Player Matchup

Neith
Neith
HonchoOG
Neith
Level 20
God Stats
76W - 42L
1,602 SR
Queue Stats
129W - 102L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mandella120
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,279 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seara 15678
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Hachiman
Hachiman
franco-549
Hachiman
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 48L
1,275 Elo+
Solo
Ganesha
Ganesha
silverblt120md
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,192 Elo+
Party 2
Team Averages
Level 14
1,520 SR
1,300 Elo+

VS

Team Averages
Level 21
1,486 SR
1,383 Elo+
Neith
Neith
CaptainDes
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,430 Elo+
Party 1
Anubis
Anubis
K1NG_Foo
Anubis
Level 29
God Stats
21W - 18L
1,457 SR
Queue Stats
49W - 66L
1,400 Elo+
Party 1
Loki
Loki
RobLockster
Loki
Level 22
God Stats
20W - 20L
1,468 SR
Queue Stats
33W - 41L
1,391 Elo+
Party 1
Apollo
Apollo
TrinityBlood100
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,397 Elo+
Solo
Artemis
Artemis
YourGrandmaGamin
Artemis
Level 22
God Stats
29W - 37L
1,507 SR
Queue Stats
293W - 403L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HonchoOG
Neith
19
5 / 6 / 2
14,635
1,126
21,971
19,955
7,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Mandella120
Kukulkan
19
2 / 5 / 4
12,721
979
15,990
12,015
3,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Seara 15678
Morgan Le Fay
17
0 / 13 / 3
11,052
850
3,139
18,124
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
franco-549
Hachiman
16
0 / 2 / 0
9,737
749
316
1,641
354
16
0 / 10 / 2
11,210
862
2,110
18,495
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
1 / 0 / 7
11,104
854
2,736
4,005
2,466
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
K1NG_Foo
Anubis
20
13 / 3 / 16
14,636
1,126
20,828
12,646
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 15
12,723
979
9,355
9,849
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

20
14 / 1 / 12
14,557
1,120
19,209
12,500
5,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 1 / 15
13,179
1,014
12,789
8,158
3,516
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
7
Kills
36
36
Deaths
7
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
7
4.5
L
Neith
HonchoOG
Neith
5
6
2
1
W
Anubis
K1NG_Foo
Anubis
13
3
16
7
L
Kukulkan
Mandella120
Kukulkan
2
5
4
0.8
W
3
2
15
5.25
L
Morgan Le Fay
Seara 15678
Morgan Le Fay
0
13
3
0.12
W
14
1
12
20
W
5
1
15
12.5
L
Hachiman
franco-549
Hachiman
0
2
0
0
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
64,917
70,230
Taken
47,158
34,392
Mitigated
22,219
4,863
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,736
848
68
899
4,005
2,466
0
1,664
2,341
0
12,827
L
Neith
HonchoOG
Neith
21,971
12,145
0
2,933
19,955
7,629
0
2,791
17,164
0
91,704
W
Anubis
K1NG_Foo
Anubis
20,828
620
423
2,895
12,646
6,750
0
4,499
8,147
56,970
0
L
Kukulkan
Mandella120
Kukulkan
15,990
254
0
185
12,015
3,599
0
5,643
6,372
36,500
0
W
9,355
2,416
0
454
9,849
4,173
0
5,189
4,660
0
25,579
L
Morgan Le Fay
Seara 15678
Morgan Le Fay
3,139
186
0
965
18,124
6,217
0
4,850
13,274
14,997
0
W
19,209
14,793
0
2,629
12,500
5,314
0
6,498
6,002
0
40,912
W
12,789
6,640
0
957
8,158
3,516
0
3,389
4,769
0
29,948
L
Hachiman
franco-549
Hachiman
316
66
0
0
1,641
354
0
869
772
0
365
L
2,110
280
0
780
18,495
16,593
0
6,675
11,820
6,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,355
Gold Earned
66,199
238
Minions Killed
259
3
Camps Cleared
7
789,262
Distance Traveled
1,108,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,104
854
32
2
0
196,677
2
L
Neith
14,635
1,126
179
14
0
217,494
0
W
Anubis
14,636
1,126
90
7
5
204,983
0
L
Kukulkan
12,721
979
42
3
1
264,679
0
W
Loki
12,723
979
22
2
2
247,413
0
L
Morgan Le Fay
11,052
850
17
1
2
136,233
0
W
Apollo
14,557
1,120
59
5
0
223,767
0
W
Artemis
13,179
1,014
56
4
0
236,130
0
L
Hachiman
9,737
749
0
0
0
19,969
0
L
Ganesha
11,210
862
0
0
0
150,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role