Player Matchup

Da Ji
Da Ji
AlphaWolf282
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
GMJFe_02
Erlang Shen
Level 119
God Stats
2W - 0L
1,594 SR
Queue Stats
9W - 10L
1,510 Elo+
Party 1
Ares
Ares
PatinetaAcuática
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Seba122008
Baron Samedi
Level 7
God Stats
4W - 2L
1,161 SR
Queue Stats
6W - 7L
1,193 Elo+
Solo
Izanami
Izanami
kuruki20
Izanami
Level 28
God Stats
4W - 7L
1,301 SR
Queue Stats
239W - 297L
1,354 Elo+
Solo
Team Averages
Level 36
1,411 SR
1,390 Elo+

VS

Team Averages
Level 20
1,439 SR
1,201 Elo+
Izanami
Izanami
Medraky
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,098 Elo+
Solo
Kukulkan
Kukulkan
RealCoolGuy
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,175 Elo+
Party 2
Arachne
Arachne
ikillbots iQ
Arachne
Level 22
God Stats
5W - 6L
1,232 SR
Queue Stats
82W - 103L
1,366 Elo+
Solo
Ra
Ra
slimegodxd
Ra
Level 47
God Stats
0W - 1L
1,464 SR
Queue Stats
18W - 30L
1,281 Elo+
Party 2
Vamana
Vamana
soulsona
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 186L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
15,365
512
17,912
24,745
16,355
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
GMJFe_02
Erlang Shen
20
12 / 4 / 12
16,429
548
21,741
31,312
21,440
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 19
15,846
528
7,016
18,488
20,101
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Seba122008
Baron Samedi
10
4 / 3 / 1
10,512
350
4,148
5,315
1,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
kuruki20
Izanami
20
21 / 3 / 5
19,779
659
36,994
20,134
9,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Medraky
Izanami
8
0 / 9 / 2
8,670
289
1,644
9,007
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
RealCoolGuy
Kukulkan
18
1 / 15 / 1
11,980
399
6,997
21,360
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ikillbots iQ
Arachne
20
12 / 8 / 4
15,470
516
22,223
24,681
15,402
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 12 / 8
14,586
486
22,793
27,419
12,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
soulsona
Vamana
20
2 / 7 / 4
15,246
508
10,836
30,928
36,314
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
50
Kills
20
21
Deaths
51
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
8
6
1.63
W
Erlang Shen
GMJFe_02
Erlang Shen
12
4
12
4.5
L
Izanami
Medraky
Izanami
0
9
2
0.11
W
3
3
19
4.17
L
Kukulkan
RealCoolGuy
Kukulkan
1
15
1
0.1
W
Baron Samedi
Seba122008
Baron Samedi
4
3
1
1.5
L
Arachne
ikillbots iQ
Arachne
12
8
4
1.75
W
Izanami
kuruki20
Izanami
21
3
5
7.83
L
5
12
8
0.75
L
Vamana
soulsona
Vamana
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,811
Damage
64,493
99,994
Taken
113,395
68,830
Mitigated
73,826
23,473
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,912
4,312
0
7,764
24,745
16,355
11
4,894
19,688
0
100,387
W
Erlang Shen
GMJFe_02
Erlang Shen
21,741
11,284
0
6,125
31,312
21,440
5,948
9,724
21,086
0
109,294
L
Izanami
Medraky
Izanami
1,644
1,387
0
0
9,007
2,162
93
2,011
6,996
0
13,026
W
7,016
548
0
250
18,488
20,101
113
6,838
11,421
24,283
0
L
Kukulkan
RealCoolGuy
Kukulkan
6,997
791
0
1,037
21,360
7,634
874
1,486
19,874
65,095
0
W
Baron Samedi
Seba122008
Baron Samedi
4,148
780
0
914
5,315
1,901
304
0
5,315
17,545
0
L
Arachne
ikillbots iQ
Arachne
22,223
14,017
0
8,726
24,681
15,402
550
1,704
22,977
0
100,831
W
Izanami
kuruki20
Izanami
36,994
20,557
0
8,420
20,134
9,033
6,666
7,266
12,694
0
208,304
L
22,793
4,213
1,474
5,650
27,419
12,314
658
1,260
26,159
94,561
0
L
Vamana
soulsona
Vamana
10,836
6,467
0
5,181
30,928
36,314
3,369
4,703
26,225
830
68,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,931
Gold Earned
65,952
623
Minions Killed
537
0
Camps Cleared
0
2,259,546
Distance Traveled
2,360,014
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,365
512
131
4
0
521,239
9
W
Erlang Shen
16,429
548
137
5
0
558,663
2
L
Izanami
8,670
289
26
1
0
248,396
2
W
Ares
15,846
528
25
1
0
496,600
1
L
Kukulkan
11,980
399
119
4
0
456,732
2
W
Baron Samedi
10,512
350
28
1
0
150,096
1
L
Arachne
15,470
516
156
5
0
608,458
1
W
Izanami
19,779
659
302
10
0
532,948
2
L
Ra
14,586
486
136
5
0
498,279
0
L
Vamana
15,246
508
100
3
0
548,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role