Player Matchup

Zhong Kui
Zhong Kui
CrimsonAngelfury
Zhong Kui
Level 27
God Stats
2W - 0L
1,894 SR
Queue Stats
10W - 17L
1,533 Elo+
Party 1
Medusa
Medusa
Lochlyn537
Medusa
Level 114
God Stats
2W - 2L
1,400 SR
Queue Stats
30W - 29L
1,446 Elo+
Party 1
Bellona
Bellona
Rogue_Otaku2112
Bellona
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,364 Elo+
Party 1
Team Averages
Level 83
1,598 SR
1,448 Elo+

VS

Team Averages
Level 43
1,338 SR
1,440 Elo+
Scylla
Scylla
Dark X Bearr
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,455 Elo+
Party 2
Artemis
Artemis
KaydenOnCrak
Artemis
Level 14
God Stats
0W - 2L
1,225 SR
Queue Stats
7W - 15L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
jadenmil
Erlang Shen
Level 27
God Stats
5W - 3L
1,289 SR
Queue Stats
96W - 118L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
5 / 1 / 7
8,242
824
4,880
5,017
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Lochlyn537
Medusa
12
3 / 2 / 8
7,774
777
5,435
4,990
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 3 / 8
8,576
858
4,904
8,710
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 4 / 3
7,542
754
3,594
5,950
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
KaydenOnCrak
Artemis
10
0 / 5 / 4
6,544
654
2,306
6,644
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
jadenmil
Erlang Shen
10
3 / 4 / 3
7,674
767
2,697
7,817
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
5
6
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
1
7
8.5
L
Scylla
2
4
3
0.88
L
Artemis
KaydenOnCrak
Artemis
0
5
4
0.4
W
Medusa
Lochlyn537
Medusa
3
2
8
3.5
W
5
3
8
3
L
Erlang Shen
jadenmil
Erlang Shen
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,219
Damage
8,597
18,717
Taken
20,411
13,288
Mitigated
7,458
4,225
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
4,880
35
0
1,260
5,017
3,362
1,266
842
4,063
26,026
0
L
Scylla
3,594
0
0
500
5,950
1,414
0
984
4,856
23,032
0
L
Artemis
KaydenOnCrak
Artemis
2,306
453
0
383
6,644
1,837
32
1,216
5,290
0
13,501
W
Medusa
Lochlyn537
Medusa
5,435
1,824
0
803
4,990
1,780
1,647
1,618
3,244
0
28,948
W
4,904
945
0
2,162
8,710
8,146
284
806
7,816
0
18,052
L
Erlang Shen
jadenmil
Erlang Shen
2,697
340
0
465
7,817
4,207
0
2,214
5,385
0
7,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
21,760
110
Minions Killed
89
0
Camps Cleared
0
543,933
Distance Traveled
486,817
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,242
824
55
6
0
178,834
0
L
Scylla
7,542
754
45
5
0
158,686
3
L
Artemis
6,544
654
28
3
0
154,866
2
W
Medusa
7,774
777
28
3
0
185,872
1
W
Bellona
8,576
858
27
3
0
179,227
2
L
Erlang Shen
7,674
767
16
2
0
173,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role