Player Matchup

Thanatos
Thanatos
DAVE71
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,343 Elo+
Solo
Neith
Neith
JakeTK35
Neith
Level 3
God Stats
6W - 5L
1,292 SR
Queue Stats
8W - 10L
1,169 Elo+
Solo
Chaac
Chaac
Kenomahn
Chaac
Level 8
God Stats
0W - 1L
1,401 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ymir
Ymir
SmartGoofy
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Zeyfow Boxed U
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,439 SR
1,402 Elo+

VS

Team Averages
Level 15
1,499 SR
1,426 Elo+
Cthulhu
Cthulhu
Carmakzi10
Cthulhu
Level 47
God Stats
15W - 7L
1,684 SR
Queue Stats
182W - 117L
1,588 Elo+
Party 1
Thanatos
Thanatos
GalonisMannen
Thanatos
Level 7
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 7L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadaJoaKing4
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
NoDadPlease
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
R343r
Fenrir
Level 17
God Stats
1W - 3L
1,515 SR
Queue Stats
3W - 16L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAVE71
Thanatos
7
1 / 6 / 0
4,636
464
2,530
6,658
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
JakeTK35
Neith
8
0 / 4 / 1
5,091
509
3,175
5,217
1,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Kenomahn
Chaac
7
0 / 3 / 0
4,495
450
868
5,996
2,916
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 8 / 0
4,437
444
352
8,975
4,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 0
4,138
414
1,972
6,402
1,616
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carmakzi10
Cthulhu
9
2 / 0 / 3
6,359
636
1,960
4,591
4,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GalonisMannen
Thanatos
9
9 / 0 / 2
6,331
633
4,584
5,340
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MadaJoaKing4
Morgan Le Fay
11
7 / 0 / 5
6,773
677
7,547
5,525
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 3
7,599
760
6,698
3,474
2,654
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
R343r
Fenrir
8
2 / 1 / 6
5,443
544
1,960
3,992
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
27
29
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carmakzi10
Cthulhu
2
0
3
3.5
L
Thanatos
DAVE71
Thanatos
1
6
0
0.17
W
Thanatos
GalonisMannen
Thanatos
9
0
2
10
L
Neith
JakeTK35
Neith
0
4
1
0.13
L
Chaac
Kenomahn
Chaac
0
3
0
0
W
Morgan Le Fay
MadaJoaKing4
Morgan Le Fay
7
0
5
9.5
W
7
0
3
8.5
W
Fenrir
R343r
Fenrir
2
1
6
5
L
0
8
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,897
Damage
22,749
33,248
Taken
22,922
12,059
Mitigated
10,996
4,839
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carmakzi10
Cthulhu
1,960
318
0
750
4,591
4,066
0
78
4,513
22,860
0
L
Thanatos
DAVE71
Thanatos
2,530
696
0
3,013
6,658
1,967
0
3,067
3,591
0
13,423
W
Thanatos
GalonisMannen
Thanatos
4,584
1,190
0
5,321
5,340
1,437
0
946
4,308
0
26,786
L
Neith
JakeTK35
Neith
3,175
1,376
0
286
5,217
1,406
103
3,394
1,823
0
26,607
L
Chaac
Kenomahn
Chaac
868
103
109
1,288
5,996
2,916
0
3,385
2,611
0
16,483
W
Morgan Le Fay
MadaJoaKing4
Morgan Le Fay
7,547
1,464
0
1,625
5,525
1,815
661
719
4,688
39,246
0
W
6,698
1,510
84
2,337
3,474
2,654
104
104
3,370
51,306
0
W
Fenrir
R343r
Fenrir
1,960
530
0
18
3,992
1,024
23
237
3,719
0
9,354
L
352
200
0
0
8,975
4,154
0
2,919
6,056
7,425
0
L
1,972
530
0
143
6,402
1,616
0
3,440
2,962
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,797
Gold Earned
32,505
156
Minions Killed
287
0
Camps Cleared
0
845,765
Distance Traveled
991,932
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,359
636
44
4
0
180,629
0
L
Thanatos
4,636
464
33
3
0
177,828
0
W
Thanatos
6,331
633
50
5
0
222,431
0
L
Neith
5,091
509
58
6
0
170,508
0
L
Chaac
4,495
450
34
3
0
183,961
0
W
Morgan Le Fay
6,773
677
64
6
0
190,116
3
W
Ra
7,599
760
112
11
0
200,400
1
W
Fenrir
5,443
544
17
2
0
198,356
0
L
Ymir
4,437
444
11
1
0
144,681
3
L
Ra
4,138
414
20
2
0
168,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role