Player Matchup

Baron Samedi
Baron Samedi
Da-L1NK
Baron Samedi
Level 27
God Stats
3W - 0L
1,857 SR
Queue Stats
66W - 54L
1,585 Elo+
Solo
Hera
Hera
KorukoDracon
Hera
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
240W - 138L
1,649 Elo+
Party 1
Chaac
Chaac
MaxA222
Chaac
Level 20
God Stats
6W - 5L
1,742 SR
Queue Stats
187W - 107L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
andrVwV
Heimdallr
Level 38
God Stats
2W - 0L
1,494 SR
Queue Stats
264W - 160L
1,610 Elo+
Party 1
Bakasura
Bakasura
tribu_alexitoss
Bakasura
Level 28
God Stats
2W - 0L
1,823 SR
Queue Stats
65W - 75L
1,528 Elo+
Solo
Team Averages
Level 28
1,640 SR
1,596 Elo+

VS

Team Averages
Level 13
1,559 SR
1,672 Elo+
Amaterasu
Amaterasu
AngelDelRey8765
Amaterasu
Level 20
God Stats
5W - 5L
1,603 SR
Queue Stats
46W - 58L
1,638 Elo+
Solo
Thanatos
Thanatos
Girthy_Zucc
Thanatos
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 1L
1,772 Elo+
Solo
Izanami
Izanami
YellowDiamondHW
Izanami
Level 14
God Stats
4W - 2L
1,566 SR
Queue Stats
9W - 11L
1,450 Elo+
Solo
Vulcan
Vulcan
qZrtt
Vulcan
Level 22
God Stats
1W - 3L
1,375 SR
Queue Stats
79W - 71L
1,643 Elo+
Solo
Sol
Sol
ultimatefreddy21
Sol
Level 5
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 1L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da-L1NK
Baron Samedi
16
7 / 1 / 7
11,242
562
12,954
11,052
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
25 / 1 / 5
13,845
692
21,055
12,952
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
MaxA222
Chaac
15
4 / 2 / 6
10,918
546
10,539
14,449
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
andrVwV
Heimdallr
16
11 / 3 / 10
11,399
570
11,762
13,822
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
20
4 / 1 / 2
13,551
678
6,072
17,848
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngelDelRey8765
Amaterasu
16
3 / 4 / 1
9,866
493
6,559
20,395
11,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Girthy_Zucc
Thanatos
8
0 / 14 / 2
6,577
329
2,984
12,738
2,799
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 11 / 2
6,754
338
4,324
14,338
3,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
qZrtt
Vulcan
16
3 / 9 / 1
9,951
498
12,033
14,628
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 14 / 1
7,161
358
2,897
13,582
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
51
Kills
8
8
Deaths
52
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AngelDelRey8765
Amaterasu
3
4
1
0.88
W
Baron Samedi
Da-L1NK
Baron Samedi
7
1
7
10.5
L
Thanatos
Girthy_Zucc
Thanatos
0
14
2
0.07
W
25
1
5
27.5
W
Chaac
MaxA222
Chaac
4
2
6
3.5
L
0
11
2
0.09
W
Heimdallr
andrVwV
Heimdallr
11
3
10
5.33
L
Vulcan
qZrtt
Vulcan
3
9
1
0.39
W
Bakasura
4
1
2
5
L
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,382
Damage
28,797
70,123
Taken
75,681
35,094
Mitigated
25,356
35,887
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AngelDelRey8765
Amaterasu
6,559
3,197
0
5,546
20,395
11,267
0
4,449
14,907
0
45,689
W
Baron Samedi
Da-L1NK
Baron Samedi
12,954
1,417
885
5,111
11,052
6,001
466
5,386
5,666
58,041
0
L
Thanatos
Girthy_Zucc
Thanatos
2,984
1,082
0
2,849
12,738
2,799
0
6,947
5,619
0
17,358
W
21,055
4,146
253
5,732
12,952
4,649
3,889
3,672
9,280
98,284
0
W
Chaac
MaxA222
Chaac
10,539
3,094
0
7,479
14,449
10,496
503
1,014
13,287
0
56,225
L
4,324
3,094
0
0
14,338
3,421
0
8,134
5,647
0
25,176
W
Heimdallr
andrVwV
Heimdallr
11,762
5,694
0
4,036
13,822
4,830
3,695
4,527
9,214
0
72,154
L
Vulcan
qZrtt
Vulcan
12,033
2,051
0
1,203
14,628
5,006
0
7,030
6,994
69,626
0
W
Bakasura
6,072
4,760
0
12,391
17,848
9,118
5,276
486
17,225
0
101,215
L
2,897
927
0
829
13,582
2,863
0
6,456
6,675
8,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,955
Gold Earned
40,309
654
Minions Killed
274
0
Camps Cleared
0
1,736,180
Distance Traveled
1,600,553
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,866
493
83
4
0
366,409
2
W
Baron Samedi
11,242
562
99
5
0
300,114
1
L
Thanatos
6,577
329
30
2
0
306,072
0
W
Hera
13,845
692
161
8
0
362,276
2
W
Chaac
10,918
546
88
4
0
310,662
1
L
Izanami
6,754
338
48
2
0
257,480
0
W
Heimdallr
11,399
570
87
4
0
332,428
4
L
Vulcan
9,951
498
103
5
0
328,359
3
W
Bakasura
13,551
678
219
11
0
430,700
1
L
Sol
7,161
358
10
1
0
342,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role