Player Matchup

Ymir
Ymir
Ahstma
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 49L
1,464 Elo+
Solo
Apollo
Apollo
Drunkensteinz
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,524 Elo+
Solo
Loki
Loki
Itzcookiq
Loki
Level 18
God Stats
52W - 38L
1,487 SR
Queue Stats
70W - 55L
1,483 Elo+
Party 2
Ratatoskr
Ratatoskr
Jesussssbrooo
Ratatoskr
Level 18
God Stats
7W - 13L
1,231 SR
Queue Stats
29W - 33L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ScorchingFox
Morgan Le Fay
Level 109
God Stats
7W - 9L
1,394 SR
Queue Stats
229W - 249L
1,511 Elo+
Party 2
Team Averages
Level 36
1,422 SR
1,485 Elo+

VS

Team Averages
Level 28
1,478 SR
1,394 Elo+
Thor
Thor
GulaschTorte2
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,513 Elo+
Party 1
Ganesha
Ganesha
Muglion
Ganesha
Level 15
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1
Bellona
Bellona
ScAramMaster
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1
Freya
Freya
graviton14
Freya
Level 22
God Stats
5W - 3L
1,644 SR
Queue Stats
7W - 5L
1,534 Elo+
Solo
Guan Yu
Guan Yu
xSliff
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ahstma
Ymir
11
1 / 3 / 3
7,318
523
3,125
8,418
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 3
8,258
590
5,691
5,502
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
9 / 1 / 1
8,025
573
6,195
7,919
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Jesussssbrooo
Ratatoskr
14
5 / 0 / 6
8,286
592
5,161
8,711
2,771
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ScorchingFox
Morgan Le Fay
14
9 / 0 / 8
8,565
612
14,549
7,076
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
5,807
415
4,458
10,982
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Muglion
Ganesha
9
0 / 6 / 2
6,174
441
3,312
10,198
8,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
ScAramMaster
Bellona
8
0 / 6 / 1
5,672
405
3,048
10,830
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
12
4 / 2 / 0
7,052
504
4,651
7,629
2,305
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
xSliff
Guan Yu
9
0 / 3 / 1
5,872
419
5,379
6,900
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
27
Kills
5
5
Deaths
27
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ahstma
Ymir
1
3
3
0.83
W
3
1
3
4.5
L
1
10
0
0.1
W
Loki
9
1
1
9.5
W
Ratatoskr
Jesussssbrooo
Ratatoskr
5
0
6
8
L
Ganesha
Muglion
Ganesha
0
6
2
0.17
L
Bellona
ScAramMaster
Bellona
0
6
1
0.08
W
Morgan Le Fay
ScorchingFox
Morgan Le Fay
9
0
8
13
L
Freya
4
2
0
2
L
Guan Yu
xSliff
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
20,848
37,626
Taken
46,539
13,501
Mitigated
28,210
13,504
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ahstma
Ymir
3,125
472
0
0
8,418
4,725
66
4,967
3,451
25,500
0
W
5,691
4,188
0
2,726
5,502
1,650
2,225
2,538
2,964
0
44,312
L
4,458
929
0
434
10,982
3,647
91
6,987
3,995
0
18,479
W
Loki
6,195
2,022
0
2,530
7,919
1,949
0
0
7,919
0
31,992
W
Ratatoskr
Jesussssbrooo
Ratatoskr
5,161
1,497
0
4,295
8,711
2,771
0
572
8,139
0
52,470
L
Ganesha
Muglion
Ganesha
3,312
495
0
1,130
10,198
8,431
0
4,156
6,042
11,656
0
L
Bellona
ScAramMaster
Bellona
3,048
1,261
0
1,778
10,830
6,288
0
3,133
7,697
0
25,323
W
Morgan Le Fay
ScorchingFox
Morgan Le Fay
14,549
1,032
91
3,862
7,076
2,406
934
126
6,950
54,183
0
L
Freya
4,651
1,568
0
2,593
7,629
2,305
0
2,266
5,363
38,510
0
L
Guan Yu
xSliff
Guan Yu
5,379
541
0
719
6,900
7,539
0
1,402
5,498
0
19,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
30,577
387
Minions Killed
221
0
Camps Cleared
0
1,314,601
Distance Traveled
1,209,781
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,318
523
34
2
0
224,556
0
W
Apollo
8,258
590
105
8
0
253,625
2
L
Thor
5,807
415
35
3
0
232,406
0
W
Loki
8,025
573
59
4
0
253,136
3
W
Ratatoskr
8,286
592
108
8
0
308,939
2
L
Ganesha
6,174
441
2
0
0
249,517
0
L
Bellona
5,672
405
49
4
0
237,944
0
W
Morgan Le Fay
8,565
612
81
6
0
274,345
2
L
Freya
7,052
504
101
7
0
229,678
0
L
Guan Yu
5,872
419
34
2
0
260,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role