Player Matchup

Anhur
Anhur
ADSV714
Anhur
Level 38
God Stats
2W - 2L
1,467 SR
Queue Stats
33W - 36L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GilsuDoArrocha
Morgan Le Fay
Level 121
God Stats
2W - 3L
1,200 SR
Queue Stats
34W - 47L
1,520 Elo+
Solo
Cabrakan
Cabrakan
azKato
Cabrakan
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 158L
1,428 Elo+
Solo
Team Averages
Level 91
1,389 SR
1,432 Elo+

VS

Team Averages
Level 35
1,408 SR
1,268 Elo+
Sylvanus
Sylvanus
Nc_BL4CKTUSQUI
Sylvanus
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Chang'e
Chang'e
Nc_Wesly_Germano
Chang'e
Level 64
God Stats
0W - 4L
1,436 SR
Queue Stats
84W - 103L
1,323 Elo+
Party 1
Bakasura
Bakasura
Nc_gabrielteodo
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADSV714
Anhur
13
10 / 2 / 3
9,734
885
10,124
7,686
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
GilsuDoArrocha
Morgan Le Fay
13
1 / 0 / 12
8,127
739
14,018
2,931
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
azKato
Cabrakan
11
2 / 3 / 9
7,856
714
5,098
9,083
11,806
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 4 / 2
7,939
722
6,622
13,508
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 3
7,299
664
3,911
10,625
7,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
9
0 / 6 / 3
6,524
593
2,377
11,289
3,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
ADSV714
Anhur
10
2
3
5.75
W
Morgan Le Fay
GilsuDoArrocha
Morgan Le Fay
1
0
12
7
L
Sylvanus
3
4
2
1
L
2
3
3
1.17
L
Bakasura
0
6
3
0.25
W
Cabrakan
azKato
Cabrakan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
12,910
19,700
Taken
35,422
15,753
Mitigated
17,994
817
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ADSV714
Anhur
10,124
5,524
0
242
7,686
2,826
1,140
4,895
2,766
0
31,256
W
Morgan Le Fay
GilsuDoArrocha
Morgan Le Fay
14,018
1,498
0
325
2,931
1,121
427
1,382
1,549
46,368
0
L
Sylvanus
6,622
1,774
2,766
4,165
13,508
6,527
0
7,296
6,212
34,719
7,203
L
3,911
376
1,027
2,223
10,625
7,974
0
6,316
4,309
18,125
0
L
Bakasura
2,377
1,511
552
997
11,289
3,493
0
5,504
5,785
0
8,395
W
Cabrakan
azKato
Cabrakan
5,098
484
0
250
9,083
11,806
0
3,668
5,213
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
21,762
149
Minions Killed
132
0
Camps Cleared
0
583,495
Distance Traveled
539,870
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,734
885
81
7
0
194,191
3
W
Morgan Le Fay
8,127
739
52
5
0
209,287
4
L
Sylvanus
7,939
722
75
7
0
166,857
1
L
Chang'e
7,299
664
33
3
0
183,112
0
L
Bakasura
6,524
593
24
2
0
189,901
0
W
Cabrakan
7,856
714
16
1
0
180,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role