Player Matchup

Nemesis
Nemesis
Cxlimate
Nemesis
Level 62
God Stats
33W - 26L
1,535 SR
Queue Stats
325W - 364L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KnucklesUnleasH
Morgan Le Fay
Level 99
God Stats
22W - 16L
1,586 SR
Queue Stats
222W - 263L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
RH Blue LM
Cthulhu
Level 27
God Stats
1W - 0L
1,202 SR
Queue Stats
40W - 41L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
T0XICs BLG
Danzaburou
Level 119
God Stats
27W - 15L
1,596 SR
Queue Stats
407W - 470L
1,349 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YD_GREENS
Cu Chulainn
Level 29
God Stats
1W - 0L
1,255 SR
Queue Stats
332W - 382L
1,395 Elo+
Party 1
Team Averages
Level 67
1,435 SR
1,375 Elo+

VS

Team Averages
Level 73
1,526 SR
1,404 Elo+
Bakasura
Bakasura
 
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Abyss_Wraith-420
Chernobog
Level 29
God Stats
1W - 3L
1,478 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 2
Geb
Geb
WyvernSlayer007
Geb
Level 107
God Stats
4W - 5L
1,522 SR
Queue Stats
368W - 380L
1,423 Elo+
Party 2
Nike
Nike
cgthanatos
Nike
Level 96
God Stats
21W - 19L
1,631 SR
Queue Stats
281W - 294L
1,388 Elo+
Party 2
He Bo
He Bo
xBan_x_x
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 212L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cxlimate
Nemesis
12
9 / 0 / 3
7,494
681
7,130
7,042
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
KnucklesUnleasH
Morgan Le Fay
12
9 / 0 / 2
7,377
671
7,347
4,181
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RH Blue LM
Cthulhu
9
0 / 2 / 3
5,497
500
2,155
5,035
1,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
T0XICs BLG
Danzaburou
10
3 / 0 / 4
5,929
539
4,080
5,713
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
YD_GREENS
Cu Chulainn
9
0 / 3 / 1
5,015
456
1,955
7,495
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 4 / 0
5,493
499
3,416
7,381
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
8
1 / 3 / 1
5,057
460
3,037
5,264
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 5 / 1
4,877
443
3,443
9,181
3,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 0
6,366
579
4,875
4,943
3,462
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
xBan_x_x
He Bo
8
0 / 7 / 0
4,830
439
1,013
6,997
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
21
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
0
0
L
Chernobog
1
3
1
0.5
W
Nemesis
Cxlimate
Nemesis
9
0
3
10.5
W
Morgan Le Fay
KnucklesUnleasH
Morgan Le Fay
9
0
2
10
W
Cthulhu
RH Blue LM
Cthulhu
0
2
3
0.75
W
Danzaburou
T0XICs BLG
Danzaburou
3
0
4
5
L
1
5
1
0.3
W
Cu Chulainn
YD_GREENS
Cu Chulainn
0
3
1
0.17
L
3
2
0
1.5
L
He Bo
xBan_x_x
He Bo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
15,784
29,466
Taken
33,766
11,706
Mitigated
12,177
7,485
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,416
2,317
0
961
7,381
2,319
6
3,362
3,831
0
30,891
L
Chernobog
3,037
2,633
0
853
5,264
1,122
0
570
4,694
0
19,166
W
Nemesis
Cxlimate
Nemesis
7,130
4,557
0
1,827
7,042
3,019
0
1,047
5,868
0
42,574
W
Morgan Le Fay
KnucklesUnleasH
Morgan Le Fay
7,347
1,408
0
756
4,181
1,425
870
614
3,381
31,401
0
W
Cthulhu
RH Blue LM
Cthulhu
2,155
366
235
396
5,035
1,874
0
1,278
3,647
13,576
0
W
Danzaburou
T0XICs BLG
Danzaburou
4,080
2,201
145
3,183
5,713
1,466
0
1,385
4,328
0
29,998
L
3,443
780
163
1,977
9,181
3,389
294
1,392
7,789
17,098
0
W
Cu Chulainn
YD_GREENS
Cu Chulainn
1,955
327
0
943
7,495
3,922
0
0
7,371
0
17,766
L
4,875
644
0
134
4,943
3,462
680
0
4,499
0
30,480
L
He Bo
xBan_x_x
He Bo
1,013
84
0
1,352
6,997
1,885
0
3,702
2,967
16,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
26,623
257
Minions Killed
226
0
Camps Cleared
0
988,083
Distance Traveled
963,552
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,493
499
76
7
0
219,624
0
L
Chernobog
5,057
460
38
3
0
176,224
0
W
Nemesis
7,494
681
70
6
0
246,294
5
W
Morgan Le Fay
7,377
671
78
7
0
181,170
1
W
Cthulhu
5,497
500
32
3
0
182,479
3
W
Danzaburou
5,929
539
45
4
0
192,152
3
L
Geb
4,877
443
19
2
0
205,526
2
W
Cu Chulainn
5,015
456
32
3
0
185,988
0
L
Nike
6,366
579
62
6
0
189,545
0
L
He Bo
4,830
439
31
3
0
172,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role