Player Matchup

Aphrodite
Aphrodite
Fre3down
Aphrodite
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 76L
1,227 Elo+
Party 1
Bellona
Bellona
TrikiestEel0
Bellona
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 12L
1,165 Elo+
Party 1
Izanami
Izanami
ZagaiZa
Izanami
Level 15
God Stats
8W - 8L
1,379 SR
Queue Stats
43W - 62L
1,235 Elo+
Party 1
Team Averages
Level 29
1,460 SR
1,209 Elo+

VS

Team Averages
Level 34
1,417 SR
1,324 Elo+
Odin
Odin
Cease_System32-
Odin
Level 80
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 5L
1,202 Elo+
Solo
Danzaburou
Danzaburou
DrSuGMa3243344
Danzaburou
Level 17
God Stats
5W - 10L
1,307 SR
Queue Stats
227W - 249L
1,270 Elo+
Solo
Ares
Ares
SLOTM luis09
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fre3down
Aphrodite
14
2 / 1 / 7
10,308
736
5,036
10,037
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TrikiestEel0
Bellona
10
0 / 9 / 5
8,483
606
4,567
13,861
8,961
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ZagaiZa
Izanami
15
7 / 6 / 0
10,996
785
8,939
12,670
4,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 5
11,306
808
9,336
9,055
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
DrSuGMa3243344
Danzaburou
15
6 / 3 / 9
10,620
759
16,802
12,661
5,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 4
7,524
537
919
5,247
3,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
16
16
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
10
3
5
4.17
L
Danzaburou
DrSuGMa3243344
Danzaburou
6
3
9
3.5
W
Aphrodite
Fre3down
Aphrodite
2
1
7
5.5
L
0
3
4
0.67
W
Bellona
TrikiestEel0
Bellona
0
9
5
0.28
W
Izanami
ZagaiZa
Izanami
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,542
Damage
27,057
36,568
Taken
26,963
23,031
Mitigated
12,871
11,559
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,336
2,977
0
441
9,055
4,352
0
2,970
6,085
0
30,919
L
Danzaburou
DrSuGMa3243344
Danzaburou
16,802
5,766
0
1,291
12,661
5,143
977
1,165
11,496
0
60,887
W
Aphrodite
Fre3down
Aphrodite
5,036
2,093
4,096
6,971
10,037
9,410
801
326
9,711
25,180
0
L
919
58
0
84
5,247
3,376
480
901
4,346
2,928
0
W
Bellona
TrikiestEel0
Bellona
4,567
1,241
0
492
13,861
8,961
323
157
13,704
0
11,720
W
Izanami
ZagaiZa
Izanami
8,939
7,876
0
0
12,670
4,660
1,676
436
12,234
0
46,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
29,450
153
Minions Killed
129
0
Camps Cleared
0
660,562
Distance Traveled
488,012
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,306
808
39
3
0
198,594
3
L
Danzaburou
10,620
759
85
6
0
208,542
0
W
Aphrodite
10,308
736
45
3
0
209,818
0
L
Ares
7,524
537
5
0
0
80,876
1
W
Bellona
8,483
606
10
1
0
234,477
2
W
Izanami
10,996
785
98
7
0
216,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role