Player Matchup

Cthulhu
Cthulhu
Diamond III
GolemvsZombie
Cthulhu
Diamond III
Level 128
God Stats
9W - 7L
1,801 SR
Queue Stats
101W - 78L
2,176 MMR
Party 1
Hera
Hera
Platinum II
TheEternalSpyro2
Hera
Platinum II
Level 149
God Stats
8W - 8L
1,712 SR
Queue Stats
96W - 78L
1,968 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
Veshom
Gilgamesh
Platinum II
Level 156
God Stats
12W - 2L
1,713 SR
Queue Stats
96W - 79L
1,968 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,742 SR
2,038 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,636 SR
1,973 MMR
Baron Samedi
Baron Samedi
Gold I
CODEX ASSASS1N
Baron Samedi
Gold I
Level 110
God Stats
2W - 1L
1,787 SR
Queue Stats
54W - 50L
1,733 MMR
Solo
Athena
Athena
Diamond III
Sexy Vulture
Athena
Diamond III
Level 134
God Stats
0W - 2L
1,246 SR
Queue Stats
306W - 266L
2,101 MMR
Party 2
Vamana
Vamana
Diamond IV
WashedPeak6
Vamana
Diamond IV
Level 157
God Stats
8W - 7L
1,873 SR
Queue Stats
323W - 271L
2,086 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 10
11,926
628
12,991
15,914
16,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 7
12,457
656
11,009
9,345
4,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Veshom
Gilgamesh
17
6 / 2 / 7
12,914
680
14,446
16,857
16,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TsukuyomiMorgan Le FayHou YiTiamatCabrakan

VS

Bans
PersephoneDanzaburouThothSolScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CODEX ASSASS1N
Baron Samedi
15
2 / 6 / 4
11,311
595
12,231
12,581
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
13
0 / 4 / 5
11,039
581
3,625
18,768
24,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
16
4 / 3 / 2
11,686
615
13,792
21,612
18,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
6
6
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CODEX ASSASS1N
Baron Samedi
2
6
4
0.67
W
Cthulhu
2
2
10
3.5
L
Athena
0
4
5
0.63
W
5
2
7
4.25
W
Gilgamesh
Veshom
Gilgamesh
6
2
7
4.75
L
Vamana
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
29,648
42,116
Taken
52,961
36,976
Mitigated
49,518
15,199
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CODEX ASSASS1N
Baron Samedi
12,231
305
4,164
4,493
12,581
6,613
775
7,456
5,125
66,037
0
W
Cthulhu
12,991
624
2,504
3,771
15,914
16,275
706
8,215
7,447
46,198
0
L
Athena
3,625
860
0
2,407
18,768
24,159
631
9,409
9,359
13,918
0
W
11,009
3,971
0
3,330
9,345
4,673
1,303
3,190
6,044
53,718
0
W
Gilgamesh
Veshom
Gilgamesh
14,446
4,909
0
5,594
16,857
16,028
1,202
4,451
12,406
0
48,942
L
Vamana
13,792
6,435
0
6,159
21,612
18,746
953
7,135
14,477
0
58,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
34,036
210
Minions Killed
203
0
Camps Cleared
0
1,043,123
Distance Traveled
1,025,407
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,311
595
107
6
0
318,192
4
W
Cthulhu
11,926
628
78
4
0
351,033
0
L
Athena
11,039
581
23
1
0
319,133
4
W
Hera
12,457
656
96
5
0
333,014
0
W
Gilgamesh
12,914
680
36
2
0
359,076
4
L
Vamana
11,686
615
73
4
0
388,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role