Player Matchup

Pele
Pele
Bejah
Pele
Level 22
God Stats
114W - 93L
1,647 SR
Queue Stats
114W - 93L
1,574 Elo+
Solo
Guan Yu
Guan Yu
Bobishka13
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Sobek
Sobek
Htm2002Q8
Sobek
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,065 Elo+
Party 1
Fenrir
Fenrir
NASAXM
Fenrir
Level 4
God Stats
3W - 5L
1,180 SR
Queue Stats
4W - 7L
1,065 Elo+
Party 1
Bakasura
Bakasura
elv_xzu
Bakasura
Level 9
God Stats
0W - 2L
1,195 SR
Queue Stats
18W - 16L
1,175 Elo+
Party 1
Team Averages
Level 10
1,404 SR
1,189 Elo+

VS

Team Averages
Level 23
1,643 SR
1,472 Elo+
Jormungandr
Jormungandr
Quirkless_Kirby
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,249 Elo+
Solo
Cu Chulainn
Cu Chulainn
R1 Ryan3887
Cu Chulainn
Level 14
God Stats
13W - 4L
1,773 SR
Queue Stats
14W - 4L
1,742 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RaboNaBoca22
Tsukuyomi
Level 23
God Stats
5W - 8L
1,632 SR
Queue Stats
13W - 20L
1,320 Elo+
Solo
Ymir
Ymir
RuDy--83
Ymir
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 35L
1,393 Elo+
Solo
Hachiman
Hachiman
WavySuperset335
Hachiman
Level 44
God Stats
7W - 1L
1,812 SR
Queue Stats
19W - 10L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bejah
Pele
20
16 / 8 / 10
17,099
1,315
34,439
23,322
9,369
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Bobishka13
Guan Yu
20
0 / 3 / 15
11,844
911
8,361
23,225
27,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Htm2002Q8
Sobek
20
2 / 3 / 17
13,173
1,013
14,918
24,697
36,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
NASAXM
Fenrir
19
3 / 16 / 11
12,388
953
10,483
29,485
13,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
elv_xzu
Bakasura
19
7 / 15 / 9
13,853
1,066
19,117
35,749
15,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Quirkless_Kirby
Jormungandr
18
1 / 5 / 5
10,906
839
4,756
12,090
14,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
R1 Ryan3887
Cu Chulainn
20
7 / 3 / 28
15,011
1,155
22,711
26,651
30,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
RaboNaBoca22
Tsukuyomi
19
5 / 8 / 17
12,849
988
17,542
15,165
8,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
11 / 6 / 24
15,261
1,174
30,786
22,145
19,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
20
21 / 6 / 13
17,706
1,362
47,066
21,876
10,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
132
28
Kills
45
45
Deaths
28
62
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Pele
Bejah
Pele
16
8
10
2.63
L
Guan Yu
Bobishka13
Guan Yu
0
3
15
2.5
L
Sobek
Htm2002Q8
Sobek
2
3
17
3.5
L
Fenrir
NASAXM
Fenrir
3
16
11
0.53
W
Jormungandr
Quirkless_Kirby
Jormungandr
1
5
5
0.7
W
Cu Chulainn
R1 Ryan3887
Cu Chulainn
7
3
28
7
W
Tsukuyomi
RaboNaBoca22
Tsukuyomi
5
8
17
1.69
W
Ymir
11
6
24
3.83
W
Hachiman
21
6
13
4.58
L
Bakasura
elv_xzu
Bakasura
7
15
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,318
Damage
122,861
136,478
Taken
97,927
101,709
Mitigated
83,847
11,502
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bejah
Pele
34,439
19,271
77
5,085
23,322
9,369
0
6,050
17,272
0
52,531
L
Guan Yu
Bobishka13
Guan Yu
8,361
1,583
1,004
1,013
23,225
27,208
0
7,821
15,404
0
18,063
L
Sobek
Htm2002Q8
Sobek
14,918
1,037
0
1,557
24,697
36,194
0
11,448
13,249
32,022
0
L
Fenrir
NASAXM
Fenrir
10,483
3,429
0
544
29,485
13,513
0
6,605
21,683
0
26,745
W
Jormungandr
Quirkless_Kirby
Jormungandr
4,756
835
0
0
12,090
14,593
0
592
10,696
13,688
0
W
Cu Chulainn
R1 Ryan3887
Cu Chulainn
22,711
3,793
0
6,585
26,651
30,941
0
5,195
19,924
17,192
36,674
W
Tsukuyomi
RaboNaBoca22
Tsukuyomi
17,542
3,175
0
285
15,165
8,080
0
2,183
12,761
0
32,319
W
Ymir
30,786
8,255
0
3,686
22,145
19,605
0
4,510
16,703
43,182
0
W
Hachiman
47,066
27,206
0
11,055
21,876
10,628
0
2,438
19,110
0
83,191
L
Bakasura
elv_xzu
Bakasura
19,117
10,978
0
2,222
35,749
15,425
0
10,329
25,420
0
44,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,357
Gold Earned
71,733
190
Minions Killed
205
5
Camps Cleared
7
1,309,277
Distance Traveled
964,669
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,099
1,315
25
2
5
257,683
2
L
Guan Yu
11,844
911
21
2
0
287,893
0
L
Sobek
13,173
1,013
45
3
0
267,827
1
L
Fenrir
12,388
953
34
3
0
225,993
1
W
Jormungandr
10,906
839
19
1
2
118,259
0
W
Cu Chulainn
15,011
1,155
52
4
1
242,651
0
W
Tsukuyomi
12,849
988
25
2
0
229,183
0
W
Ymir
15,261
1,174
41
3
1
175,389
0
W
Hachiman
17,706
1,362
68
5
3
199,187
3
L
Bakasura
13,853
1,066
65
5
0
269,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role