Player Matchup

Tsukuyomi
Tsukuyomi
Aritox
Tsukuyomi
Level 120
God Stats
28W - 8L
1,696 SR
Queue Stats
134W - 94L
1,626 Elo+
Party 1
Vulcan
Vulcan
HippyDreams
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jizta
Gilgamesh
Level 88
God Stats
32W - 17L
1,666 SR
Queue Stats
105W - 89L
1,567 Elo+
Party 1
Bacchus
Bacchus
The OhMeOhMai
Bacchus
Level 49
God Stats
7W - 3L
1,683 SR
Queue Stats
126W - 118L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
WofoWoof
Jing Wei
Level 48
God Stats
66W - 32L
1,777 SR
Queue Stats
414W - 303L
1,627 Elo+
Solo
Team Averages
Level 86
1,664 SR
1,578 Elo+

VS

Team Averages
Level 70
1,503 SR
1,519 Elo+
Scylla
Scylla
Kyonyuu Nami
Scylla
Level 123
God Stats
11W - 6L
1,726 SR
Queue Stats
37W - 37L
1,541 Elo+
Party 3
Ullr
Ullr
Mr Value Kills
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Rigo__lo
Sylvanus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,513 Elo+
Party 2
Nox
Nox
Riximic
Nox
Level 28
God Stats
0W - 2L
1,179 SR
Queue Stats
48W - 51L
1,518 Elo+
Party 3
Nike
Nike
The_Bautch
Nike
Level 19
God Stats
7W - 5L
1,609 SR
Queue Stats
25W - 26L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aritox
Tsukuyomi
19
11 / 0 / 16
13,457
1,223
18,982
12,171
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
3 / 2 / 18
11,315
1,029
16,815
6,327
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jizta
Gilgamesh
18
4 / 4 / 15
11,125
1,011
11,150
13,947
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
18
0 / 0 / 25
10,526
957
3,226
7,635
12,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
WofoWoof
Jing Wei
19
12 / 1 / 16
12,449
1,132
25,883
13,322
5,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

237

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 4 / 3
11,021
1,002
17,644
11,029
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
9,857
896
7,780
14,219
7,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Rigo__lo
Sylvanus
17
2 / 6 / 5
10,763
978
10,150
24,233
31,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nox
16
0 / 9 / 6
9,582
871
5,140
12,580
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 2
9,890
899
8,121
17,989
19,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
30
Kills
7
7
Deaths
30
90
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aritox
Tsukuyomi
11
0
16
19
W
Vulcan
3
2
18
6
W
Gilgamesh
Jizta
Gilgamesh
4
4
15
2.88
L
Scylla
4
4
3
1.38
L
0
6
4
0.33
L
Sylvanus
Rigo__lo
Sylvanus
2
6
5
0.75
L
Nox
0
9
6
0.33
W
Bacchus
0
0
25
12.5
L
1
5
2
0.4
W
Jing Wei
WofoWoof
Jing Wei
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,056
Damage
48,835
53,402
Taken
80,050
43,370
Mitigated
68,788
8,379
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aritox
Tsukuyomi
18,982
4,752
0
5,583
12,171
12,038
0
8,892
3,279
0
45,993
W
Vulcan
16,815
4,675
0
0
6,327
2,738
0
4,214
2,113
48,040
0
W
Gilgamesh
Jizta
Gilgamesh
11,150
2,906
674
904
13,947
10,119
0
8,774
5,173
0
21,854
L
Scylla
17,644
1,215
0
366
11,029
4,363
0
2,710
8,140
49,821
0
L
7,780
4,048
0
22
14,219
7,162
0
3,572
10,598
0
21,611
L
Sylvanus
Rigo__lo
Sylvanus
10,150
1,026
3,296
4,879
24,233
31,796
0
5,751
17,874
24,562
0
L
Nox
5,140
76
0
117
12,580
5,815
0
2,452
9,807
18,171
0
W
Bacchus
3,226
343
0
6
7,635
12,848
0
3,673
3,962
9,057
0
L
8,121
317
0
0
17,989
19,652
0
5,556
11,950
0
33,441
W
Jing Wei
WofoWoof
Jing Wei
25,883
23,282
0
1,212
13,322
5,627
0
7,381
5,941
0
44,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
51,113
244
Minions Killed
225
9
Camps Cleared
8
1,142,635
Distance Traveled
996,196
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,457
1,223
59
5
1
258,268
2
W
Vulcan
11,315
1,029
96
9
0
207,552
0
W
Gilgamesh
11,125
1,011
31
3
4
227,516
2
L
Scylla
11,021
1,002
76
7
1
209,167
1
L
Ullr
9,857
896
28
3
3
207,082
0
L
Sylvanus
10,763
978
26
2
1
185,575
0
L
Nox
9,582
871
27
2
1
174,866
1
W
Bacchus
10,526
957
14
1
1
223,933
0
L
Nike
9,890
899
68
6
2
219,506
0
W
Jing Wei
12,449
1,132
44
4
3
225,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role