Player Matchup

Morgan Le Fay
Morgan Le Fay
ImANewGod
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
SheT00KTheKids7
Gilgamesh
Level 160
God Stats
0W - 2L
1,419 SR
Queue Stats
19W - 27L
1,508 Elo+
Party 3
Terra
Terra
SiegeFactory
Terra
Level 127
God Stats
13W - 16L
1,430 SR
Queue Stats
653W - 646L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
evilpug 432
Kumbhakarna
Level 126
God Stats
1W - 3L
1,354 SR
Queue Stats
156W - 161L
1,560 Elo+
Party 3
Khepri
Khepri
ΩBIGBOSSΩ
Khepri
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,570 Elo+
Solo
Team Averages
Level 137
1,441 SR
1,563 Elo+

VS

Team Averages
Level 139
1,460 SR
1,589 Elo+
Hel
Hel
Bryx20
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,611 Elo+
Party 2
Mercury
Mercury
MikeG1210
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,581 Elo+
Party 2
Osiris
Osiris
SevyBoy
Osiris
Level 121
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 10L
1,597 Elo+
Party 2
Merlin
Merlin
VaIaak-
Merlin
Level 160
God Stats
2W - 2L
1,301 SR
Queue Stats
144W - 140L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
lochi_poke14
Gilgamesh
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
71W - 54L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImANewGod
Morgan Le Fay
14
4 / 6 / 3
8,870
806
12,123
12,653
6,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SheT00KTheKids7
Gilgamesh
15
6 / 6 / 3
9,168
833
14,898
22,109
14,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 2 / 10
9,005
819
10,223
12,725
12,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
evilpug 432
Kumbhakarna
15
1 / 3 / 10
9,219
838
7,063
24,480
16,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
16
2 / 3 / 10
9,130
830
9,801
14,114
16,967
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bryx20
Hel
16
2 / 1 / 15
9,289
844
13,109
12,297
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MikeG1210
Mercury
17
8 / 3 / 8
10,005
910
12,133
13,445
6,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
SevyBoy
Osiris
14
3 / 4 / 11
9,063
824
11,776
21,792
18,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
VaIaak-
Merlin
18
5 / 1 / 12
10,150
923
27,713
10,689
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
lochi_poke14
Gilgamesh
14
2 / 4 / 10
9,558
869
9,639
15,662
15,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
13
Kills
20
20
Deaths
13
36
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hel
Bryx20
Hel
2
1
15
9.5
L
Morgan Le Fay
ImANewGod
Morgan Le Fay
4
6
3
0.92
W
Mercury
MikeG1210
Mercury
8
3
8
4
W
Osiris
SevyBoy
Osiris
3
4
11
2.13
L
Gilgamesh
SheT00KTheKids7
Gilgamesh
6
6
3
1.25
L
0
2
10
2.5
W
Merlin
VaIaak-
Merlin
5
1
12
11
L
Kumbhakarna
evilpug 432
Kumbhakarna
1
3
10
2
W
Gilgamesh
lochi_poke14
Gilgamesh
2
4
10
1.75
L
Khepri
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,108
Damage
74,370
86,081
Taken
73,885
66,752
Mitigated
52,645
35,740
Healing
40,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Bryx20
Hel
13,109
558
16,075
8,702
12,297
6,844
936
8,370
3,927
21,847
0
L
Morgan Le Fay
ImANewGod
Morgan Le Fay
12,123
1,479
1,523
2,361
12,653
6,618
53
5,461
7,192
22,133
0
W
Mercury
MikeG1210
Mercury
12,133
4,398
1,573
2,368
13,445
6,566
1,654
7,898
5,547
0
21,526
W
Osiris
SevyBoy
Osiris
11,776
4,031
531
5,370
21,792
18,391
424
9,503
12,108
0
15,508
L
Gilgamesh
SheT00KTheKids7
Gilgamesh
14,898
3,427
1,047
5,007
22,109
14,364
198
7,527
14,582
0
23,315
L
10,223
1,058
6,226
3,897
12,725
12,045
482
6,770
5,955
18,348
0
W
Merlin
VaIaak-
Merlin
27,713
1,455
2,028
1,304
10,689
5,328
1,378
5,978
4,711
57,387
0
L
Kumbhakarna
evilpug 432
Kumbhakarna
7,063
1,145
2,004
7,416
24,480
16,758
75
13,844
10,636
17,360
0
W
Gilgamesh
lochi_poke14
Gilgamesh
9,639
1,934
1,349
1,489
15,662
15,516
320
6,981
8,382
0
16,141
L
Khepri
9,801
721
2,718
3,541
14,114
16,967
511
7,220
6,894
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
48,065
84
Minions Killed
114
0
Camps Cleared
0
1,060,343
Distance Traveled
1,191,743
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,289
844
21
2
0
256,848
1
L
Morgan Le Fay
8,870
806
29
3
0
182,758
0
W
Mercury
10,005
910
15
1
0
256,990
0
W
Osiris
9,063
824
9
1
0
224,486
0
L
Gilgamesh
9,168
833
14
1
0
199,458
0
L
Terra
9,005
819
17
2
0
220,439
0
W
Merlin
10,150
923
53
5
0
221,244
1
L
Kumbhakarna
9,219
838
12
1
0
222,799
1
W
Gilgamesh
9,558
869
16
1
0
232,175
2
L
Khepri
9,130
830
12
1
0
234,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role