Player Matchup

Ares
Ares
Da__Munsta
Ares
Level 160
God Stats
10W - 2L
1,569 SR
Queue Stats
144W - 120L
1,525 Elo+
Party 3
Medusa
Medusa
Kryllian
Medusa
Level 128
God Stats
1W - 1L
1,689 SR
Queue Stats
15W - 14L
1,479 Elo+
Party 3
Da Ji
Da Ji
SonicShot19
Da Ji
Level 14
God Stats
1W - 0L
1,373 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Eset
Eset
Spellweaver14
Eset
Level 155
God Stats
25W - 18L
1,646 SR
Queue Stats
134W - 138L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
thcerbseiG
Gilgamesh
Level 148
God Stats
3W - 5L
1,555 SR
Queue Stats
53W - 56L
1,427 Elo+
Party 3
Team Averages
Level 121
1,566 SR
1,483 Elo+

VS

Team Averages
Level 74
1,476 SR
1,377 Elo+
Neith
Neith
SasSquish
Neith
Level 27
God Stats
14W - 27L
1,328 SR
Queue Stats
69W - 83L
1,288 Elo+
Party 2
Ymir
Ymir
StrawHatDale
Ymir
Level 23
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
StrawHatKory
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1
Achilles
Achilles
StrawHatShlick
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,479 Elo+
Party 1
Poseidon
Poseidon
heyoitsneko_
Poseidon
Level 100
God Stats
5W - 3L
1,499 SR
Queue Stats
154W - 155L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 22
12,030
633
7,275
18,333
25,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Kryllian
Medusa
17
11 / 1 / 12
11,677
615
14,546
15,331
6,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
14 / 2 / 10
12,341
650
14,429
12,817
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 1 / 14
11,941
628
13,429
9,559
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
thcerbseiG
Gilgamesh
17
9 / 0 / 14
11,537
607
11,616
13,991
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SasSquish
Neith
10
0 / 10 / 0
6,846
360
2,820
12,773
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 9 / 2
6,940
365
2,718
14,726
9,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
StrawHatKory
Arachne
12
3 / 14 / 0
8,258
435
8,884
18,160
4,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
13
1 / 9 / 1
8,625
454
4,026
13,349
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
heyoitsneko_
Poseidon
14
0 / 9 / 3
8,579
452
6,431
18,948
8,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
10
51
Kills
4
4
Deaths
51
72
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
22
18
W
Medusa
Kryllian
Medusa
11
1
12
17
L
Neith
SasSquish
Neith
0
10
0
0
W
14
2
10
9.5
W
10
1
14
17
L
0
9
2
0.11
L
Arachne
StrawHatKory
Arachne
3
14
0
0.21
L
Achilles
1
9
1
0.17
L
Poseidon
heyoitsneko_
Poseidon
0
9
3
0.17
W
Gilgamesh
thcerbseiG
Gilgamesh
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
24,879
70,031
Taken
77,956
55,307
Mitigated
33,326
24,367
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,275
904
294
2,575
18,333
25,626
1,936
2,259
16,074
32,469
0
W
Medusa
Kryllian
Medusa
14,546
9,714
0
10,201
15,331
6,359
3,908
2,865
12,466
0
81,884
L
Neith
SasSquish
Neith
2,820
1,564
0
512
12,773
3,655
644
3,387
9,336
0
24,905
W
14,429
4,913
0
3,338
12,817
6,374
1,404
1,722
11,095
0
90,464
W
13,429
812
2,058
3,932
9,559
3,827
3,088
1,664
7,895
77,013
0
L
2,718
480
0
0
14,726
9,865
504
3,943
10,684
18,762
0
L
Arachne
StrawHatKory
Arachne
8,884
6,129
0
2,783
18,160
4,771
0
5,068
12,705
0
28,260
L
Achilles
4,026
1,794
0
1,477
13,349
7,022
481
2,195
10,695
0
38,111
L
Poseidon
heyoitsneko_
Poseidon
6,431
757
105
795
18,948
8,013
0
6,111
12,714
58,067
0
W
Gilgamesh
thcerbseiG
Gilgamesh
11,616
2,440
0
1,969
13,991
13,121
4,016
816
13,175
0
56,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,526
Gold Earned
39,248
497
Minions Killed
291
0
Camps Cleared
0
1,832,539
Distance Traveled
1,422,836
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,030
633
25
1
0
361,424
2
W
Medusa
11,677
615
118
6
0
345,717
3
L
Neith
6,846
360
54
3
0
282,703
4
W
Da Ji
12,341
650
123
6
0
380,354
2
W
Eset
11,941
628
139
7
0
358,323
3
L
Ymir
6,940
365
32
2
0
284,897
1
L
Arachne
8,258
435
37
2
0
287,593
2
L
Achilles
8,625
454
72
4
0
235,248
0
L
Poseidon
8,579
452
96
5
0
332,395
2
W
Gilgamesh
11,537
607
92
5
0
386,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role