Player Matchup

Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Arctïc
Mulan
Gold IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,786 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
FireBlake
Jing Wei
Diamond V
Level 119
God Stats
267W - 190L
1,730 SR
Queue Stats
735W - 731L
2,134 MMR
Party 1
Olorun
Olorun
Diamond V
UnicornVorhees
Olorun
Diamond V
Level 133
God Stats
19W - 18L
1,598 SR
Queue Stats
347W - 358L
1,963 MMR
Party 1
Arachne
Arachne
Gold III
Zalandaro
Arachne
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,825 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,566 SR
1,842 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,558 SR
1,928 MMR
Janus
Janus
Diamond IV
JôhnnyBravô
Janus
Diamond IV
Level 48
God Stats
16W - 5L
1,792 SR
Queue Stats
76W - 61L
2,083 MMR
Solo
Chiron
Chiron
Platinum I
Mocadazzz
Chiron
Platinum I
Level 155
God Stats
3W - 5L
1,431 SR
Queue Stats
168W - 157L
1,960 MMR
Solo
Sobek
Sobek
Platinum IV
Petsogris
Sobek
Platinum IV
Level 160
God Stats
2W - 2L
1,436 SR
Queue Stats
39W - 31L
1,890 MMR
Solo
Thor
Thor
Platinum III
Spredmastah
Thor
Platinum III
Level 139
God Stats
22W - 17L
1,631 SR
Queue Stats
143W - 136L
1,726 MMR
Solo
King Arthur
King Arthur
Platinum IV
huntrw0w
King Arthur
Platinum IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 0 / 0
7,321
666
4,601
4,897
5,425
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Arctïc
Mulan
8
2 / 4 / 7
5,739
522
6,372
7,028
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
FireBlake
Jing Wei
13
4 / 2 / 1
7,529
684
7,471
9,268
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 4 / 3
6,979
634
8,022
7,036
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Zalandaro
Arachne
9
5 / 4 / 3
6,386
581
7,559
8,619
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatAthenaMorgan Le FayTsukuyomiGilgamesh

VS

Bans
PersephoneGebSetGaneshaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
7,211
656
5,837
4,725
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Mocadazzz
Chiron
9
2 / 7 / 1
5,839
531
4,803
8,234
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Petsogris
Sobek
8
1 / 0 / 10
6,101
555
2,842
8,459
7,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 5
5,356
487
3,530
9,053
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
huntrw0w
King Arthur
11
2 / 1 / 6
6,449
586
6,142
11,826
5,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
13
14
Deaths
15
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Mulan
Arctïc
Mulan
2
4
7
1.38
L
Jing Wei
FireBlake
Jing Wei
4
2
1
2.25
W
7
2
3
4.25
W
Chiron
Mocadazzz
Chiron
2
7
1
0.36
W
Sobek
Petsogris
Sobek
1
0
10
6
W
1
5
5
0.7
L
3
4
3
1.13
L
Arachne
Zalandaro
Arachne
5
4
3
1.63
W
King Arthur
huntrw0w
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
23,154
36,848
Taken
42,297
17,825
Mitigated
18,785
14,067
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,601
958
0
3,754
4,897
5,425
348
0
4,897
45,912
0
L
Mulan
Arctïc
Mulan
6,372
1,153
0
2,038
7,028
3,350
0
2,227
4,801
0
17,054
L
Jing Wei
FireBlake
Jing Wei
7,471
5,593
0
4,455
9,268
3,263
74
939
8,329
0
54,985
W
5,837
663
0
500
4,725
1,234
0
1,557
3,110
42,430
0
W
Chiron
Mocadazzz
Chiron
4,803
2,086
96
1,433
8,234
2,292
0
847
7,355
0
25,931
W
Sobek
Petsogris
Sobek
2,842
445
0
1,701
8,459
7,163
0
1,339
7,120
9,125
0
W
3,530
883
0
1,591
9,053
2,670
0
1,398
7,655
0
21,265
L
8,022
3,629
163
2,070
7,036
2,991
1,066
2,810
4,226
41,176
3,619
L
Arachne
Zalandaro
Arachne
7,559
5,485
0
1,587
8,619
2,796
0
2,703
5,916
0
30,542
W
King Arthur
huntrw0w
King Arthur
6,142
947
0
4,636
11,826
5,426
0
6,709
5,117
0
33,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
30,956
388
Minions Killed
285
0
Camps Cleared
0
1,059,484
Distance Traveled
1,128,334
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,321
666
115
10
0
190,952
4
L
Mulan
5,739
522
30
3
0
215,771
3
L
Jing Wei
7,529
684
109
10
0
218,477
5
W
Janus
7,211
656
94
9
0
241,823
4
W
Chiron
5,839
531
48
4
0
206,343
4
W
Sobek
6,101
555
16
1
0
240,740
2
W
Thor
5,356
487
55
5
0
193,612
3
L
Olorun
6,979
634
89
8
0
210,782
4
L
Arachne
6,386
581
45
4
0
223,502
2
W
King Arthur
6,449
586
72
7
0
245,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role