Player Matchup

Gilgamesh
Gilgamesh
Because_Im_WolF2
Gilgamesh
Level 148
God Stats
34W - 18L
1,557 SR
Queue Stats
253W - 219L
1,568 Elo+
Party 2
Izanami
Izanami
Moon_Child101
Izanami
Level 153
God Stats
14W - 11L
1,573 SR
Queue Stats
86W - 73L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dr_piranha101
Morgan Le Fay
Level 143
God Stats
16W - 17L
1,426 SR
Queue Stats
43W - 37L
1,598 Elo+
Party 2
Team Averages
Level 148
1,518 SR
1,593 Elo+

VS

Team Averages
Level 87
1,243 SR
1,117 Elo+
Neith
Neith
Cinderaceisbae
Neith
Level 109
God Stats
1W - 1L
1,155 SR
Queue Stats
6W - 15L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
Kezzzia
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,141 Elo+
Party 1
Chronos
Chronos
furious nath
Chronos
Level 105
God Stats
2W - 2L
1,073 SR
Queue Stats
5W - 13L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
2 / 2 / 2
10,209
638
11,661
15,804
16,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
14
0 / 4 / 4
9,823
614
9,343
12,283
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
dr_piranha101
Morgan Le Fay
15
3 / 2 / 2
10,557
660
7,448
8,444
3,206
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
10,195
637
9,004
10,612
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kezzzia
Cthulhu
14
2 / 2 / 5
10,582
661
8,674
13,674
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
furious nath
Chronos
14
5 / 2 / 2
10,387
649
9,334
9,485
3,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
8
8
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
2
2
1.5
W
1
1
6
4
W
Cthulhu
Kezzzia
Cthulhu
2
2
5
2.25
L
Izanami
0
4
4
0.5
L
Morgan Le Fay
dr_piranha101
Morgan Le Fay
3
2
2
2
W
Chronos
furious nath
Chronos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
27,012
36,531
Taken
33,771
24,282
Mitigated
22,634
6,382
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
11,661
1,278
0
485
15,804
16,348
201
6,299
9,505
464
41,794
W
9,004
2,220
0
4,441
10,612
4,819
530
3,927
6,685
0
52,253
W
Cthulhu
Kezzzia
Cthulhu
8,674
1,032
268
2,065
13,674
13,998
102
2,595
11,079
21,186
0
L
Izanami
9,343
5,850
1,057
2,108
12,283
4,728
2,275
6,437
5,846
0
48,552
L
Morgan Le Fay
dr_piranha101
Morgan Le Fay
7,448
601
1,216
1,516
8,444
3,206
820
5,272
3,172
34,873
0
W
Chronos
furious nath
Chronos
9,334
3,420
0
1,454
9,485
3,817
623
1,315
8,170
32,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
31,164
189
Minions Killed
182
0
Camps Cleared
0
833,393
Distance Traveled
850,011
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,209
638
46
3
0
281,307
0
W
Neith
10,195
637
89
6
0
290,781
1
W
Cthulhu
10,582
661
41
3
0
289,161
0
L
Izanami
9,823
614
93
6
0
264,829
3
L
Morgan Le Fay
10,557
660
50
3
0
287,257
0
W
Chronos
10,387
649
52
3
0
270,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role