Player Matchup

Sun Wukong
Sun Wukong
Deadpimpin
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,277 Elo+
Party 2
Mulan
Mulan
His Jigginess
Mulan
Level 102
God Stats
3W - 2L
1,727 SR
Queue Stats
370W - 394L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
LethalChapo
Danzaburou
Level 69
God Stats
3W - 4L
1,687 SR
Queue Stats
113W - 107L
1,423 Elo+
Solo
Ra
Ra
Raba Aba Daba
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Triptych3
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,529 SR
Queue Stats
73W - 84L
1,386 Elo+
Solo
Team Averages
Level 91
1,589 SR
1,333 Elo+

VS

Team Averages
Level 84
1,461 SR
1,422 Elo+
Hel
Hel
Jurbits
Hel
Level 122
God Stats
1W - 1L
1,270 SR
Queue Stats
155W - 148L
1,441 Elo+
Party 1
Chaac
Chaac
XlxTNTxlx
Chaac
Level 120
God Stats
2W - 0L
1,432 SR
Queue Stats
95W - 93L
1,519 Elo+
Solo
Cthulhu
Cthulhu
ikonicbino
Cthulhu
Level 53
God Stats
4W - 1L
1,669 SR
Queue Stats
128W - 124L
1,426 Elo+
Party 1
Chernobog
Chernobog
kashman177
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,328 Elo+
Solo
Hera
Hera
naptown_dayday
Hera
Level 105
God Stats
4W - 7L
1,434 SR
Queue Stats
249W - 282L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deadpimpin
Sun Wukong
17
3 / 5 / 8
10,125
723
9,253
30,367
31,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 6 / 6
9,459
676
8,212
20,867
21,896
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
LethalChapo
Danzaburou
16
0 / 4 / 10
9,762
697
14,359
14,420
5,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 7
10,112
722
13,763
19,229
9,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Triptych3
Morgan Le Fay
17
7 / 5 / 6
10,719
766
16,494
15,531
7,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
10 / 4 / 14
12,134
867
20,228
13,985
9,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
XlxTNTxlx
Chaac
18
2 / 2 / 17
10,319
737
19,871
27,250
37,562
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ikonicbino
Cthulhu
19
5 / 3 / 19
11,554
825
21,595
19,417
22,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
kashman177
Chernobog
6
0 / 3 / 5
7,542
539
137
3,441
1,288
20
8 / 3 / 13
12,551
897
29,249
11,040
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
15
Kills
25
25
Deaths
15
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Deadpimpin
Sun Wukong
3
5
8
1.4
L
2
6
6
0.83
W
Hel
10
4
14
4.25
L
Danzaburou
LethalChapo
Danzaburou
0
4
10
1.25
L
3
5
7
1.3
L
Morgan Le Fay
Triptych3
Morgan Le Fay
7
5
6
2
W
Chaac
XlxTNTxlx
Chaac
2
2
17
5.25
W
Cthulhu
ikonicbino
Cthulhu
5
3
19
4.83
W
Chernobog
kashman177
Chernobog
0
3
5
0.83
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
91,080
100,414
Taken
75,133
75,137
Mitigated
76,272
48,354
Healing
46,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Deadpimpin
Sun Wukong
9,253
1,262
1,609
9,246
30,367
31,075
335
20,804
8,356
0
24,140
L
8,212
1,730
2,031
4,374
20,867
21,896
526
14,091
6,065
156
15,403
W
Hel
20,228
1,611
17,702
7,440
13,985
9,953
2,064
8,099
5,886
32,840
0
L
Danzaburou
LethalChapo
Danzaburou
14,359
4,894
683
4,022
14,420
5,695
1,510
10,336
3,560
0
40,275
L
13,763
1,834
11,394
9,896
19,229
9,195
468
11,962
6,850
32,370
0
L
Morgan Le Fay
Triptych3
Morgan Le Fay
16,494
1,076
1,563
3,536
15,531
7,276
1,038
11,562
3,562
30,911
0
W
Chaac
XlxTNTxlx
Chaac
19,871
1,629
2,670
10,105
27,250
37,562
713
9,090
18,160
967
30,869
W
Cthulhu
ikonicbino
Cthulhu
21,595
610
2,774
4,041
19,417
22,246
451
6,724
12,693
33,296
0
W
Chernobog
kashman177
Chernobog
137
91
0
170
3,441
1,288
0
1,330
2,003
0
721
W
29,249
6,548
1,287
586
11,040
5,223
2,199
5,036
6,004
66,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
54,100
138
Minions Killed
162
0
Camps Cleared
0
1,213,951
Distance Traveled
1,214,698
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,125
723
15
1
0
261,804
4
L
Mulan
9,459
676
17
1
0
221,633
4
W
Hel
12,134
867
27
2
0
267,221
0
L
Danzaburou
9,762
697
46
3
0
232,495
3
L
Ra
10,112
722
29
2
0
241,405
0
L
Morgan Le Fay
10,719
766
31
2
0
256,614
0
W
Chaac
10,319
737
20
1
0
282,602
1
W
Cthulhu
11,554
825
30
2
0
278,330
0
W
Chernobog
7,542
539
0
0
0
98,526
0
W
Hera
12,551
897
85
6
0
288,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role