Player Matchup

Neith
Neith
BodyJernal
Neith
Level 28
God Stats
4W - 1L
1,963 SR
Queue Stats
88W - 68L
1,447 Elo+
Solo
Kukulkan
Kukulkan
DimitriVegaZ
Kukulkan
Level 27
God Stats
164W - 162L
1,493 SR
Queue Stats
321W - 367L
1,410 Elo+
Solo
Guan Yu
Guan Yu
MaxStone_Spotify
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,426 Elo+
Solo
Janus
Janus
bOveDa12
Janus
Level 25
God Stats
3W - 3L
1,514 SR
Queue Stats
28W - 31L
1,369 Elo+
Party 1
Ymir
Ymir
ikeeerr_15
Ymir
Level 6
God Stats
5W - 4L
1,278 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,420 Elo+

VS

Team Averages
Level 16
1,279 SR
1,335 Elo+
Mercury
Mercury
Ezhon
Mercury
Level 12
God Stats
0W - 3L
1,192 SR
Queue Stats
15W - 15L
1,254 Elo+
Party 2
King Arthur
King Arthur
J0SH W1LL
King Arthur
Level 7
God Stats
0W - 3L
1,261 SR
Queue Stats
26W - 25L
1,132 Elo+
Party 2
Kukulkan
Kukulkan
Raul_TNF_24
Kukulkan
Level 26
God Stats
2W - 4L
1,314 SR
Queue Stats
2W - 5L
1,285 Elo+
Solo
Apollo
Apollo
Xartl
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Geb
Geb
jollyrodgerer
Geb
Level 29
God Stats
0W - 2L
1,126 SR
Queue Stats
255W - 289L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 1 / 20
11,345
945
15,005
14,348
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
DimitriVegaZ
Kukulkan
20
7 / 2 / 18
13,342
1,112
24,070
7,902
3,157
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 5 / 13
12,401
1,033
16,604
16,396
15,322
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
bOveDa12
Janus
19
7 / 1 / 12
12,037
1,003
17,999
11,137
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 0 / 18
11,957
996
6,927
15,342
17,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ezhon
Mercury
17
2 / 9 / 3
10,823
902
10,083
23,324
10,973
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
J0SH W1LL
King Arthur
17
0 / 8 / 2
10,002
834
10,198
23,201
7,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Raul_TNF_24
Kukulkan
18
5 / 0 / 2
12,544
1,045
19,682
5,134
2,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Xartl
Apollo
17
2 / 6 / 4
11,149
929
9,325
15,723
8,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 7 / 4
10,186
849
10,775
17,862
20,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
30
Kills
9
9
Deaths
30
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
20
12
W
Kukulkan
DimitriVegaZ
Kukulkan
7
2
18
8
L
Mercury
Ezhon
Mercury
2
9
3
0.39
L
King Arthur
J0SH W1LL
King Arthur
0
8
2
0.13
W
10
5
13
3.3
L
Kukulkan
Raul_TNF_24
Kukulkan
5
0
2
6
L
Apollo
Xartl
Apollo
2
6
4
0.67
W
Janus
bOveDa12
Janus
7
1
12
13
W
4
0
18
13
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,605
Damage
60,063
65,125
Taken
85,244
45,356
Mitigated
49,014
16,617
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,005
8,555
0
5,435
14,348
5,223
0
7,455
6,893
0
32,699
W
Kukulkan
DimitriVegaZ
Kukulkan
24,070
2,787
0
1,728
7,902
3,157
0
3,528
4,374
58,205
0
L
Mercury
Ezhon
Mercury
10,083
3,598
0
2,177
23,324
10,973
0
12,410
10,672
0
27,846
L
King Arthur
J0SH W1LL
King Arthur
10,198
1,420
0
1,682
23,201
7,422
0
13,663
9,284
0
23,347
W
16,604
989
3,756
3,747
16,396
15,322
0
7,778
8,618
407
27,651
L
Kukulkan
Raul_TNF_24
Kukulkan
19,682
2,540
0
223
5,134
2,074
0
2,105
2,977
58,497
0
L
Apollo
Xartl
Apollo
9,325
4,236
0
590
15,723
8,129
0
9,616
5,839
0
18,499
W
Janus
bOveDa12
Janus
17,999
596
428
1,523
11,137
3,774
0
6,507
4,415
37,356
0
W
6,927
1,869
0
0
15,342
17,880
0
5,189
9,849
11,465
0
L
10,775
1,026
0
0
17,862
20,416
0
10,554
7,069
20,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,082
Gold Earned
54,704
234
Minions Killed
193
5
Camps Cleared
4
1,183,453
Distance Traveled
1,147,923
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,345
945
43
4
2
197,723
0
W
Kukulkan
13,342
1,112
101
8
0
240,925
0
L
Mercury
10,823
902
39
3
3
258,055
4
L
King Arthur
10,002
834
23
2
0
211,296
0
W
Guan Yu
12,401
1,033
19
2
1
236,079
0
L
Kukulkan
12,544
1,045
101
8
0
222,055
0
L
Apollo
11,149
929
22
2
1
208,472
0
W
Janus
12,037
1,003
65
5
0
250,456
0
W
Ymir
11,957
996
6
1
2
258,270
0
L
Geb
10,186
849
8
1
0
248,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role