Player Matchup

Zeus
Zeus
GankDaddyGrimm
Zeus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 231L
1,526 Elo+
Solo
Nu Wa
Nu Wa
ImJustSTier
Nu Wa
Level 16
God Stats
4W - 0L
1,971 SR
Queue Stats
33W - 17L
1,693 Elo+
Party 1
Apollo
Apollo
Kuroba Mura
Apollo
Level 66
God Stats
17W - 12L
1,633 SR
Queue Stats
161W - 111L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
Valuability
Sylvanus
Level 27
God Stats
8W - 5L
1,737 SR
Queue Stats
12W - 5L
1,726 Elo+
Party 1
Nemesis
Nemesis
imthatsmooth
Nemesis
Level 157
God Stats
6W - 7L
1,423 SR
Queue Stats
287W - 265L
1,626 Elo+
Party 1
Team Averages
Level 63
1,653 SR
1,638 Elo+

VS

Team Averages
Level 84
1,490 SR
1,600 Elo+
Mulan
Mulan
RubyTheHuntress
Mulan
Level 146
God Stats
8W - 6L
1,619 SR
Queue Stats
204W - 162L
1,631 Elo+
Party 3
Erlang Shen
Erlang Shen
SquidwrdFortnite
Erlang Shen
Level 48
God Stats
5W - 5L
1,404 SR
Queue Stats
143W - 121L
1,651 Elo+
Party 3
Ymir
Ymir
TeaBagggginz
Ymir
Level 21
God Stats
0W - 4L
1,204 SR
Queue Stats
130W - 135L
1,475 Elo+
Party 2
Chang'e
Chang'e
VenaticCone602
Chang'e
Level 158
God Stats
3W - 4L
1,683 SR
Queue Stats
231W - 182L
1,651 Elo+
Party 3
Apollo
Apollo
necroscope918
Apollo
Level 47
God Stats
47W - 44L
1,540 SR
Queue Stats
176W - 169L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,519
627
5,865
5,009
2,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 0 / 6
7,285
607
7,081
6,408
4,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
12
6 / 1 / 7
7,180
598
9,045
7,580
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Valuability
Sylvanus
12
4 / 0 / 9
6,962
580
7,467
8,330
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
imthatsmooth
Nemesis
12
6 / 1 / 4
7,170
598
5,560
6,970
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,803
567
5,445
8,995
4,595
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
SquidwrdFortnite
Erlang Shen
9
1 / 4 / 0
6,203
517
3,273
10,732
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 8 / 1
5,855
488
4,498
12,743
3,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 0
6,765
564
3,681
7,849
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
5,891
491
4,819
10,325
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
21
Kills
2
2
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
0
0
6
3
W
Apollo
6
1
7
9.5
L
0
2
0
0
L
Erlang Shen
SquidwrdFortnite
Erlang Shen
1
4
0
0.25
L
1
8
1
0.19
W
Sylvanus
Valuability
Sylvanus
4
0
9
8.5
L
0
3
0
0
W
Nemesis
imthatsmooth
Nemesis
6
1
4
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
21,716
34,297
Taken
50,644
17,726
Mitigated
18,170
18,881
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
1,350
0
2,001
5,009
2,172
914
1,955
3,054
41,533
0
W
7,081
2,582
0
4,528
6,408
4,915
324
203
6,205
45,830
0
W
Apollo
9,045
5,018
0
3,028
7,580
2,877
425
2,283
5,297
0
40,412
L
5,445
824
0
3,174
8,995
4,595
0
5,585
3,410
0
48,827
L
Erlang Shen
SquidwrdFortnite
Erlang Shen
3,273
1,647
0
2,504
10,732
4,460
0
3,624
7,108
0
36,616
L
4,498
781
0
1,320
12,743
3,802
0
3,909
8,834
16,914
0
W
Sylvanus
Valuability
Sylvanus
7,467
2,793
2,357
5,211
8,330
4,389
460
1,743
6,587
22,862
8,218
L
3,681
234
0
2,782
7,849
2,537
0
3,125
4,724
43,506
0
W
Nemesis
imthatsmooth
Nemesis
5,560
2,322
0
1,756
6,970
3,373
0
2,149
4,821
0
43,727
L
4,819
2,689
0
3,298
10,325
2,776
0
3,371
6,954
0
30,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
31,517
355
Minions Killed
336
0
Camps Cleared
0
1,156,215
Distance Traveled
1,107,919
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,519
627
83
7
0
220,142
0
W
Nu Wa
7,285
607
79
7
0
216,203
4
W
Apollo
7,180
598
74
6
0
229,166
2
L
Mulan
6,803
567
106
9
0
232,515
4
L
Erlang Shen
6,203
517
65
5
0
238,353
0
L
Ymir
5,855
488
27
2
0
197,313
2
W
Sylvanus
6,962
580
48
4
0
229,446
1
L
Chang'e
6,765
564
83
7
0
227,435
2
W
Nemesis
7,170
598
71
6
0
261,258
4
L
Apollo
5,891
491
55
5
0
212,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role