Player Matchup

Tsukuyomi
Tsukuyomi
JloXmaTblu
Tsukuyomi
Level 10
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Neith
Neith
KamitoAkane
Neith
Level 4
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 4L
1,699 Elo+
Party 2
Chang'e
Chang'e
LanceGiocaASmite
Chang'e
Level 7
God Stats
2W - 6L
1,521 SR
Queue Stats
20W - 18L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
fraughtpenguin1
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
m3klan
Gilgamesh
Level 25
God Stats
3W - 1L
1,829 SR
Queue Stats
95W - 99L
1,536 Elo+
Solo
Team Averages
Level 10
1,584 SR
1,565 Elo+

VS

Team Averages
Level 42
1,500 SR
1,447 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Asmadeus666
Poseidon
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 153L
1,420 Elo+
Solo
Yemoja
Yemoja
FallenOneOfc
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,280 Elo+
Solo
Izanami
Izanami
P0rtisheadGG
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo
Nox
Nox
iAuretta
Nox
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 56L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JloXmaTblu
Tsukuyomi
17
4 / 9 / 5
10,800
982
12,376
18,000
6,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 7 / 6
10,706
973
5,383
15,188
5,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 2 / 8
10,154
923
5,803
11,057
4,097
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
fraughtpenguin1
Jormungandr
17
1 / 4 / 5
10,509
955
6,143
15,472
15,852
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
m3klan
Gilgamesh
17
4 / 6 / 3
11,808
1,073
10,428
23,579
11,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

126

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 3 / 15
11,220
1,020
11,293
10,999
8,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Asmadeus666
Poseidon
18
5 / 3 / 17
12,233
1,112
25,483
9,426
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
19
2 / 1 / 21
11,408
1,037
5,422
8,567
9,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
P0rtisheadGG
Izanami
18
4 / 4 / 17
11,823
1,075
15,260
10,244
3,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
12 / 1 / 14
13,269
1,206
19,411
5,011
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
12
Kills
28
28
Deaths
12
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
15
4.17
W
Poseidon
Asmadeus666
Poseidon
5
3
17
4.5
W
Yemoja
2
1
21
12.5
L
Tsukuyomi
JloXmaTblu
Tsukuyomi
4
9
5
0.72
L
3
7
6
0.86
L
0
2
8
2
W
Izanami
P0rtisheadGG
Izanami
4
4
17
3.13
L
Jormungandr
fraughtpenguin1
Jormungandr
1
4
5
0.88
W
12
1
14
19
L
Gilgamesh
m3klan
Gilgamesh
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,133
Damage
76,869
83,296
Taken
44,247
42,925
Mitigated
27,598
4,284
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,293
2,504
0
574
10,999
8,876
0
3,070
7,929
0
16,214
W
Poseidon
Asmadeus666
Poseidon
25,483
3,582
0
368
9,426
3,131
0
2,080
7,346
57,006
0
W
Yemoja
5,422
2,213
5,049
1,680
8,567
9,340
0
3,118
5,449
16,067
0
L
Tsukuyomi
JloXmaTblu
Tsukuyomi
12,376
3,113
0
190
18,000
6,367
0
10,033
7,967
0
28,526
L
5,383
2,461
0
992
15,188
5,149
0
9,405
5,783
0
21,911
L
5,803
56
1,470
1,423
11,057
4,097
0
7,409
3,648
33,679
0
W
Izanami
P0rtisheadGG
Izanami
15,260
10,514
0
719
10,244
3,692
0
2,890
7,354
0
41,569
L
Jormungandr
fraughtpenguin1
Jormungandr
6,143
1,657
0
9
15,472
15,852
0
6,777
8,695
22,968
0
W
19,411
772
0
484
5,011
2,559
0
788
4,223
32,537
0
L
Gilgamesh
m3klan
Gilgamesh
10,428
3,777
0
200
23,579
11,460
0
16,692
6,887
0
22,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,977
Gold Earned
59,953
191
Minions Killed
195
8
Camps Cleared
9
1,056,645
Distance Traveled
1,077,923
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,220
1,020
5
0
3
214,323
0
W
Poseidon
12,233
1,112
81
7
4
227,520
0
W
Yemoja
11,408
1,037
25
2
0
199,199
2
L
Tsukuyomi
10,800
982
36
3
2
230,995
2
L
Neith
10,706
973
23
2
0
172,677
1
L
Chang'e
10,154
923
60
5
2
218,979
1
W
Izanami
11,823
1,075
60
5
2
196,654
0
L
Jormungandr
10,509
955
44
4
1
222,077
0
W
Nox
13,269
1,206
24
2
0
240,227
0
L
Gilgamesh
11,808
1,073
28
3
3
211,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role