Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Metolo
Thor
Level 11
God Stats
6W - 3L
1,628 SR
Queue Stats
7W - 8L
1,374 Elo+
Party 3
Anubis
Anubis
Pobba
Anubis
Level 11
God Stats
4W - 1L
1,814 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 3
Izanami
Izanami
nlackleave
Izanami
Level 37
God Stats
10W - 13L
1,488 SR
Queue Stats
21W - 28L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
oAtarashiio
Cthulhu
Level 6
God Stats
3W - 3L
1,683 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 3
Team Averages
Level 17
1,623 SR
1,392 Elo+

VS

Team Averages
Level 13
1,377 SR
1,389 Elo+
Bacchus
Bacchus
ASTRO BANSHEE
Bacchus
Level 27
God Stats
4W - 5L
1,471 SR
Queue Stats
14W - 20L
1,344 Elo+
Party 2
Bakasura
Bakasura
DeathBeforeDecaf
Bakasura
Level 28
God Stats
2W - 3L
1,219 SR
Queue Stats
31W - 33L
1,324 Elo+
Party 2
Neith
Neith
Xotab14
Neith
Level 4
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
hiztI
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
oxoPRO100HAXoxo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 7 / 1
11,340
391
5,975
10,277
3,257
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Metolo
Thor
20
10 / 4 / 14
14,922
515
16,276
20,288
11,984
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Pobba
Anubis
20
22 / 4 / 9
17,778
613
33,283
25,078
15,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
nlackleave
Izanami
19
6 / 5 / 11
13,787
475
12,537
19,331
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
oAtarashiio
Cthulhu
20
8 / 5 / 14
15,237
525
15,608
29,746
34,180
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 4 / 2
8,209
283
3,079
12,214
5,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 12 / 3
15,381
530
24,972
29,231
9,783
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Xotab14
Neith
16
2 / 13 / 6
10,661
368
10,937
21,945
5,738
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hiztI
Kukulkan
18
3 / 11 / 8
12,277
423
20,377
17,676
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 8 / 6
14,103
486
13,829
20,397
10,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
47
Kills
24
25
Deaths
48
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
7
1
0.21
L
Bacchus
1
4
2
0.5
L
12
12
3
1.13
W
Thor
Metolo
Thor
10
4
14
4.25
W
Anubis
Pobba
Anubis
22
4
9
6.63
L
Neith
Xotab14
Neith
2
13
6
0.38
L
Kukulkan
hiztI
Kukulkan
3
11
8
0.64
W
Izanami
nlackleave
Izanami
6
5
11
2.3
W
Cthulhu
oAtarashiio
Cthulhu
8
5
14
3
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,679
Damage
73,194
104,720
Taken
101,463
72,671
Mitigated
35,820
34,761
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,975
2,854
0
452
10,277
3,257
1,424
776
8,851
0
39,470
L
Bacchus
3,079
162
0
1,830
12,214
5,809
0
6,048
6,166
11,607
0
L
24,972
18,977
0
2,443
29,231
9,783
2,616
12,519
16,712
0
94,872
W
Thor
Metolo
Thor
16,276
5,004
0
4,014
20,288
11,984
0
4,829
14,939
0
78,856
W
Anubis
Pobba
Anubis
33,283
979
0
14,866
25,078
15,676
5,836
5,885
18,251
127,985
0
L
Neith
Xotab14
Neith
10,937
5,463
0
2,162
21,945
5,738
684
10,638
11,307
0
49,198
L
Kukulkan
hiztI
Kukulkan
20,377
994
0
600
17,676
4,068
318
10,877
6,799
76,463
0
W
Izanami
nlackleave
Izanami
12,537
7,721
0
4,016
19,331
7,574
3,702
4,895
14,020
0
78,145
W
Cthulhu
oAtarashiio
Cthulhu
15,608
2,463
0
11,413
29,746
34,180
960
7,071
21,891
77,582
0
L
13,829
4,242
0
1,077
20,397
10,422
507
8,809
11,588
0
56,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,064
Gold Earned
60,631
643
Minions Killed
466
0
Camps Cleared
0
2,420,641
Distance Traveled
2,038,056
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,340
391
90
3
0
312,176
3
L
Bacchus
8,209
283
8
0
0
267,531
1
L
Bakasura
15,381
530
168
6
0
447,293
2
W
Thor
14,922
515
105
4
0
563,851
0
W
Anubis
17,778
613
185
6
0
479,441
2
L
Neith
10,661
368
73
3
0
440,873
0
L
Kukulkan
12,277
423
121
4
0
465,856
0
W
Izanami
13,787
475
138
5
0
509,087
0
W
Cthulhu
15,237
525
125
4
0
556,086
2
L
Thor
14,103
486
96
3
0
416,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role