Player Matchup

Jormungandr
Jormungandr
M4l4k4
Jormungandr
Level 4
God Stats
2W - 1L
1,724 SR
Queue Stats
4W - 7L
1,685 Elo+
Party 1
Sun Wukong
Sun Wukong
ProfessorPhoton
Sun Wukong
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 6L
1,556 Elo+
Party 2
Ratatoskr
Ratatoskr
Trooper5
Ratatoskr
Level 28
God Stats
1W - 4L
1,473 SR
Queue Stats
3W - 9L
1,415 Elo+
Party 2
Skadi
Skadi
arabelladonna
Skadi
Level 15
God Stats
1W - 5L
1,411 SR
Queue Stats
16W - 21L
1,161 Elo+
Solo
Bellona
Bellona
xuxucarinhozo
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,413 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,446 Elo+

VS

Team Averages
Level 23
1,553 SR
1,523 Elo+
Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DonkeyMan4565
Ra
Level 28
God Stats
3W - 9L
1,764 SR
Queue Stats
55W - 48L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
FLAMESCPP
Gilgamesh
Level 16
God Stats
3W - 0L
1,464 SR
Queue Stats
10W - 9L
1,472 Elo+
Solo
Ravana
Ravana
Spansar
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sol
Sol
hahafunnygun
Sol
Level 19
God Stats
8W - 7L
1,537 SR
Queue Stats
73W - 62L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
M4l4k4
Jormungandr
16
2 / 10 / 10
10,420
947
13,818
22,326
24,737
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ProfessorPhoton
Sun Wukong
16
3 / 6 / 6
10,466
951
11,979
21,995
23,690
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Trooper5
Ratatoskr
16
1 / 6 / 10
10,204
928
14,209
24,905
11,302
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 11 / 6
10,202
927
11,273
21,414
7,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
16
4 / 11 / 6
10,423
948
11,957
25,546
15,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 3 / 33
10,838
985
5,126
14,413
14,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 0 / 33
13,636
1,240
36,898
13,706
8,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FLAMESCPP
Gilgamesh
19
11 / 4 / 20
12,426
1,130
19,777
15,638
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Spansar
Ravana
19
6 / 4 / 22
11,784
1,071
9,078
12,613
5,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
17 / 1 / 22
14,438
1,313
39,258
14,830
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
174
12
Kills
44
44
Deaths
12
38
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
33
5.5
W
10
0
33
26.5
W
Gilgamesh
FLAMESCPP
Gilgamesh
11
4
20
5.25
L
Jormungandr
M4l4k4
Jormungandr
2
10
10
0.7
L
Sun Wukong
ProfessorPhoton
Sun Wukong
3
6
6
1
W
Ravana
Spansar
Ravana
6
4
22
4.25
L
Ratatoskr
Trooper5
Ratatoskr
1
6
10
1
L
2
11
6
0.45
W
17
1
22
28
L
Bellona
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,236
Damage
110,137
116,186
Taken
71,200
82,142
Mitigated
44,041
4,340
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,126
1,755
8,131
2,418
14,413
14,460
0
2,998
11,415
16,155
0
W
36,898
6,045
5,546
8,130
13,706
8,174
0
2,629
11,077
61,874
0
W
Gilgamesh
FLAMESCPP
Gilgamesh
19,777
6,844
0
1,485
15,638
10,229
0
2,824
12,814
0
29,167
L
Jormungandr
M4l4k4
Jormungandr
13,818
3,325
0
0
22,326
24,737
0
16,374
5,952
31,387
0
L
Sun Wukong
ProfessorPhoton
Sun Wukong
11,979
2,220
0
819
21,995
23,690
0
14,114
7,881
745
26,561
W
Ravana
Spansar
Ravana
9,078
2,773
0
1,130
12,613
5,580
0
3,499
9,114
0
19,358
L
Ratatoskr
Trooper5
Ratatoskr
14,209
1,709
220
2,625
24,905
11,302
0
16,290
8,615
0
29,179
L
11,273
4,268
0
401
21,414
7,022
0
14,520
6,894
0
27,811
W
39,258
17,532
0
8,051
14,830
5,598
0
2,601
12,229
69,927
0
L
Bellona
11,957
2,392
0
275
25,546
15,391
0
19,984
5,562
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,715
Gold Earned
63,122
150
Minions Killed
197
3
Camps Cleared
5
972,672
Distance Traveled
909,239
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,838
985
17
2
0
175,014
0
W
Ra
13,636
1,240
55
5
0
204,325
1
W
Gilgamesh
12,426
1,130
16
1
1
163,413
2
L
Jormungandr
10,420
947
30
3
1
177,580
1
L
Sun Wukong
10,466
951
37
3
1
216,547
0
W
Ravana
11,784
1,071
27
2
2
177,704
2
L
Ratatoskr
10,204
928
34
3
1
207,850
2
L
Skadi
10,202
927
31
3
0
177,819
0
W
Sol
14,438
1,313
82
7
2
188,783
0
L
Bellona
10,423
948
18
2
0
192,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role