336
597
156
8
0
372,801
7
W
Ao Kuang
12,460
656
147
8
0
430,941
4
L
Mercury
9,312
490
120
6
0
389,579
5
L
Raijin
8,578
451
155
8
0
335,615
6
W
Athena
10,820
569
117
6
0
435,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role