Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Br_-Kazekage-_S2
Chronos
Level 28
God Stats
16W - 5L
1,753 SR
Queue Stats
43W - 57L
1,414 Elo+
Party 2
Loki
Loki
Kram_Renato-Crak
Loki
Level 24
God Stats
10W - 11L
1,561 SR
Queue Stats
17W - 21L
1,474 Elo+
Party 1
Izanami
Izanami
Matii2706
Izanami
Level 15
God Stats
2W - 3L
1,446 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 1
Cerberus
Cerberus
arisco601tigre
Cerberus
Level 16
God Stats
3W - 7L
1,449 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 1
Team Averages
Level 22
1,542 SR
1,424 Elo+

VS

Team Averages
Level 15
1,378 SR
1,389 Elo+
Thor
Thor
DookieSniffer
Thor
Level 13
God Stats
0W - 1L
1,141 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo
Cthulhu
Cthulhu
LittleGod3762
Cthulhu
Level 14
God Stats
1W - 2L
1,411 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 3
Jing Wei
Jing Wei
QuartzFoxx
Jing Wei
Level 21
God Stats
0W - 2L
1,273 SR
Queue Stats
38W - 48L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
itsmeeeee
Cu Chulainn
Level 16
God Stats
2W - 4L
1,236 SR
Queue Stats
11W - 12L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jimbo5
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,829 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 2 / 3
10,606
505
5,671
15,505
8,591
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 1 / 5
13,555
645
22,603
16,779
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 3
11,889
566
5,584
14,741
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Matii2706
Izanami
16
5 / 4 / 6
11,283
537
13,567
14,808
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
2 / 4 / 9
9,899
471
8,817
15,070
9,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,987
380
4,306
11,625
3,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
15
2 / 7 / 2
10,749
512
12,034
20,125
17,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
QuartzFoxx
Jing Wei
9
1 / 7 / 2
6,919
329
2,242
7,633
1,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
itsmeeeee
Cu Chulainn
19
1 / 2 / 1
11,127
530
11,533
17,667
14,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
jimbo5
Morgan Le Fay
14
2 / 9 / 1
8,932
425
7,698
15,616
5,390
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
10
12
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
3
1.25
W
14
1
5
16.5
L
4
6
2
0.83
W
8
1
3
9.5
L
Cthulhu
2
7
2
0.43
W
Izanami
Matii2706
Izanami
5
4
6
2
L
Jing Wei
QuartzFoxx
Jing Wei
1
7
2
0.29
W
Cerberus
2
4
9
1.63
L
Cu Chulainn
itsmeeeee
Cu Chulainn
1
2
1
0.75
L
Morgan Le Fay
jimbo5
Morgan Le Fay
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,242
Damage
37,813
76,903
Taken
72,666
34,501
Mitigated
41,970
30,882
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,671
1,807
0
8,243
15,505
8,591
534
4,594
10,911
0
41,460
W
22,603
8,656
0
6,290
16,779
5,951
5,638
9,787
6,992
102,915
0
L
4,306
1,070
0
1,188
11,625
3,755
0
4,713
6,912
0
28,886
W
5,584
1,096
0
4,966
14,741
5,886
2,891
3,575
11,166
0
75,281
L
Cthulhu
12,034
1,618
91
1,640
20,125
17,441
471
9,347
10,778
46,659
0
W
Izanami
Matii2706
Izanami
13,567
9,716
0
5,659
14,808
4,743
4,125
6,396
8,412
0
59,083
L
Jing Wei
QuartzFoxx
Jing Wei
2,242
1,438
0
643
7,633
1,096
0
2,621
5,012
0
8,774
W
Cerberus
8,817
795
0
5,724
15,070
9,330
2,050
5,027
10,043
31,203
0
L
Cu Chulainn
itsmeeeee
Cu Chulainn
11,533
2,642
0
3,295
17,667
14,288
30
7,298
10,369
11,934
73,602
L
Morgan Le Fay
jimbo5
Morgan Le Fay
7,698
596
0
1,320
15,616
5,390
395
7,441
8,175
36,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
45,714
512
Minions Killed
344
0
Camps Cleared
0
1,927,237
Distance Traveled
1,477,506
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,606
505
80
4
0
394,141
1
W
Chronos
13,555
645
145
7
0
387,219
1
L
Thor
7,987
380
39
2
0
240,140
1
W
Loki
11,889
566
128
6
0
395,259
1
L
Cthulhu
10,749
512
62
3
0
403,927
1
W
Izanami
11,283
537
119
6
0
344,967
0
L
Jing Wei
6,919
329
13
1
0
160,685
0
W
Cerberus
9,899
471
40
2
0
405,651
0
L
Cu Chulainn
11,127
530
188
9
0
357,187
1
L
Morgan Le Fay
8,932
425
42
2
0
315,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role