Player Matchup

Agni
Agni
Ambertheotaku
Agni
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 187L
1,319 Elo+
Solo
Neith
Neith
BoBandies
Neith
Level 20
God Stats
22W - 13L
1,626 SR
Queue Stats
26W - 18L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Gammer_Etoo
Hou Yi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,121 Elo+
Party 1
Merlin
Merlin
H-Y-N50
Merlin
Level 29
God Stats
152W - 161L
1,550 SR
Queue Stats
291W - 336L
1,462 Elo+
Solo
Kali
Kali
lindemerg
Kali
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
43W - 50L
1,183 Elo+
Party 1
Team Averages
Level 22
1,575 SR
1,311 Elo+

VS

Team Averages
Level 25
1,385 SR
1,408 Elo+
Susano
Susano
Daniel7485
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Solo
Fenrir
Fenrir
IlPablolI
Fenrir
Level 23
God Stats
13W - 10L
1,488 SR
Queue Stats
13W - 12L
1,436 Elo+
Party 2
Merlin
Merlin
dragonguy1357
Merlin
Level 26
God Stats
4W - 7L
1,186 SR
Queue Stats
16W - 12L
1,465 Elo+
Party 2
Osiris
Osiris
playboicruz
Osiris
Level 22
God Stats
5W - 2L
1,313 SR
Queue Stats
17W - 18L
1,417 Elo+
Party 2
Hel
Hel
superhats2
Hel
Level 37
God Stats
2W - 1L
1,440 SR
Queue Stats
82W - 87L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 5
9,873
987
7,097
18,069
6,086
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BoBandies
Neith
16
4 / 7 / 3
10,358
1,036
12,923
17,094
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
3 / 9 / 6
10,128
1,013
13,411
14,341
4,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
H-Y-N50
Merlin
17
3 / 6 / 6
10,815
1,082
13,491
11,516
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
3 / 9 / 7
10,697
1,070
15,236
22,654
9,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Daniel7485
Susano
17
1 / 6 / 18
9,910
991
3,706
11,546
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
IlPablolI
Fenrir
18
7 / 1 / 20
11,703
1,170
9,621
11,660
7,717
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 21
12,141
1,214
14,185
12,782
4,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
15 / 0 / 23
13,770
1,377
28,888
16,624
20,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
16 / 2 / 20
13,054
1,305
21,749
15,062
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
146
13
Kills
44
44
Deaths
13
27
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
L
Neith
BoBandies
Neith
4
7
3
0.79
W
Susano
Daniel7485
Susano
1
6
18
1.67
L
Hou Yi
3
9
6
0.67
L
Merlin
H-Y-N50
Merlin
3
6
6
1
W
Fenrir
IlPablolI
Fenrir
7
1
20
17
W
5
4
21
3.88
L
Kali
3
9
7
0.72
W
Osiris
15
0
23
26.5
W
16
2
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,158
Damage
78,149
83,674
Taken
67,674
30,571
Mitigated
44,053
4,561
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,097
581
0
579
18,069
6,086
0
10,073
7,996
34,363
0
L
Neith
BoBandies
Neith
12,923
8,170
0
553
17,094
6,002
0
7,514
9,580
0
38,043
W
Susano
Daniel7485
Susano
3,706
570
0
0
11,546
4,633
0
3,524
8,022
0
8,808
L
Hou Yi
13,411
6,676
0
0
14,341
4,905
0
7,341
7,000
0
24,191
L
Merlin
H-Y-N50
Merlin
13,491
1,346
0
284
11,516
4,348
0
4,508
7,008
36,658
0
W
Fenrir
IlPablolI
Fenrir
9,621
2,145
0
750
11,660
7,717
0
2,799
8,861
137
17,334
W
14,185
2,863
313
1,822
12,782
4,744
0
5,332
7,450
59,909
0
L
Kali
15,236
9,610
318
2,827
22,654
9,230
0
10,054
12,600
0
23,962
W
Osiris
28,888
10,471
0
355
16,624
20,868
0
3,823
12,801
5,284
32,248
W
21,749
5,042
6,860
7,077
15,062
6,091
0
5,110
9,952
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
60,578
174
Minions Killed
202
9
Camps Cleared
3
857,156
Distance Traveled
952,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,873
987
61
6
0
159,900
0
L
Neith
10,358
1,036
39
4
1
161,997
0
W
Susano
9,910
991
10
1
1
129,452
2
L
Hou Yi
10,128
1,013
12
1
5
166,991
0
L
Merlin
10,815
1,082
43
4
0
175,266
1
W
Fenrir
11,703
1,170
17
2
0
239,744
0
W
Merlin
12,141
1,214
116
12
1
167,042
0
L
Kali
10,697
1,070
19
2
3
193,002
0
W
Osiris
13,770
1,377
22
2
1
254,098
1
W
Hel
13,054
1,305
37
4
0
162,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role