Player Matchup

Cu Chulainn
Cu Chulainn
Ayo Tsu Surf
Cu Chulainn
Level 158
God Stats
8W - 7L
1,502 SR
Queue Stats
81W - 70L
1,613 Elo+
Party 1
Tiamat
Tiamat
Battlehardt
Tiamat
Level 160
God Stats
5W - 13L
1,448 SR
Queue Stats
684W - 628L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Insomnyakk
Morgan Le Fay
Level 121
God Stats
35W - 37L
1,580 SR
Queue Stats
342W - 333L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Kane 4x
Cthulhu
Level 85
God Stats
101W - 80L
1,560 SR
Queue Stats
364W - 338L
1,557 Elo+
Party 1
Anhur
Anhur
Krungie
Anhur
Level 141
God Stats
17W - 8L
1,823 SR
Queue Stats
398W - 356L
1,574 Elo+
Party 1
Team Averages
Level 133
1,583 SR
1,579 Elo+

VS

Team Averages
Level 123
1,634 SR
1,608 Elo+
Ymir
Ymir
Komodo9006
Ymir
Level 122
God Stats
10W - 2L
1,820 SR
Queue Stats
176W - 152L
1,640 Elo+
Party 2
Sylvanus
Sylvanus
Pyrrhiccup
Sylvanus
Level 137
God Stats
4W - 0L
1,676 SR
Queue Stats
205W - 192L
1,588 Elo+
Solo
Chiron
Chiron
The_DarK_WolF239
Chiron
Level 83
God Stats
8W - 4L
1,708 SR
Queue Stats
230W - 215L
1,590 Elo+
Solo
Arachne
Arachne
VvBIGAL
Arachne
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 42L
1,667 Elo+
Party 2
Janus
Janus
lI Ryuk lI
Janus
Level 147
God Stats
16W - 21L
1,465 SR
Queue Stats
129W - 125L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ayo Tsu Surf
Cu Chulainn
9
0 / 2 / 0
5,120
512
4,142
7,263
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
11
0 / 2 / 0
5,729
573
5,732
6,811
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Insomnyakk
Morgan Le Fay
10
0 / 3 / 0
5,805
581
3,640
6,729
2,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kane 4x
Cthulhu
7
0 / 1 / 0
4,941
494
1,287
7,593
4,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Krungie
Anhur
10
0 / 3 / 0
5,278
528
3,059
6,092
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,511
551
3,644
5,067
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Pyrrhiccup
Sylvanus
11
2 / 0 / 1
6,517
652
4,753
9,786
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 0 / 3
6,146
615
5,893
4,432
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
VvBIGAL
Arachne
12
5 / 0 / 1
6,807
681
4,349
7,169
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
11
2 / 0 / 2
6,131
613
2,972
3,425
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ayo Tsu Surf
Cu Chulainn
0
2
0
0
L
Tiamat
0
2
0
0
L
Morgan Le Fay
Insomnyakk
Morgan Le Fay
0
3
0
0
L
Cthulhu
Kane 4x
Cthulhu
0
1
0
0
W
0
0
3
1.5
L
Anhur
Krungie
Anhur
0
3
0
0
W
Sylvanus
Pyrrhiccup
Sylvanus
2
0
1
2.5
W
2
0
3
3.5
W
Arachne
VvBIGAL
Arachne
5
0
1
5.5
W
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
21,611
34,488
Taken
29,879
16,467
Mitigated
12,451
8,629
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ayo Tsu Surf
Cu Chulainn
4,142
526
0
632
7,263
2,345
16
1,804
5,459
0
29,939
L
Tiamat
5,732
949
0
2,647
6,811
5,484
0
3,013
3,798
35,449
0
L
Morgan Le Fay
Insomnyakk
Morgan Le Fay
3,640
109
0
1,968
6,729
2,919
0
2,630
4,099
38,997
0
L
Cthulhu
Kane 4x
Cthulhu
1,287
32
154
1,585
7,593
4,056
0
2,447
5,146
11,517
0
W
3,644
1,667
0
2,358
5,067
3,570
0
1,449
3,618
20,320
0
L
Anhur
Krungie
Anhur
3,059
2,205
0
1,643
6,092
1,663
0
1,014
5,078
0
31,902
W
Sylvanus
Pyrrhiccup
Sylvanus
4,753
1,152
0
4,564
9,786
4,252
300
5,681
4,105
25,617
6,550
W
5,893
1,877
704
1,826
4,432
1,036
768
549
3,883
0
40,853
W
Arachne
VvBIGAL
Arachne
4,349
2,789
0
2,525
7,169
2,713
960
1,272
5,897
0
37,654
W
Janus
2,972
167
0
245
3,425
880
14
1,708
1,717
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
31,112
306
Minions Killed
335
0
Camps Cleared
0
965,117
Distance Traveled
1,073,987
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,120
512
61
6
0
224,672
3
L
Tiamat
5,729
573
71
7
0
182,036
1
L
Morgan Le Fay
5,805
581
90
9
0
181,106
4
L
Cthulhu
4,941
494
18
2
0
202,591
3
W
Ymir
5,511
551
31
3
0
212,751
2
L
Anhur
5,278
528
66
7
0
174,712
2
W
Sylvanus
6,517
652
75
8
0
178,027
1
W
Chiron
6,146
615
79
8
0
203,255
4
W
Arachne
6,807
681
82
8
0
252,824
3
W
Janus
6,131
613
68
7
0
227,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role