Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
C_JMO
Athena
Level 65
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kamkaz132
Morgan Le Fay
Level 159
God Stats
4W - 6L
1,241 SR
Queue Stats
112W - 105L
1,563 Elo+
Solo
Team Averages
Level 104
1,343 SR
1,526 Elo+

VS

Team Averages
Level 120
1,584 SR
1,518 Elo+
Aphrodite
Aphrodite
MtC x Fatality
Aphrodite
Level 107
God Stats
7W - 5L
1,652 SR
Queue Stats
170W - 147L
1,542 Elo+
Party 1
Medusa
Medusa
TuKKnomsis
Medusa
Level 140
God Stats
17W - 15L
1,557 SR
Queue Stats
435W - 530L
1,471 Elo+
Solo
Cthulhu
Cthulhu
UkilMi
Cthulhu
Level 112
God Stats
9W - 7L
1,542 SR
Queue Stats
182W - 162L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 3
8,387
699
12,191
11,207
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
C_JMO
Athena
10
2 / 3 / 4
7,509
626
3,499
10,515
10,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
kamkaz132
Morgan Le Fay
11
2 / 3 / 3
7,563
630
12,986
10,501
4,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MtC x Fatality
Aphrodite
13
5 / 1 / 3
8,652
721
8,991
8,896
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
TuKKnomsis
Medusa
11
1 / 4 / 5
7,600
633
6,822
7,809
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
UkilMi
Cthulhu
12
2 / 2 / 6
8,766
731
10,827
17,138
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
8
8
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
3
2.25
L
Athena
C_JMO
Athena
2
3
4
1.33
W
Aphrodite
MtC x Fatality
Aphrodite
5
1
3
6.5
W
Medusa
TuKKnomsis
Medusa
1
4
5
0.88
W
Cthulhu
UkilMi
Cthulhu
2
2
6
2.5
L
Morgan Le Fay
kamkaz132
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
26,640
32,223
Taken
33,843
19,636
Mitigated
23,140
5,527
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,191
4,162
0
3,238
11,207
4,574
279
7,249
3,958
0
38,405
L
Athena
C_JMO
Athena
3,499
862
0
1,582
10,515
10,990
50
5,219
5,296
12,559
0
W
Aphrodite
MtC x Fatality
Aphrodite
8,991
950
5,468
6,505
8,896
4,180
402
4,077
4,819
26,147
0
W
Medusa
TuKKnomsis
Medusa
6,822
2,059
0
380
7,809
2,755
258
4,233
3,576
0
30,828
W
Cthulhu
UkilMi
Cthulhu
10,827
1,442
57
3,223
17,138
16,205
182
8,175
8,963
23,206
0
L
Morgan Le Fay
kamkaz132
Morgan Le Fay
12,986
2,226
0
707
10,501
4,072
98
7,350
3,151
29,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
25,018
109
Minions Killed
136
0
Camps Cleared
0
649,013
Distance Traveled
684,512
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,387
699
57
5
0
227,547
3
L
Athena
7,509
626
19
2
0
222,203
3
W
Aphrodite
8,652
721
53
4
0
217,890
0
W
Medusa
7,600
633
62
5
0
215,712
1
W
Cthulhu
8,766
731
21
2
0
250,910
1
L
Morgan Le Fay
7,563
630
33
3
0
199,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role