Player Matchup

Bacchus
Bacchus
Vycris
Bacchus
Level 107
God Stats
3W - 2L
1,502 SR
Queue Stats
49W - 63L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
XvLEGEND
Hou Yi
Level 102
God Stats
17W - 24L
1,573 SR
Queue Stats
115W - 130L
1,515 Elo+
Solo
Hel
Hel
kordronsolin
Hel
Level 124
God Stats
12W - 15L
1,605 SR
Queue Stats
98W - 114L
1,497 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,481 Elo+

VS

Team Averages
Level 124
1,477 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AurTeoGNJ2
Merlin
Level 142
God Stats
8W - 14L
1,469 SR
Queue Stats
585W - 696L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Herascesar
Sylvanus
Level 129
God Stats
8W - 6L
1,463 SR
Queue Stats
170W - 174L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vycris
Bacchus
14
2 / 2 / 7
10,500
750
4,147
14,357
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
XvLEGEND
Hou Yi
15
3 / 0 / 6
10,116
723
6,183
10,820
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 4
9,774
698
4,405
10,532
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 6 / 4
8,604
615
11,444
8,903
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
AurTeoGNJ2
Merlin
15
4 / 3 / 0
9,186
656
7,565
6,491
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Herascesar
Sylvanus
5
0 / 0 / 0
6,790
485
0
713
321
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
4
4
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
4
0.33
L
Merlin
AurTeoGNJ2
Merlin
4
3
0
1.33
L
Sylvanus
Herascesar
Sylvanus
0
0
0
0
W
Bacchus
Vycris
Bacchus
2
2
7
2.75
W
Hou Yi
XvLEGEND
Hou Yi
3
0
6
6
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
19,009
35,709
Taken
16,107
26,083
Mitigated
5,800
17,763
Healing
940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,444
358
0
618
8,903
3,133
0
5,910
2,753
33,323
0
L
Merlin
AurTeoGNJ2
Merlin
7,565
380
0
322
6,491
2,346
0
2,344
4,089
42,360
0
L
Sylvanus
Herascesar
Sylvanus
0
0
0
0
713
321
0
0
713
0
0
W
Bacchus
Vycris
Bacchus
4,147
403
0
2,341
14,357
16,475
334
4,235
9,514
13,070
0
W
Hou Yi
XvLEGEND
Hou Yi
6,183
2,550
234
1,902
10,820
4,578
1,655
5,110
5,240
0
50,095
W
4,405
0
6,860
6,426
10,532
5,030
298
8,012
1,946
43,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
24,580
181
Minions Killed
139
0
Camps Cleared
0
770,445
Distance Traveled
443,549
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,604
615
58
4
0
171,002
3
L
Merlin
9,186
656
81
6
0
233,873
8
L
Sylvanus
6,790
485
0
0
0
38,674
0
W
Bacchus
10,500
750
18
1
0
243,704
1
W
Hou Yi
10,116
723
73
5
0
254,490
3
W
Hel
9,774
698
90
6
0
272,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role